
- Doctor_Who2011
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Member for 13 years, 10 months, and 16 days
Last active Wed, Aug, 3 2016 15:35:40
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9
Wraith91 posted a message on [1.1] Minerraria - The Terraria Mod [V0.9.9.9] [SMP] [Forge] [Bosses! Demon Eyes! Merchants! Eater Of Souls!] [Updating!]Terraria was 75% off earlier today lol. That aside, that's quite a nice modPosted in: Minecraft Mods -
4735
Risugami posted a message on Risugami's Mods - Updated.Everything updated for 1.6.2. The mods directory will now be located in the same directory as minecraft jar, unless the default game directory is changed, where it will act like it had on older versions.Posted in: Minecraft Mods
Read this entire post. All of it. Downloading the mods means you agree to the disclaimer. You can skip the FAQ, but if you have an issue, consult it first, before consulting us. If you have an issue answered in the FAQ or this post itself, we won't help you. At all. We reserve the right to ignore dumbasses who do not pay attention to the big bold text. Completely and utterly, ignore them. To all of you who are good boys and girls, I suggest you ignore them too, should they post.
Modding now has its own IRC channel on esper.net, #risucraft.
Disclaimer: These mods require altering minecraft.jar, and SMP may not work with these mods installed. Some of these mods add new content, do not load worlds with this new content if the respective mod is not installed. I am not responsible for any damage done to your computer, worlds, or your copy of Minecraft. That said, backup your worlds and bin folder!
Frequently Asked Questions
Q: What is ModLoader? -A: http://tiny.cc/PAIN Q: Where is ModLoader? -A: http://tiny.cc/PAIN Q: How do I install ModLoader? -A: http://tiny.cc/PAIN Q: Why did you link me that image? -A: Because you can't read. What part of "read this whole post" did you not understand? Q: Why does my game freeze on the loading screen? -A: The most likely answer is you forgot to delete META-INF, or your archive tool didn't want to delete it. Q: Why does my game black screen? -A: There are a number of reasons this could happen, the most likely is that you're trying to play alpha through the browser. Mods don't work with the browser version. I do not care about black screens. Get me the error log. Follow the instructions under the "Linux / Other" download on www.minecraft.net. This applies to all OS. Q: Do these mods work with [older version]? -A: No, they are designed for Minecraft 1.6.2. Q: The AudioMod description hurt my head, is there some kind of readme that explains it in better detail? -A: Not yet, so, in the meantime, feel free to contact me about it in IRC, and I will help. Q: How come 7z throws out "Not implemented" OR WinRAR gives me an error when I try to add stuff to the jar? -A: Update 7-Zip or close Minecraft. Q: How do I uninstall the mods? -A: You restore from a backup of minecraft.jar, and in case you didn't back it up, delete the version file in the bin folder, and Minecraft will redownload everything. Q: What does input == null mean? -A: You failed to read instructions, try again... Q: java.lang.NoClassDefFoundError: ...? -A: You failed to read instructions, try again... Q: java.lang.SecurityException: SHA1 digest error ...? -A: You failed to read instructions, try again... Q: java.util.zip.ZipException: invalid entry size? -A: Stop using that bad program and get a real one! Like 7-Zip or WinRAR! Q: java.lang.UnsupportedClassVersionError: Bad version number in .class file? -A: Update java. On mac? Too bad. Q: java.lang.UnsupportedClassVersionError: ______ : Unsupported major.minor version 51.0 -A: Either get JRE 7 or tell mod creator to not use JDK 7. Q: How can I best contact you? -A: In the channel #risucraft, on the esper.net IRC. Q: What if this FAQ doesn't solve my problem or answer my question? -A: Then you can post, or contact us, preferably on IRC.
Installation
New Launcher
1) Run the latest launcher and download 1.6.2
2) Go to %appdata%/.minecraft/versions
3) Copy the directory named 1.6.2 and paste as 1.6.2ML(you may name however you please, but everything must match) so there are now two copies.
4) Enter new directory and rename the jar and json files to match the directory.
5) Open the json file in your prefered Notepad program and change:
"id": "1.6.2",
to"id": "1.6.2ML",
6) Now with the jar you should do the steps below under Windows starting at number 3.
Old Launcher
Windows:
1) Open up %appdata%, if you don't know how to do this, start>run, then type in %appdata%
2) Browse to .minecraft/bin
3) Open up minecraft.jar with WinRAR or 7zip.
4) Drag and drop the necessary files into the jar.
5) Delete the META-INF folder in the jar.
6) Run Minecraft, enjoy!
Macintosh:
1) Go to Applications>Utilities and open terminal.
2) Type in the following, line by line:
cd ~ mkdir mctmp cd mctmp jar xf ~/Library/Application\ Support/minecraft/bin/minecraft.jar
3) Outside of terminal, copy all the files and folders into the mctmp directory.
4) Back inside terminal, type in the following:
rm META-INF/MOJANG_C.* jar uf ~/Library/Application\ Support/minecraft/bin/minecraft.jar ./ cd .. rm -rf mctmp
5) Run Minecraft, enjoy!
If you're feeling generous, feel free to donate! Or if you'd rather not spend your own money, you may click the Adfly links below and wait 5 seconds, then skip the ad.The Mods
Click Here
Dropbox Index
ModLoader 1.6.2
A mod, kind of like a mod manager, that stops conflicts with mods that alter rendering, recipes, add entities, gui, smeltables or fuel. If you're a modder, feel free to decompile this and learn how to make mods work with it. Inherit BaseMod and override any methods as necessary. The mod's main class file should be prefixed with 'mod_'. Read the Javadoc for information on methods available.
Download (Adfly) Download (Direct) Decompile Fixes MCP Mapping Javadoc Old Versions
Elemental Arrows 1.6.2
The Elemental Arrows mod adds four new types of arrows; explosive arrows, fire arrows, ice arrows, and a joke weapon, egg arrows.. They are crafted the same way as normal arrows, but the head is replaced based on the element; gunpowder for explosive, coal for fire, snowball for ice, and egg for, well, egg. Crafting an explosive arrow only gives you one arrow, and it explodes upon impact. Crafting a fire arrow gives you one arrow, that will ignite stuff upon impact. Crafting an ice arrow gives you one arrow, that will freeze water into ice, lava springs into obsidian, put out fire, and break torches. Egg arrows spawn chickens upon impact with the ground, but there's a secret too. Lightning arrows strike lightning where ever they hit, use diamond in recipe. Homing bow recipe is same layout as regular bow, but diamond instead of sticks. Requires ModLoader 1.6.2.
Download (Adfly) Download (Direct) Old Versions
More Stackables 1.6.2
This mod makes saddles, doors, and signs up to 8 in a stack, minecarts and boats up to 4 in a stack. This is great for storage and for using workbenches, chests, or furnaces, as you no longer consume your food! Requires ModLoader 1.6.2.
Download (Adfly) Download (Direct) Old Versions
Sign Tags 1.6.2
Type [time] into a sign, and it will show the current time. You can also type [x], [y], or [z] and find the current position of the sign in regards to that axis. [a|b] is a redstone input function for signs, where text replacing 'a' will be shown when the sign is powered, otherwise 'b' is shown. Type [light], and it will show you the current light level of the sign's position. [biome], [temp], [humid] each tell you the biome you're in, the temperature of that area, and the humidity of that area, respectively. [temp], [humid] will no longer function in Nether.
Download (Adfly) Download (Direct) Old Versions
Death Chest 1.6.2
When you die, if you have a chest in your inventory, it will be placed where you die, or in the closest available spot. The chest will be filled with as many items as possible. Items stored in the crafting slot are still lost, as usual, and any excess that won't fit in the chest will be dropped.
Download (Adfly) Download (Direct) Old Versions
AudioMod 1.6.2(Not updated for now)
AudioMod is an upgrade of sorts, and a modder's utility. Included in this mod is CodecIBXM, created by Paul at www.paulscode.com, who is the creator of the sound system used in Minecraft. It allows Minecraft to play (in addition to ogg, wav, and mus files), xm, s3m, and mod files. The only readily available feature of this mod is the ability to add new music, however, it adds support for modders to add new records and sound effects. There is a slight increase in load time when using this mod. Using this, you can also use custom sounds, alongside the originals. Custom music and sound goes into the resources folder, music in mod/music. Custom sounds go into mod/sound. For example, if I were to add a new footstep sound effect to stone, I'd put the new stone1.ogg in mod/sound/step. In game, the new sound would occasionally be played, alongside the originals. Custom sounds for things like the menu click and water do not always work, at the moment.
Download (Adfly) Download (Direct) Old Versions
Floodgate 1.6.2
Floodgate block can be used as either a floodgate, allowing toggleable water and lava falls, or as a trapdoor. When you place the floodgate control block, it will place a gate in front of the control block in the direction you are facing. Applying redstone power to this will remove the gate. Use the control block to open the GUI where you can place supporting blocks that will replace how the gate looks. Requires ModLoader 1.6.2.
The recipe:
Whereis redstone.
Download (Adfly) Download (Direct) Old Versions
Spawner GUI 1.6.2
Adds a GUI to all mob spawners, that will allow you to pick what mob to spawn. I also reallowed mining spawners. You can disable spawners with redstone aswell. Should be compatible with all mobs, but don't expect the mobs with special spawn conditions to work everywhere. Animals require grass, Monsters require darkness, Slimes require being in their special chunks, and 0-16 depth. Requires ModLoader 1.6.2.
Download (Adfly) Download (Direct) Old Versions
Picture:
Block Distortion 1.6.2
This mod is just an experiment. Everything that is 3D (Mostly noticeable on blocks) has a random distortion. Known issues include: Clouds randomize as they move across the sky, held items look rather odd, and GUI elements may be screwed up. I don't recommend using this mod long.
Download (Adfly) Download (Direct) Old Versions
Griefer Creepers 1.6.2
WARNING BACK UP YOUR WORLD BEFORE INSTALLING
This mod changes how creepers attack. Instead of blowing itself up, It will disappear and launcher 100 arrows straight into the air, which will rain down on the landscape. These arrows will be 25% fire arrows, 75% explosive arrows..
Download (Adfly) Download (Direct) Old Versions
Recipe Book 1.6.2
This item when used opens up a GUI of every recipe that can be done. The items can not be touched, but you can read tool tip. Left click moves to next recipe. Right click moves to previous recipe. The recipe for recipe book is 1 book, 1 ink sac. It's a shapeless recipe. Requires ModLoader 1.6.2.
Download (Adfly) Download (Direct) Old Versions
Shelf 1.6.2
Ever wanted to store your items in a way you can see them? Here you go. This block allows you to add up to 9 items to it and the items you put in are shown in the world. Requires ModLoader 1.6.2.
Recipe is:
Download (Adfly) Download (Direct) Old Versions
Picture:
Biosphere 1.6.2
This is a new generator. You may select this generator in More World Options when creating world. In this generator, the world is made up of massive spheres with glass domes. Inside these spheres are random biomes. There is a random chance of a lake being placed in the center of each sphere. Usually water, but rarely lava. Bordering this lake you will find sand for water, or gravel for lava. Connecting each sphere is a wooden bridge with fence rail. Beside each sphere is a smaller sphere, which is where you will find diamond and lapis lazuli. These ores only occur here, the others are equally spread throughout the spheres. The cave generator used here is a modified Nether cave generator, where like on the surface, will generate lava below a certain level. if this lava reaches the outside, an obsidian wall will be made to hold it in. Many options can be changed in ".minecraft/config/Biosphere.cfg". Requires ModLoader 1.6.2.
Download (Adfly) Download (Direct) Old Versions
Picture:
Armor Stand 1.6.2
This block will give you a place to show off your armor. Just place the block and right click on the platform. You can choose from a selection of skins to hold your armor, as well as have it stare at you, constantly. You may also change the texture of platform by putting block in the last slot. Known issues include: placing a block inside of dummy, standing on its head, possible inability for mobs to path around it. Recipe is 3 solid stone blocks along bottom, with 2 sticks in the middle. Requires ModLoader 1.6.2.
Download (Adfly) Download (Direct) Old Versions
More mods to come!
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113
DaftPVF posted a message on [1.0.0] DaftPVF's mods[center][size=medium][url="http://www.minecraftforum.net/topic/1009577-"]CLICK THIS TO GO TO A PAGE WITHPosted in: Minecraft Mods
UPDATES FOR MOST OF MY MODS[/url][/size][/center]
[center]THANKS TO [url="http://www.minecraftforum.net/user/959561-"]BSPKRS[/url][/center]
[url="https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=F4ZTZSP7BCADN"][/url]
- My .txt files are saved in the folder ".minecraft/mods/daftpvf". If this folder doesn't exist, it'll be created while running minecraft.
- Config files are created at ".minecraft/config/" as "mod_modname.cfg".
Index:
1.1: 1.0.0 Beta 1.8: Beta 1.7.3: Outdated mods and older versions
Installing mods:
[size=xx-small]Some of the mods can be installed by by just dropping them in the .minecraft/mods folder. But only if said mod doesn't override any base classes.[/size]- [size=xx-small]Go to your minecraft.jar folder, it should be on C:\Users\<username>\appdata\roaming\.minecraft\bin[/size]
- [size=xx-small]Open minecraft.jar with a program like WinRAR[/size]
- [size=xx-small]Delete the META-INF folder[/size]
- [size=xx-small]Move all files and folders from inside my mod to minecraft.jar, replacing the original if asked.[/size]
These mods won't work without [url="http://www.minecraftforum.net/viewtopic.php?t=80246"]ModLoader[/url].
[center][size=large]Treecapitator[/size]
Download: [url="http://adf.ly/2WorF"]AdF.ly[/url] [url="http://dl.dropbox.com/u/18172943/Treecapitator.zip"]Direct[/url][/center]
This makes so destroying a log block with an axe makes all the connected wood blocks above it fall aswell. Based on Terraria tree-cutting style.
Configuration File guide:#IDlist (271; 275; 258; 286; 279) -- Ids of items that make trees fall. #logHardness (4.0) -- Hardness of logs. #destroyLeaves (false) -- Activating this destroys leaves instantly and drops their items normally.
Videos:
Spotlight by [url="http://youtube.com/user/iampeppino"]iampeppino[/url]
[center][size=large]Crystal Wing[/size]
Download: [url="http://adf.ly/2Wotn"]AdF.ly[/url] [url="http://dl.dropbox.com/u/18172943/Crystal%20Wing.zip"]Direct[/url][/center]
[center]Crystal Wing
[/center]
With this enchanted wing, you'll be able to teleport back to your spawn point (fancy effects included!).
recipe:
While helpful on the normal world, using it on the nether may burn it...
[center]Burning Wing
[/center]
This will continuously burn the player that holds it into his inventory, so THROW THIS AWAY!
..Or try soaking it!
[center]Burned Wing
[/center]
This is the broken version of the Crystal Wing. When the player tries to use it, it literally loses him!
Config file:
#idCrystalWing (int:3100) #teleDistance (int:500) -- Maximum distance for the Burned Wing teleportation.
[center][size=large]Starting Inventory[/size]
Download: [url="http://adf.ly/2Wp2M"]AdF.ly[/url] [url="http://dl.dropbox.com/u/18172943/Starting%20Inventory.zip"]Direct[/url][/center]
This mod gives you items and blocks each time you start a new world, just by editing a .txt file.
The file is called "startingInventory.txt".
You can add them in 3 ways:- Using only the id:
- Using the id and the quantity, separated with a ',':
- Using the id, the quantity and the damage value:
160
= a single apple.
4, 128
= 2 stacks of cobblestone.
351, 10, 4
= 10 lapis-lazuli dyes.
1, 20 257
= 20 stone blocks and 1 iron pickaxe.
Ids for downloaded items and blocks are also accepted.
All the ids can be found [url="http://www.minecraftwiki.net/wiki/Data_values"]here[/url].
[center][size=large]Ingame Info[/size]
Download: [url="http://adf.ly/3xam1"]AdF.ly[/url] [url="http://dl.dropbox.com/u/18172943/Ingame%20Info.zip"]Direct[/url][/center]
Want to know how much score you have without having to die?
In need of real time information like weather, light level or your world size as you explore?
Then this mod is for you!
Ingame Info adds the ability to add lines of information on the top of your in-game screen.
All you must do is run the game once, check for a file named ingameInfo.txt in the '.minecraft\mods\daftpvf\" folder, edit it adding whatever you want and you're set!
The useful information is accessed by using tags in the file.
The format for tags is <tag> for regular tags and <istag[yes no]=""> for dinamically set tags based on true/ false states. (e.g.: whether or not the chunk you are has a chance of spawning slimes)
The color of the text can be changed by using the character '&' or the character '§' and a color code. The available colors and their respective code is shown in this image:
Here is the list of tags in v1:- Alignment tags:
- <left> - Sets the alignment of the current line to the left part of the screen.
- <center> - Centers the current line.
- <right> - Makes the current line go to the right part of the screen.
- Player tags:
- <username> - The player's username.
- <score> - The player's score.
- <playerlevel> - The player level. (Yes, the same number that shows at the middle of your exp bar, but it might be useful for when you're playing in creative mode and the xp bar is hidden)
- <xpthislevel> - The gained xp since you last leveled up.
- <xpuntilnext> - The amount of xp remaining to get to the next level.
- <xpcap> - The total amount of xp needed to level up in this level.
- <equippedname> - The name of your current equipped item/block. Doesn't show anything if your hand is empty.
- Player/ World tags:
- <x> - The x coordinate of the player.
- <y> - The y coordinate of the player.
- <z> - The z coordinate of the player.
- <light> - The light level at the position of the player.
- <biome> - The current biome the player is at.
- <slimes[ ]=""> - True if the chunk the player is standing on has chances of spawning slimes in it, false if not.
- <raining[ ]=""> - Whether or not it is raining at the location of the player.
- <thundering[ ]=""> - Whether or not it is thundering at the location of the player.
- World tags:
- <worldname> - The name of the world.
- <worldsize> - The size of the world in bytes.
- <worldsizemb> - The size of the world in megabytes.
- <seed> - The numeric seed of the world.
- <gamemode> - The Game Mode of the world, will return either "Survival" or "Creative"
- <day> - The number of the current day. (first day in the game is day 0)
- <hardcore[ ]=""> - Whether or not this world is a hardcore world. (note that hardcore is not a Game Mode, so it is even possible to have a Creative Hardcore world.)
- <daytime[ ]=""> - Will show the first parameter if it is day time, or the second one if it is night time.
- Miscellaneous tags:
- <fps> - The current frames per second rate.
- <texturepack> - The name of the selected texture pack. (great for screenshots!)
Example:This text:<left>Day <day>, &2<fps> &ffps <right>Light level: <light> Biome: <biome> <equippedname> equipped. <center>&3<username> &f <hardcore[hardcore |="" score:="" &e<score="">&f/<gamemode>]> <daytime[&esun &3moon]="">
Made this show up:
[center][size=large]Slime Boots[/size]
[url="http://www.minecraftforum.net/topic/738498-player-api/"]Player API[/url] required!
Download: [url="http://adf.ly/2WpmS"]AdF.ly[/url] [url="http://dl.dropbox.com/u/18172943/Slime%20Boots.zip"]Direct[/url][/center]
[center]Slime Boots
[/center]
[center][/center]
The slime boots make so you can jump 2 blocks high and highly increases your protection against falling damage. It has an enchantability level of 20. (Higher than diamond but lower than gold)
recipe:
Config file:IDSlimeBoots (Default:1670) -- Id for slime boots item. fallingDamage (Default:0.25) -- Falling damage multiplier jumpBoost (Default:0.16) -- Amount of power to be added to jump.
[center][size=large]Floating Ruins[/size]
Download: [url="http://adf.ly/2WCZe"]AdF.ly[/url] [url="http://dl.dropbox.com/u/18172943/Floating%20Ruins.zip"]Direct[/url][/center]
Floating islands taken from the ground with mini-ruins on top. The ruins' shape, material and mob spawners' choice of mobs are all biome-based.
Video by [url="http://www.youtube.com/user/LobsCast"]LobsCast[/url]:
Screenshots:
Config file:
#rarity (int:2000) -- The probability is 1 in each 'rarity' number of chunks. #numberOfItems (int:4) -- The number of items in a ruin's chest. #stringOfIds --The ids for these items. Format used: "," separates between id, number and metadata and ";" separates between each item. #"263, 6; 263, 4; 322, 1; 348, 12; 262, 16; 262, 10; 357, 8; 266, 2; 265, 3; 264, 1; 341, 4; 302, 1; 303, 1; 304, 1; 305, 1; 344, 4; 283, 1; 321, 5; 46, 4; 348, 8; 341, 2; 344, 1; 326, 1; 350, 1" #Mob spawners can be configured using the mobs' names, each separated by a comma. Using "Default" will make the specified biome use the same settings as 'spawnerDefault'. #spawnerDefault "Creeper, Skeleton" #spawnerDesert "Skeleton, Spider" #spawnerForest "Default" #spawnerPlains "Spider, Zombie" #spawnerSwampland "Slime, Creeper" #spawnerTaiga "Spider, Zombie" #spawnerHills "Default" #spawnerOcean "Default" #spawnerRiver "Default" #spawnerIceBiomes "Zombie, Skeleton" #spawnerMushroom "MushroomCow"
[center][size=medium]Outdated Mods & Older Versions[/size][/center]
[size=small]1.0[/size]
[center][size=large]Treecapitator[/size]
Download: [url="http://dl.dropbox.com/u/18172943/Old/1.0.0/Treecapitator.zip"]Direct[/url][/center]
[size=small]Beta 1.8:[/size][size=small]1.7:[/size]
[center][size=large]Score[/size]
Download: [url="http://adf.ly/2WqCh"]AdF.ly[/url] [url="http://dl.dropbox.com/u/18172943/Score.zip"]Direct[/url][/center]
This mod adds score to minecraft!
+Achievements for when certain score are reached.
You can edit the text on the game over screen by editing the auto-generated gameOver.txt file, and 2 tags can be used anywhere in it to show your score:
<score> - shows your death score. <hi> - shows your highest score.
Default text example:
Game Over Score: <score> Hi: <hi>
You can edit the scores in the score.txt generated file, default looks like this:
Title=Score: AlignMode= left Chicken=-5 Cow=-10 Sheep=-10 Pig=-10 Wolf=-25 Squid=0 Slime=25 Silverfish=50 Zombie=75 Spider=100 Skeleton=125 PigZombie=150 Enderman=175 Creeper=200 CaveSpider=250 Ghast=400
You can edit the "Score: " line on the screen, and you can set its alignment mode by either using "left", "right" or "center" without the quotes.
You can also set the scores for all your custom mobs, just type in a new line following this format:
name=score
To find the name of your custom mobs, open up the "mod_" file from the mod using a decompiler tool such as [url="http://java.decompiler.free.fr/?q=jdgui"]jd-gui[/url] and search for this line:
ModLoader.RegisterEntityID(Creeper.class, "Creeper", ModLoader.getUniqueEntityId());
The second parameter (the one between quotes) is the name of the mob.
If you think this is complicated, or you're having any trouble, post here saying what mobs you want added and their download link, and I'll write the text for you.
Screenshots:
[center]Ingame:
Game Over screen:
Achievements:
[/center]
[center][size=large]Treecapitator[/size]
Download: [url="http://dl.dropbox.com/u/18172943/Old/1.8/Treecapitator.zip"]Direct[/url][/center]
[center][size=large]Crystal Wing[/size]
Download: [url="http://dl.dropbox.com/u/18172943/Old/1.8/Crystal%20Wing.zip"]Direct[/url][/center]
[center][size=large]Starting Inventory[/size]
Download: [url="http://dl.dropbox.com/u/18172943/Old/1.8/Starting%20Inventory.zip"]Direct[/url][/center]
[center][size=large]Floating Ruins[/size]
Download: [url="http://dl.dropbox.com/u/18172943/Old/1.8/Floating%20Ruins.zip"]Direct[/url][/center]
[center][size=large]Floating Ruins[/size]
Download: [url="http://dl.dropbox.com/u/18172943/Old/1.7/Floating%20Ruins.zip"]Direct[/url][/center]
[center][size=large]Treecapitator[/size]
Download: [url="http://dl.dropbox.com/u/18172943/Old/1.7/Treecapitator.zip"]Direct[/url][/center]
[center][size=large]Starting Inventory[/size]
Download: [url="http://dl.dropbox.com/u/18172943/Old/1.7/Starting%20Inventory.zip"]Direct[/url][/center]
[center][size=large]Crystal Wing[/size]
Download: [url="http://dl.dropbox.com/u/18172943/Old/1.7/Crystal%20Wing.zip"]Direct[/url][/center]
[center][size=large]Score[/size]
Download: [url="http://dl.dropbox.com/u/18172943/Old/1.7/Score.zip"]Direct[/url][/center]
[center][size=large]Web Generation[/size]
Download: [url="http://adf.ly/2WCo1"]AdF.ly[/url] [url="http://dl.dropbox.com/u/18172943/Web%20Generation.zip"]Direct[/url][/center]
This little mod adds the web block to be generated at your world.
It's a good way to get string without having to kill spiders.
There's also a crafting recipe:
[size=xx-small]Further information on the included readme.[/size]
Screenshot:
[center][size=large]Slime Armor[/size]
Slime Boots:
Download: [url="http://adf.ly/2WpmS"]AdF.ly[/url] [[url="http://dl.dropbox.com/u/18172943/Old/1.7/Slime%20Boots.zip%5DDirect"]http://dl.dropbox.co...oots.zip]Direct[/url][/url]
Slime Chestplate:
[url="http://dl.dropbox.com/u/18172943/Slime%20Chestplate.rar"]Download[/url] for minecraft 1.6 only[/center]
[center]
[size=medium]Slime Boots[/size]
item id: 1670
[/center]
Some new kind of boots, the slime boots make so you can jump 2 blocks high and highly increases your protection against falling damage.
recipe:
[center]
[size=medium]Slime Chestplate[/size]
item id: 1671[/center]
The Slime Chestplate reduces all damage caused by default arrows by one fourth.
Now you can fight those skeletons face-to-face!
recipe:
[center][size=large]Custom Game Over Phrases[/size]
Download: [url="http://adf.ly/2WqFm"]AdF.ly[/url] [url="http://dl.dropbox.com/u/18172943/Custom%20Game%20Over%20Phrases.rar"]Direct[/url][/center]
With this mod you can edit what the game over screen says by editing an auto-generated file.
[center][size=large]Heal On Easy[/size]
Download: [url="http://dl.dropbox.com/u/18172943/Heal%20On%20Easy.rar"]Direct[/url][/center]
In response to this request: [url="http://www.minecraftforum.net/viewtopic.php?f=1033&t=221730"]link[/url].
With this, you can automatically heal while playing at easy difficult!
It heals 4 times slower when playing on easy than it would if on peaceful.
[center][size=small]Banners[/center]
[center]If you want my mods to be better known, add this to your signature:
[url=http://www.minecraftforum.net/topic/124117-daftpvfs-mods/][img]http://dl.dropbox.com/u/18172943/Photos/DaftPVF%27s%20mods.png[/img][/url]
preview:
[/center]
or this:
[url=http://www.minecraftforum.net/topic/124117-daftpvfs-mods/][img]http://dl.dropbox.com/u/18172943/Photos/DaftPVF%27s%20mods_c.png[/img][/url]
[center]preview:
[url="http://creativecommons.org/licenses/by-nc-sa/3.0/"]</hi></score></hi></score></daytime[&esun></gamemode></hardcore[hardcore></username></center></equippedname></biome></light></right></fps></day></left></texturepack></fps></daytime[></hardcore[></day></gamemode></seed></worldsizemb></worldsize></worldname></thundering[></raining[></slimes[></biome></light></z></y></x></equippedname></xpcap></xpuntilnext></xpthislevel></playerlevel></score></username></right></center></left></istag[yes></tag></username>[/url]
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squffy posted a message on ░░░╠╬╣♣United Military Brotherhood♣╠╬╣░░░ ►Military ♣ War ♣ Recruiting◄Posted in: Clans►United Military Brotherhood◄
Everyone is accepted!
Hey guys its squffy and im here today to tell you all about a new clan im putting on called United Military Brotherhood. This clan requires skill, talent, cooperation, and dedication. If you have all of those, you will succeed. We do not currently have a server but me and my team are working on it every moment. But we are starting our recruiting now and everyone is accepted! So wether your bad or good doesnt matter as long as you have all of the things above you will do just fine. Here are the spots we currently have open:
Owner: Squffy
Assistant owner: pdown
Admin: Schoon845
Admin: mini_yaks
Here are the fighting positions we have open:
Troops: 250 slots
Spys: 50 slots
Leaders: 20 (Must donate)
Street fighters: 1,000 slots
We have plenty of room for everyone so please everyone come join this amazing server. We fight other clans, train daily, and are the best running clan in the game. Please fill out this application to get in:
IGN:
AGE:
COUNTRY:
SKILLS:
EXPERIENCE:
GROUP:
After that all you need to do is wait. We will have the server up very soon and once we do we willsend everyone a message with the ip. So thanks everyone fill out the application and you will be grouped into the best running clan in minecraft! -
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Comrade123 posted a message on ░░░╠╬╣♣United Military Brotherhood♣╠╬╣░░░ ►Military ♣ War ♣ Recruiting◄IGN:Comrade123Posted in: Clans
AGE:19
COUNTRY:Currently stationed in iraq
SKILLS: Im in the Marine Corps so i no real war tactics
EXPERIENCE:Playing for over a year
GROUP:warrior -
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madxhhatter posted a message on ░░░╠╬╣♣United Military Brotherhood♣╠╬╣░░░ ►Military ♣ War ♣ Recruiting◄IGN: MadxHaterPosted in: Clans
AGE:16
COUNTRY: USA
SKILLS: Mining and Hunting
EXPERIENCE: I've been playing since 2009
GROUP: Spys -
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KJK posted a message on New 1.8 Mob What does it do?Ok, Endermen/farlanders are very Eerie creatures. Usually in the distance they will pick up blocks and move them around, creating very strange formations, which you can probably tell are not natural. When you approach one they were look at you and begin chasing you. If you get too far it will begin teleporting to you, to make sure that when you turn around, its waiting to steal your soul! :biggrin.gif: (not really. I'm not totally sure if they attack, or their damage)Posted in: Discussion -
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sn0opunit posted a message on Minecraft Dating [Apply TODAY]guys give him SOME credit... at least hes looking for girls that have something in common with himPosted in: General Off Topic -
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SkyPiercers posted a message on Minecraft Dating [Apply TODAY]Name: PedobearPosted in: General Off Topic
Age: 71 I MEAN 13
Skype or Xfire: [email protected]
Finding [Boy or Girl]: Both, as long as they are young.
You are: A horse. -
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Tr0n posted a message on 1-800-We Make-EPIC SkinsHumm can you do a person with an arch logo on there chest with a black shirt on. The logo is my avatar.Posted in: Skins - To post a comment, please login.
4
-------------------------------------
Name:
Age:
Skype or Xfire:
Finding [Boy or Girl]:
You are:
-----------------------------------
My reply
-----------------------------------
Name:Josh
Age:13
Skype or Xfire:Skype PM me for it
Finding [Boy or Girl]:Girl
You are:Boy
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Respond w/the Following
----------------------------------------------------
IGN:
Why you want to join:
What type of greifer are you: