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    posted a message on Fjord biome
    A river running through an extreme hills biome is will not be like a fjord. The rivers are to small. A fjord should be much much wider than the river. And the extreme hills biome might need to be bether shaped in that case. Make it so it looks like a fjord. A fjord is not just some mountains with water between them. If they just put a river in the middle of a extreme hills biome, they should atlest make it wide.
    Posted in: Suggestions
  • 0

    posted a message on Fjord biome
    Quote from Rex1900Roblox

    Maybe they should just change some of the lower parts of the extreme hills biome to water. It'll be close enough.

    Oh and support.


    The mountains need to be taller, and the see needs to be deep :) It also have to be conected to the sea, and it should be a bigger biome.
    Posted in: Suggestions
  • 6

    posted a message on Fjord biome
    "A fjord is a long, narrow intlet with steep sides or cliffs, created in a valley carved by glacial activity. The word comes to English from Icelandic, but related words are used in several Scandinavian languages, in many cases to refer to any long narrow body of water other than the more specific meaning it has in English. The coasts of Norway, Iceland, and Greenland have many fjords."
    Geirangerfjorden / The Geirangerfjord, Norway.

    A fjord is a wonderful and extreme type of terrain. The way they are created, is that the glacier have eroded in the mountain under the iceages. These fjords are unique creations that especially Norway are famous for. These fjords are long, curved cannals in the mountain, stretching all the way to the ocean. They can in real life be several kilometers long, and several hundreds of meters deep. Not all of them have this sort of cliff mountains like the Geirangerfjord. An other example of a fjord is Hardangerfjorden / The Hardangerfjord:
    Just try to think of how incredible it would be to have this in Minecraft. To establish a farm on the steep mountain sides. Take you horse, and ride up to the top of the mountain and just watch the incredible fjord. Take the boat and sail down the fjord to the coast where the villagers live.
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    The woods in the fjords are mostley pineforests. And the pinetrees is already in Minecraft. They just need them to spawn in a area without snow. If the mountains are high enough, there can be snow on the top. There don't need to be much other mobs there either. The area on land is much like the existing Minecraft forrests. Maybee add some fishlife in the ocean. This is also a great adittion to the already borring ocean that Minecraft generates,
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    But of course there is some problems, and I guess some of you already thinks of this: The size. A fjord is huge. Like you might understand on the picture above. It is a great distanse between the two sides of the fjord. And is it should be in Minecraft, you should be able to see across it and watch those beautiful and dominating mountains, and those tall waterfalls that rumbels all over the area. But at the same time, the fjord might be to big for a minecraft biome. Maybee it could work on the Large Biomes. But on regular Minecraft they are to small. So how about making the fjordbiome to its own "thing"? When you start Minecraft, you can choose from the regulare one, Large Biomes, Superflat or Fjord biome? Then Minecraft generates a loong fjord, with mountains, valleys, lakes and waterfalls. At the start of the fjord there is a large ocean. If you cross the ocean, you can get to regular biomes. If you get to the end of the fjord, over the plateau, you can get down to a valley where normal biomes comes again. In the Fjordbiome, you don't have desserts ore jungel. Only pineforrests, some area with oak and spruce forrest, and when you are almost at the top of the tall mountains, you reach a snowbiome.

    The water in the fjord is also importiant. They are exstreamly deep, and should go down to bedrock level. A fjord does never have an island or something like that in the middle. The gauge cut through the mountain, and down to below sea level. No islands could stay behind. But there can still be something to explore in the fjord? Some new fish mobs? A shipwreck at the bottom? abandoned farms on the hillside, and farms that are inhabited by a villager. Or maybee a sort of a monsterfish. Who knows what lives down there at the bottom of a fjord?
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    I could realy picture this happend! I think that Minecraft is capeable to have this sort of biome, even so it is huge. If you have more sugestions to a fjordbiome, then post them below! A fjord is incredible, and have alot of stuff in it! Just name it all.

    Here is an video giving information about fjords. Made of BBC:
    Posted in: Suggestions
  • 0

    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update
    Quote from Naiten

    They actually do.
    But minecraft gauge is 0,5 m. However, they still do.


    Yws, some rails do. But not those I think of :) And I still think that the minecartrails in vanilla Minecraft is to small for a train to use. So keep up the good work with this new, wide rails!
    Posted in: WIP Mods
  • 0

    posted a message on Traincraft 4.2.1.
    @ Spitfire4466:

    Probably your computer... Did you activate chunk loading on the train

    Yes, I have chunk loading on some of them. But the weird part is that it only lags when it is at certian distante from you. I don't know exacly how much, but lets say that it lags when it is from 50-80 blocks from you. Afther 80 blocks it don't lag again. Even with the chunkloader on. I also figured out that it lags if a locomotive has carts on it. A single locomotive does not lag.
    Posted in: Minecraft Mods
  • 0

    posted a message on Troll -=- [MOB Suggestion](Custom Graphic)
    I love the idea of trolls. Im from Norway, and trolls are familiar in almost every fairytales. I picture trolls in minecraft to spawn in large caves in the normal woods biome. Different types of them. Some are on your size, and spawn as a group. Others are a bit bigger. Some have one eye, other have two heads. And the mos terryfying trolls are huge monsters! 15-20 blocks high! This gigant is almost impossible to fight on your own. You need the sunlight to kill him. If a troll don't get back to a cave before sunrise, they becomes stone. But they won't wake back to life at night. An other thing about the "tradittional" Norwegian troll: They are eating sheeps. They lift up an entire sheep, and eat it. They are vulnerbale to strong light, but yiu need sunlight to kill the largest one.

    Some years ago, there was made a Norwegian fiction film about a Troll Hunter. The trailer to the film can show some examples of trolls for minecraft, and their behaviour.

    You should watch the whole trailer. There is english text to it.
    Posted in: Suggestions
  • 0

    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update
    YES! I have been looking for something like this for ages! Traincraft is cool... but seriously. Trains don't run on small, one meter wide minecartracks. I have been hoping someone would make a three block wide train and rails! And finaly it is happening! The rails even look great. Im suprised that it happend, and realy exited for the resoult.
    Posted in: WIP Mods
  • 0

    posted a message on Traincraft 4.2.1.
    I have a small problem when I play Traincraft. If i send a train away from me, it comes an intence lag when it is out of sight. The whole game freezes for a while untill the train is even further away. Then it gets back to normal. It is very annoying. I don't know if its becouse of my computer, of if this is an other problem?
    Posted in: Minecraft Mods
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