• 0

    posted a message on [Survival Island][COMPLETED][1.8.1][v0.7] The Cartographers Present: The Seven Isles
    Quote from Atombomb222

    Which island is it? Remember, mobs will not spawn closer than 16 blocks. The current island may be too small.


    Skype. Nao.
    Posted in: Maps
  • 0

    posted a message on [Survival Island][COMPLETED][1.8.1][v0.7] The Cartographers Present: The Seven Isles
    Quote from Red_Flash

    animals wont spawn and i have tons of grass and light?


    I'm not entirely sure what the problem is, but I thought in 1.8 animals didn't spawn/despawn? I don't know.
    Posted in: Maps
  • 0

    posted a message on [Survival Island][COMPLETED][1.8.1][v0.7] The Cartographers Present: The Seven Isles
    Version 0.5 is out!

    This version features:
    - Island 3 is complete!
    - Island 4 is complete, as well as a well hidden secret!
    - Island 4 has a volcano!
    - Signs on stone arrows tell where you are going!
    Posted in: Maps
  • 0

    posted a message on Looking for people to work on The Seven Isles
    Don't know if this is allowed in this forum, but if it's not, I will delete my post faster than you can say Notch.

    BUMP
    Posted in: Maps
  • 0

    posted a message on Looking for people to work on The Seven Isles
    Both spots are still open, quoththeraven hasnt pm'd me yet.
    Posted in: Maps
  • 0

    posted a message on Looking for people to work on The Seven Isles
    Quote from qouththeraven

    Ign:qouththeraven
    Age(16+):17
    What you are best at making:Towers
    What times are you available to help out?:10am to 7pm
    Skype name:ddayman121


    Accepted. PM me for the IP
    Posted in: Maps
  • 0

    posted a message on Looking for people to work on The Seven Isles
    If you haven't seen this map, here it is.
    http://www.minecraftforum.net/topic/633067-survival-islandwip181v04500-downloads-the-seven-isles/

    Anyways, a couple of our builders are going to be unable to help for a while.

    So I'm hiring 2 people to come on the server, and help out for the time being.

    Ign:
    Age(16+):
    What you are best at making:
    What times are you available to help out?:
    Skype name:
    Posted in: Maps
  • 0

    posted a message on Looking for builders (16+ Age) For Custom Map
    IGN: Dnewhard
    Real Name(Optional):
    Age(Must be 16+): 16
    Best at building: Minecraft versions of real-life things
    Can You Host The Server?: Possibly, but I'm currently using mine for http://www.minecraftforum.net/topic/633067-survival-islandwip181v04500-downloads-the-seven-isles/page__p__8313064#entry8313064

    Edit: Woo! 100 posts!
    Posted in: Maps
  • 0

    posted a message on [Survival Island][COMPLETED][1.8.1][v0.7] The Cartographers Present: The Seven Isles
    If anyone is willing to do an LP or a review of my map, I would be extremely happy :smile.gif:
    Posted in: Maps
  • 0

    posted a message on [Survival Island][COMPLETED][1.8.1][v0.7] The Cartographers Present: The Seven Isles
    Version 0.4 is out!

    This version has a complete cave system for island 3, as well as resources to go with.
    Added a mini-secret to the first island.
    Fixed island 2's secret
    And you no longer spawn with diamond tools!
    Posted in: Maps
  • 0

    posted a message on [Survival Island][COMPLETED][1.8.1][v0.7] The Cartographers Present: The Seven Isles
    Quote from hockey234100

    WOW! This map is getting pretty big!!!


    Haha yes. I've been working on it on Atombomb222 and I's server because I have quick and easy access to the map so I can upload it to mediafire. We've got 405 downloads atm. I'll pm you the IP so you can help :biggrin.gif:
    Posted in: Maps
  • 0

    posted a message on [Survival Island][COMPLETED][1.8.1][v0.7] The Cartographers Present: The Seven Isles
    Quote from Lizzipoos

    Yes that does look quite suspicious haha :tongue.gif:

    On a side note : I have dled the map and played abit and I enjoyed it! I also had the diamond tools etc, but I see you have fixed that now :smile.gif: The only other "critique" I have is that there might be a bit too much dirt on the first island. It makes it quite easy to get more trees to grow and to get seeds. (But then again, you're planning on having 7 islands,so you might have planned it for this island to be easier?)

    So far so good, I'm enjoying it :biggrin.gif: Looking forward to the complete version!


    Yeah, around the 4th and 5th island I plan to have it all sand, and the only dirt to find is deep underground. Hehe :smile.gif:

    Also, I'm really glad you like it! :smile.gif:
    Posted in: Maps
  • 0

    posted a message on Custom Map Reviewing
    Quote from FierceFroggi

    Hello,
    I will be reviewing custom maps here. I will rate them 1-10 (1 is the worst, 10 being the best). I will also post a comment about it. If you see someone asking for their custom map to be reviewed, and I did not post their score, please come back later and post.

    Custom Map Reviews:

    The Forgotten Depths (7)-This is very big and adventurous, but quite confusing. I would advise that you have signs on where to break things. Good job overall though.

    Adventure Map__ (4)-This map is ok. There are no instructions which makes it very confusing. Also, is was hard to see what to do. Sorry if I didn't see something or couldn't understand something.

    Mountain Digidygo (9)-I didn't have 1.8 at the time, so I flew on the parts that I needed
    1.8, but overall very fun. By the way... how did you know I am like Cupquake? I stink at jumping, haha.

    Reploid's Challenge Map (10)-Amazing! It was humongous from the inside and out! I just loved it. You need to make more. There's nothing to criticize.

    Elemental (9)-Very good. You just need to add some instructions. Other than that it is good. (Sorry, you were right, I didn't post it. Sorry.)

    Curse of the Monolith (8)-Pretty good. A little confusing, but pretty good.

    Thanks,
    FierceFroggi

    P.S. If you make a custom map with a mod required, I will only be able to play ones with Dr. Zharks Mo's Creatures

    P.S.S. If you don't have a client that you can upload your maps to, email me at [email protected]. Also, if you have any questions just send me a message. I will also send you a message when I'm done.


    Mind giving my survival island a go? I need a review pretty bad, hehe :smile.gif:
    http://www.minecraftforum.net/topic/633067-survival-islandwip181v03200-downloads-the-seven-isles/page__p__8313064#entry8313064
    Posted in: Maps
  • 0

    posted a message on [Survival Island][COMPLETED][1.8.1][v0.7] The Cartographers Present: The Seven Isles
    Quote from ARNEDEKLERK

    I would love to help you and your team construct something as amazing as this, please contact me on [email protected] and ill get back to you, thank you for your time.

    your friend;
    Arne de Klerk


    Anyone else find this a tad suspicious?
    Posted in: Maps
  • 1

    posted a message on [Adv/Parkour] Facility [v5.0][1300+ DL]
    My review of this map, going by every challenge.

    In general:
    Pretty decent map for what it is so far. A bit too much glowstone used, and in some places it's too dark to see or do anything, such as the maze parts. For the glowstone, I would recommend using torches instead, it makes a bit more sense, and doesn't make everywhere near it a 12 light level. For the maze parts, allow the placing of maybe two torches, but not the ability to pick them up. It's just too dark to do anything there.

    Spawn:
    Nothing too hard about this, just signs telling you where to go. Although, I did laugh at what happens when you try the short mode. Hehe.

    Challenge 1: Ladders
    This part is insanely easy, nothing could possibly stop you from finishing this. You go up two ladders. Nothing more.

    Challenge 2: Jump
    This is a little bit tricky if you don't know about the sprint mechanic. Just jumping, not too hard.

    Challenge 3: Jail
    Took me some time to figure out how this one worked, I didn't realize about the water until I really looked around. Maybe make a fake toilet of some sort to make it seem less unlikely?

    Challenge 4: Escape
    Walking, jumping. Not too much here. Little bit too much glowstone, torches would be better.

    Challenge 5: Maze
    Wayyy too dark to function in here. I had to spawn torches to get past so I could review the rest, hehe. I would suggest what i said before, letting people use 2 torches from a chest.

    Challenge 6: Lava Falls
    Oh lord, I had trouble on this one. I died at least 3 times just trying to figure out where to go, and falling in the lava. I also had trouble getting on the ladder part at the end when I got out of the lava.

    Challenge 9: Light
    The reason I am skipping to 9 is because I did the Hard option of Lava Falls. I will add challenge 7 and 8 later.
    Anyways, this wasn't hard at all, I just did what the signs told me about following the light and I got to a place with a broken portal, and seats that made it look like an arena. Very creepy. I jumped up to where the seats were, and discovered part 10 after following a short path.

    Challenge 10: Facility
    Lots of mushrooms on the outskirts of the map where you can't get to. Remedy this. Basically all I did was just follow the path, and I got to another arena-looking room with a broken portal and seats. Neat parkour room, I had to sprint to get up.

    Challenge 11: Ship
    I find myself in a wooden room, inside the hull of a large ship.
    I figured out the challenge, hit the button underwater, and VOILA! I couldn't make it to the piston in time to jump over the fence. I would suggest fixing this by using a longer redstone delay, or just plain using a lever. I used flymod to get out for the sake of the review.

    In the second part of the challenge, I found the button to go down into what *seemed* like the jail cell from before. Same challenge, scared me a little, I thought I would have to go through everything again.
    Hehe. Also, very well designed ship. I like it.

    Anyways, little typo here, it says, "PART 10: Lava"
    But we already did part 10.

    Challenge 11 (i think?): Lava
    I chose the hard option (like a boss!) and struggled through it. I eventually managed to master the insane parkour challenges and get through. Again though, too much glowstone.

    After challenge 11, I finally made it to a staircase with an iron door. I went down, came back up, found the button, and ran as fast as I could down the stairs to get to the door. And inside there, I found a staircase leading to.. woah.. could it be..? OH YES, I'M FINALLY OUT!

    I would rate this map 4/5 :Diamond:

    And basically, you only need to change what I said needed to be changed, which was the glowstone and the maze challenge needing a little light.

    Kudos, my friend. I thoroughly enjoyed this map.
    Posted in: Maps
  • To post a comment, please .