Quote from JohnnyAwesome323
Well no one will like you for bashing anyone that is different than the boring average person. You are going to be a greedy person that sends jobs to China and earn more than all of the average people COMBINED. You say I complain. Maybe, but I have an opinion unlike you. So you think apathy is giving you a choice? No it isn't this mod I won't use EVER. I hope whoever uses this mod finds that if they download mods with it, their game crashes. Hope you feel good about people putting anti mod code in their mods. At this rate Pahimar will not be allowed to touch my Minecraft.jar, hope you have a nice day when I delete EE3 from my computer, block it, and no one can send me a link. Goodbye, you apathetic ongoer.
If you're not gonna download it, can you please just stop complaining about it? I mean honestly, do you TRULY think complaining about it will HELP? It's not gonna speed up progress, that's for sure! As for you just being impatient, too bad, we've all been waiting and most of us haven't gone into pure rage like you have.
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you have NEVER needed IC2 to charge the powersuit. It's compatible with universal electricity, will charge in a Thermal Expansion Energetic infuser, and EnderIO's capacitor banks, making it successfully chargeable with MJ, RF, UE's energy, and EU.
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-Ender IO: This mod while techy has a very "magical" block called the Ender IO block. Once targeted with an Enderface, you can use the enderface in your inventory and see a 7x7x7 area around the Ender IO block. What's more, you can interact with most blocks by right clicking on them! The Ship Marker is one of those blocks you can access. The end result is being able to mount your Airship from anywhere the Ender IO block is loaded into memory from! Woo, teleporting! Just make sure you relink your enderface to the Ender IO's new location after you park, or you won't be able to get back to the ship this way.
-OpenBlocks: Inside OpenBlocks is an elevator block. If you put elevator blocks on your airship, and elevator blocks on the ground, then park the airship's elevator blocks directly overtop the ground ones, you can then hit crouch to go down, and jump to go up in a snap. The good thing about this system is if you can leave the ship via elevator block, you can get back to it the same way, no problem. The downside? Lining up the ship with the blocks on the ground can be tricky. Depending on how many blocks you use, it can take a few tries to align the ship. Also, this assumes you're building a dock somewhere, so it's not great for random landings unless you're willing to carry a bunch of elevator blocks around with you.
-Twilight Forest: Carminite Builder blocks are craftable in all the versions of Twilight Forest that are compatible with Archimedes Ships, or at least findable in the wild. These blocks, when they get a redstone signal, build outwards in the direction you happen to be looking in. So you can use these to build a temporary bridge from one side to another! They're great for both ships and docks alike, since they offer a lot more tolerance in parking a ship. The only downside would be tracking down the materials- it means a trip to a haunted tower, most likely. One quirk with this Carminite Builder block is dependent on whether you blacklist the disappearing blocks or not- if you don't, you'll be able to attach the temporary bridge to something else and haul it around. This might not be ideal depending on what you're looking to do. I personally don't blacklist it, so I can then make cranes that can haul around chunks of world with me.
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You're not reasoning at all. You're trying to tell everyone something that is clearly OP isn't, without providing a real counterargument. Have you not noticed just how alone you are in that assertion? No, it's not proof you're wrong, but if you're arguing why aren't you addressing DC yet? Or are you conceding that fully intentional items that the mod makes available really are overpowered? Which funnily enough leads to the conclusion that Xeno should have pulled them. You know, kinda what Pahimir is doing by rewriting from scratch.
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2. Destruction Catalyst would beg to differ about EE2 being hard in any sort of fashion. And that's not even talking about the dupe bugs which would have gotten fixed at some point anyway.
3. I HATE restarting. I'm so sick of every server in existence that seems stable disappearing with all its stats in a month or two. It's gotten so bad that I've all but given up on public servers. I'd start my own private server with friends only if I could spare the money for the experience.
I kinda doubt I'm the only one who would bring up these points.
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Gotta second this, though I will point out beating a wither for the first time drops a division sigil.
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100% disagreed. People need to wisen up and stop being lazy, and if we have to report their posts for them to get the message so be it.
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