Been there, done that already, still I don't get any stars at night either, I got a strong feeling its either because of Advanced Rocketry or its related to Dynamic Surrounding, but for now, the beauty of the sky, the sun and the awesome moon is just enough for me.
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Feb 11, 2018Posted in: Resource Packs
Tried again, I don't get the nice clouds, no matter in which order I place them, something tells me it could be caused by Dynamic Surrounding a mod I add to all my modpacks, anyways I don't get any stars either, but the sky and sun is just enough for me to keep it, I took off the water from the pack cause I have my own already in my custom build faithful32x modded.
Feb 10, 2018Posted in: Resource Packs
Just loaded it on a modpack in 1.12.2, but I can't seem to see the nice clouds, I got the default ones from Faitfhful32 modded which is my default pack, wonder if I need something like Optifine for the clouds to work, if I need it, I'll just keep it the way it is, Optifine is highly incompatible with the mods I use.
Nov 30, 2017Posted in: Minecraft Mods
Wonder if you have a proper github to report issues, I'm using latest version 3.4.2 and have weird messages in my server console, can you check it out, here's a log about it, doesn't seem to affect anything, just tired of seeing this constantly on my server log, the part that indicate its your mod is this :
Caused by: java.lang.NoSuchMethodError: net.minecraft.entity.player.InventoryPlayer.func_184429_b(Lnet/minecraft/item/ItemStack;)I
at brad16840.common.PacketHandler$ForceResupplyBlock.vanillaCanPick(PacketHandler.java:723) ~[PacketHandler$ForceResupplyBlock.class:?]
at brad16840.common.PacketHandler$ForceResupplyBlock.receive(PacketHandler.java:764) ~[PacketHandler$ForceResupplyBlock.class:?]
at brad16840.common.MessageChannel$1.run(MessageChannel.java:119) ~[MessageChannel$1.class:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:1.8.0_151]
at java.util.concurrent.FutureTask.run(Unknown Source) ~[?:1.8.0_151]
at net.minecraft.util.Util.func_181617_a(SourceFile:46) ~[h.class:?]
The complete log in case something more can help you...
Sep 23, 2017Posted in: Minecraft Mods
I have problems, your mod doesn't seem to even load in Minecraft 1.12.2, its just not there at all even if its in the mods folder, its like it wasn't there, I really need backpacks for my adventures right now and your mod is the only one I've seen listed for this purpose in 1.12 and newer versions, can you take a look at what could prevent the mod to load.
Mar 13, 2017Posted in: Minecraft Mods
This mod is for me an all time favorite, be able to hide doors for technical access makes it very very useful, but as I tested it out, the current version for 1.10.2 doesn't have any doors or recipes, it would be really nice to see this on curseforge so I could track down the files added, so I would only get notified when a new version is out and not get spammed with comments added to this thread and no actual new version was released. Please consider adding your mod to the curseforge system, I'm not rushing you or asking for a new release, just want to get insta notified once a new version is out...
Sep 16, 2016Dodge34 posted a message on The Agricultural Revolution (ver 0.9.1) Reinventing Cooking and Farming, Power of Crystals UpdatePosted in: WIP Mods
Yeah, sadly i haven't seen any mod reviews or tutorial videos yet. So far the most helpful video i've found in english is this:
He's goes from nothing to setting up a basic happy harvest bot setup in the video. It might be somewhat helpful for people.
Come the next big release when i'll be implementing an energy system, myself and my artist will probably make a how to/getting started video for the mod.
Speaking of energy system, please don't do another separate energy system like so many did, there's already so many different ones in 1.10.2, just use one of the energy available, I have a preference for RF, easy to produce and easy to use.
For the mod itself, I'll need to find better videos before I dive seriously into it, it really looks awesome, but I'm totally lost with what is available into it.
Sep 15, 2016Dodge34 posted a message on The Agricultural Revolution (ver 0.9.1) Reinventing Cooking and Farming, Power of Crystals UpdatePosted in: WIP Mods
Please, did someone ever do a mod spotlight, this mod seems awesome, but I don't feel like reading the whole wikia to find how it works, checked youtube and its something really lacking for this mod is a good tutorial or mod spotlight, in english or french at least.
Aug 8, 2016Posted in: Minecraft Mods
For anyone that could have this no life support hud (the oxygen/temperature showing on your screen) I found out the culprit and its really strange cause its one of the few mods I didn't ever think could cause this kind of issue, its caused by the mod Dynamic Surroundings there's an option in there related to fancy clouds, if its turned to true, you won't see your life support AKA the oxygen/temperature hud thingy on your screen, whatever this option does, I don't know exactly, but when deactivated, it works #1 and I can finally see the hud.
Jul 31, 2016Posted in: Minecraft Mods
Found it after awhile, never ever used Galacticraft before so I assumed everything was the same even with an addon, but it seems Galaxy Space does some Gregtech changes to the Galacticraft base mod. For now I'm cool with this, just hope we can automate some stuff later on as I checked the recipes for the top tier rockets, if I can't automate creation of all theses plates, I'm not sure I'll continue playing with it.
I'm now looking everywhere to find any good LP that could help me want to discover more with this mod, I barely find people that play the regular Galacticraft content so I suppose I'll be on my own with the rest of the mod after tier 3 asteroid explorations, there's nothing on youtube.
Jul 30, 2016Posted in: Minecraft Mods
Ok, I have a weird problem, I have latest version of Galacticraft and Galaxy Space addon, but no matter what, I don't get the life support hud to appear on my screen (oxygen, temperature) I use the FTB Crackpack modpack with a few additions (ArmorStatusHud, IngameInfoXML, StatusEffectHud can any of those conflict with the Galacticraft Hud) and I keep it up to date manually to always have latest versions of mods. Just to make sure I'm exploring the moon so I know the hud must be showing there.
Jul 29, 2016Posted in: Minecraft Mods
Houston can't lift off, can't craft tier 1 rocket in Nasa workbench, recipe goes in, nothing comes out.
Jul 25, 2016Posted in: Minecraft Mods
I get a crash when launching with the latest 1.1.0 here's the crash report, tested multiple times, works flawlessly when launching with version 1.0.9 stable but crash when I use 1.1.0 : http://pastebin.com/GjqfGptj
Jul 11, 2016Posted in: Minecraft Mods
Ok, I'm interested in this mod but I already have the Galaxy Space addon, I want to know if there's some conflicts that will happen between theses two mods, I've not explored any planets yet so I could change configs if needs to be, but I need to know what to change for the addons to work together.
Jul 11, 2016Dodge34 posted a message on Mekanism v9.4.0 - Industrial Turbines, Thermoelectric Boilers, Fusion Reactors!Posted in: Minecraft Mods
Not sure if I should say this trick, but anyways, edit the link after pasting it remove the adf.ly/something and just grab the link that start with the dl.aidancbrady.com
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Jun 4, 2015Seriously I wish I could play it, tried it on both my Galaxy S4 and my Asus MemoPad and I don't get it how someone can manage to play that game on a touchscreen is beyond me, I tried and tried and tried, but I can't get accustomed to the controls with a touchscreen, that's one game I can't really enjoy, I need somekind of gamepad or a combo mouse + keyboard to play Minecraft, if it was possible to connect them to my tablet without bluetooth or wireless of any kind please because wirelss + bluetooth = less than 1-2 hrs of playtime on all smartphones, tablets and such so I avoid using theses wireless bluetooth tech, they are awesome battery killers)[/p]Posted in: News
Sep 21, 2014The potential problems I see here is Phil Spencer is not the one that take financially related decisions, he's responsible for XBOX related stuff according to wikipedia, since youtube as a potential on giving Microsoft a lot of money because of the youtubers, I wouldn't be surprised if he had to retract himself really soon. He's there to please the public and calm a fire that won't stop burning anytime soon.Posted in: News
Now don't get me wrong, I'm quite sure youtubers will still be allowed to do their stuff, like claimed by Mojang in the past, its free advertisement for Minecraft, they can't really change that or they would have to put money on advertising the game.
What is worrying me the most is the future updates of the PC/Mac/Linux version of Minecraft, I don't think Microsoft has any interests in it, their main goal is the Xbox360 and XboxOne version, that could lead to them dropping support for the PC version and only update it once the console version is ahead of it and they won't care about bugs and such anymore.
Jun 18, 2014Dodge34 posted a message on Snapshot Double-Feature: 1.7.10 Pre-Release, 14w25a Ready for Testing!If anyone wants a quick water dungeon, beware you spawn underwater, be safe and do it in creative The seed is on one of the pictures along with the coordinates :Posted in: News
Jun 6, 2014If I correctly understood everything, that means that modders won't be able to use adf.ly links or any kind of direct money systems when we want to download their hard work. So that means a lot of modders will stop working since now their work will be done for free and we will loose a lot of the best mods for Minecraft, we will also loose 90% of the servers that are currently online, lucky for me, it won't affect me since I run my own 100% private family server and I have no intentions to violate any terms and never ever would have sold stuff in game for real life money.Posted in: News
Apr 29, 2014I see no new 14w17b to fix the numerous bugs of this 14w17a, so I'll need to wait till a new snapshot to update my server, too much bugs in that 14w17a, but at least they reverted their awesome and stupid (yes both at the same time) new Minecart physics, for some parts, its really awesome, but for the numerous problems like not being able to climb a slope at all even if fully made of booster rails is quite nerve racking to be honest, at least I hope they keep the new behavior of the activator track which was pretty useless its now awesome, automatically getting out of the minecart at the proper place, now they need a way to make a boarding track like in Railcraft and that would be complete.Posted in: News
Apr 16, 2014Posted in: NewsQuote from torterra231
what if "Foo" is caught flying but changes his name and claims that he knows Foo and he was being hacked or something in that area?
That will probably the most painful stuff for server admins and moderators, that is mainly why I want them to make sure we can't change our names every 10 seconds and we will have to keep a name for a certain amount of time between a week and 1 month at least, all the others that want quick name changes have something wrong with them and probably want to cheat/hack/fly/grief or other bad stuff I forgot to mention here, there is no valid reason for changing your username every 10-20 seconds seriously.
Apr 14, 2014Posted in: NewsQuote from iAngelicRose
I am not sure how the whole name thing will work. Ok for example lets say "JoeMinecraft" gets banned from a server well all Joe has to do is get a new email address and just create a new user name and then he is back on the server again. How are they going to prevent that from happening?
Nope, that won't work, the user database on servers and on Mojang side won't be held with standard username but instead a unique UUID that can't be changed, this will make sure the guy is still banned on a server even if he change his name.
Apr 5, 2014Posted in: NewsQuote from Blindie
I think there should be atleast 1 month duration for name changing, preventing people from abusing the feature
I agree to this, and if someone want to change their name more often they would have to pay a small fee for it, preventing a lot of troubles on servers, especially with most players under 18 yrs of age that aren't mature enough.
Apr 3, 2014Posted in: NewsQuote from tulir293
Did you even read the post? There is no way to abuse this on servers that update their plugins. Everyone has an UUID that can't be changed, plugins will need to be updated to use these UUIDs instead of player names. The banning will work so an admin can type /ban player, the plugin gets the UUID of the player and bans the player by the UUID, not the by the name.
That way, even in case of a name change, the player will stay banned.
I've read that yes, I understand how UUID works too, but lets says a player called AlvinMighty999 is known for griefing and banned from a server X, he can quickly change is name to TheNoob999 and go to a server Y where he's not known for anything and not banned and start griefing again since his name is unknown from anyone on that new server he decided to join no one will suspect he could be a griefer. With the current no name change policy, his current AlvinMighty999 could be well known by many server admins and someone at the server Y could know he's a potential griefer and watch him or ban him when he joins, but if he change his name, no one knows what he's able to do on that new server Y.
Apr 3, 2014I just hope that when name changing becomes available, people will be forced to keep a name for at least a week or something like that and that we can keep our previous names for a long time so no one can take our previous name for at least a month, it won't affect me cause my server is a strictly private family server, but knowing the griefing community, they would start to abuse this power as soon as its launched and cause a lot of damages everywhere.Posted in: News
One thing that could be awesome is a online based blacklist system that would update itself automatically to prevent griefers and banned players from joining new servers and cause havoc on them. The only downside is this blacklist must be managed by someone not from Mojang, they have better things to do than to argue with banned griefers that want to get out of the blacklist.
Mar 27, 2014Dodge34 posted a message on Minecraft No Longer Officially Working With Oculus RiftYes, at least Notch is like me regarding Facebook, this thing is too big today's and all they care about is how much private information they can get from the users, I will never ever sell or give my privacy to them, I got a facebook account, but I never ever do anything except communicate with family and I have nothing on facebook that I wouldn't allow anyone to see, the only friends I have on facebook are people I see regularly, I never ever accepted anyone that I never seen in real life and if I don't see someone in real life that isn't part of my family for more than 1 month, they are out of my facebook friends list except for a few selected ones.Posted in: News
The only thing I'm worried about is some people already got an occulus rift and enjoy Minecraft with it, does it mean its dead for them and they spent their hard earned money on this high tech gadget that won't be compatible with their favorite game anymore ???
Aug 3, 2013Posted in: NewsQuote from KevinEssence
Who here hasn't booked their hotel and flight yet?
Not done yet, will probably book on monday with my brother and cousin, we have to confirm everything yet, best place to have cheap hotels because there's so many of them there, will arrive on friday and departing on sunday of the next week, Orlando has so much to offer that we can't simply go there only for the Minecon while Disney World and Universal are there... I suggest having a separate thread for the people that goes to the Minecon.
Aug 3, 2013I got my tickets, thanks to my brother, I was online with my cousin also as a backup to make sure one of us could get them, my brother was the lucky one, we have 3 tickets and will be there at the Minecon 2013, one my biggest dream is now officially done...Posted in: News
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