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    posted a message on Equivalent Exchange 3 - 0.1.142
    But the days of waiting for DoomScript DynEMC are over right?
    Posted in: Minecraft Mods
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    posted a message on Chisel
    Quote from JasonMcRay

    I have a bug to report.

    When in adventure mode, i cant break Chisel blocks with anything. For example i cant break chiseled dirt with a shovel :(


    What? This sounds completely intentional. You're not supposed to be able to break things in adventure mode...
    Posted in: Minecraft Mods
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    posted a message on [v1.1.2] Reliquary
    I'm dreaming about what I'm gonna do with a DSU in my pocket. Now if they work with autonomous activators to squeeze the stacks of items out of them into DSUs....
    Posted in: Minecraft Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    One more thing that shouldn't be able to be uncrafted- weak to extreme essence. There is no reason I should get free diamonds for uncrafting weak essence.

    You can also uncraft seeds but modpacks should be controlling whether you get second seed or not, so that doesn't seem like as much of an issue.

    Edit: Just saw that trying to uncraft a Factorization Logic Matrix module actually blocks the duplicate logic matrix module from being uncrafted, so perhaps that is an option when uncrafting essences (even though it's obviously free to craft them down a tier the normal way).
    Posted in: Minecraft Mods
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    posted a message on [v1.1.2] Reliquary
    If tears end up being the satchels in functionality I'm okay with that. Hell, it means I won't need 50 million stacks of tears to upgrade them to usable numbers. Or maybe I will?

    Oh yeah, here's the Doom Wikia entry on the Serpent Staff: http://doom.wikia.com/wiki/Serpent_Staff
    Posted in: Minecraft Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    I wonder if Twilight Forest's uncrafting table has a blacklist, because infusion stones need to be on it. But I don't know if that's your end or Twilight Forest's end.

    I just made diamonds from weak essence and about 14 levels of XP. On the flip side, it also makes all shards equivalent to each other, makes 2 nether quartz roughly equivalent to 12 netherrack (FTB Monster 1.1.1 numbers here), and makes it possible to get all sorts of fun stuff from records. Speaking of that, I'm willing to bet one of the records can now be used in the Pink Generator from Extra Utilities because of Magical Crops, because one record has pink dye...
    Posted in: Minecraft Mods
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    posted a message on [v1.1.2] Reliquary
    Ack b2b posting, but can you add in some Hexen weaponry nods? I'm looking at the Serpent Staff specifically, that thing spat poison projectiles and could lifesteal at melee range and it was the cheapest blue mana weapon of all the classes weapons. Also, it has a blinking eye in the middle kinda like how the Salamander's Eye blinked.
    Posted in: Minecraft Mods
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    posted a message on [v1.1.2] Reliquary
    Quote from x3n0ph0b3

    Removed:
    We got rid of Void Satchels because we felt like they were sort of redundant and wonky to use. We left void tears in because they're self explanatory and relatively awesome. We hope this doesn't upset anyone.


    I'm not sure what you mean by redundant, but I start ghast tear and ender pearl harvesting specifically to upgrade these babies to the tens of thousands of items. It's like having a Deep Storage Unit in your inventory that costs an insane amount of ghast tears.
    Posted in: Minecraft Mods
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    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?
    I'm also pretty sure RF will survive even where TE does not. RF isn't dependent on Thermal Expansion.
    Quote from tetkris

    How can change RF on MJ/t because thermal expansion stopped developing forever.


    Oh and one more thing- Ender IO already outputs to MJ when necessary, just like Thermal Expansion did, so you can use it to bridge RF only mods.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Found what I was looking for in the changelog I was linked to. I'll have to try v20 at some point to see if it fixes the issues I'm having, if that's even possible.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Where can I view a changelog of GeoStrata, or any of your mods for that matter? It's hard to know what to report from old versions (like enhanced purple crystal pendant not giving XP) or even to find out if they are in fact working as intended and I'm looking for the wrong effect.
    Posted in: Minecraft Mods
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    posted a message on [v1.1.2] Reliquary
    So much stuff being powered by hunger. A brown crystal pendant from GeoStrata will basically grant all sorts of godly powers when paired with these artifacts.
    Posted in: Minecraft Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    On a private Monster 1.1.1 server I just obtained Wither seeds and emerald seeds to almost remove the last bit of mob farming I have to do to obtain omniwealth. We're getting close and this mod + MFR have been essential in reaching this point. We've only been running what 2 weeks straight?
    Posted in: Minecraft Mods
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    posted a message on [v1.1.2] Reliquary
    An actual PHOENIX DOWN in Minecraft.

    It'll be a while before I can begin to think about using such things but cannot wait.

    Can the Hero medallion be adjusted to hang onto levels at 40 as well as 30? 30 is max enchanting table but 40 is max book copy level in Bibliocraft.
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    Apparently there are people who can't help themselves and will "cheat" in stuff if it's enabled by default. All it is to me is a hindrance when I'm actually trying to look and test stuff offline.
    Posted in: Minecraft Mods
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