• 1

    posted a message on /effect Command Help

    Main problem is some effects like slowness don't work on Mobs/entities, so you can use attributes instead.


    If your goal is to have a really slow or immobile Silverfish named WA1:


    Either:

    /summon Silverfish x y z {CustomName:"WA1",Attributes:[{Name:generic.movementSpeed,Base:0}]}

    or to change the speed of an existing Silverfish:

    /entitydata @e[name=WA1] {CustomName:"WA1",Attributes:[{Name:generic.movementSpeed,Base:0}]}

    Change the Base: to the speed you want.

    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on [SOLVED] Replace blocks with commandblocks - with /fill command

    You can fill command_blocks. But not fill replace, and even if it did work the command_blocks would be empty.

    /fill x y z x y z command_block 0 replace {Command:/say This works.}

    You can use keep instead of replace. This will replace air blocks only.


    So you could do this in 2 operations:

    /fill x y z x y z air 0 replace stone

    /fill x y z x y z command_block 0 keep {Command:""}

    Posted in: Redstone Discussion and Mechanisms
  • 4

    posted a message on oCd Pack by disco 1.8
    OCD Pack updated to 1.8 :D


    DOWNLOAD




    Posted in: Resource Packs
  • 254

    posted a message on oCd Pack by disco 1.8



    ©2011 Disco
    If you use this texture pack on Youtube, please add a link to the official video or this page in the description. You may modify this texture pack for personal use only, please do not distribute modified versions.


    Latest version

    Posted in: Resource Packs
  • 2

    posted a message on oCd Pack by disco 1.8
    Quote from Neptoune

    Tried animating the portal textures.


    looks cool

    I will be doing the portal animation soon(ish), along with the mobs :D
    Posted in: Resource Packs
  • 2

    posted a message on oCd Pack by disco 1.8





    ©2011 Disco
    If you use this texture pack on Youtube, please add a link to the official video or this page in the description. You may modify this texture pack for personal use only, please do not distribute modified versions.


    Latest version
    Posted in: Resource Packs
  • 5

    posted a message on oCd Pack by disco 1.8
    OCD pack 1.7 almost done! In the process of doing a major overhaul of the pack. They released MC 1.7 a bit earlier than I thought :\
    Posted in: Resource Packs
  • 7

    posted a message on Micro circuits with setblock
    Here is a new concept to make very fast, very small Redstone components. (Obviously not survival friendly)

    Blue: Inputs
    Red: Output
    Glass: Replaced with a Redstone block dynamically with setblock



    From Left to right: (carpet and red output lines for visual aid only)

    T-Flip Flop (strong power on input req)
    • Left CB "setblock ~1 ~1 ~ glass"
    • Right CB "setblock ~ ~1 ~ redstone_block "
    Falling Edge Detector
    • Left CB "setblock ~1 ~1 ~ redstone_block"
    • Right CB "setblock ~ ~1 ~ glass"
    Rising Edge Detector (1tick Monostable)
    • Left CB "setblock ~1 ~1 ~ redstone_block"
    • Right CB"setblock ~ ~1 ~ glass"
    RS Latch
    • Top CB "setblock ~1 ~-1 ~ glass"
    • Bottom CB "setblock ~1 ~1 ~ redstone_block"

    Relative coordinates would change depending on the orientation, these designs are west to east.

    Feel free to improve or add new circuits :D
    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on [GAME][1.6.x]Cake Defense 2
    Quote from LuminousKaiser

    this is the most exciting game ever. i just won single player with all upgrades at max and about $300 left. i just hate the last level. lost to it like 3 times. when i won, i was like "YEA! F**K YEA! I WON! WOOHOO! IM UNBEATABLE, SUCKAS!" :P


    :D
    Posted in: Maps
  • 33

    posted a message on [GAME][1.6.x]Cake Defense 2


    Cake Defense 2. Defend your Cake!

    Defend the cake from 24 waves of Herobrine’s minions. Earn gold by killing mobs, buy upgrades and abilities.

    Features
    • 1-3 Players
    • 25 Mob types
    • Attack, Defense and Agility upgrades
    • Special abilities
    • 2500+ Command blocks!

    Tips:
    • In the early waves the bow is your friend.
    • Get the Double Gold ability whenever you can afford it.
    • There is normally a candle that is not spawning mobs in the early rounds. Use it ;)
    • In multiplayer work together in the same area of the cake.
    If you are having any problems reset the game by:
    • Type /gamemode c
    • Fly up and press the Admin button (above the next wave button)
    • Press Reset Game
    Command blocks need to be enabled on servers.

    This game is not compatible with Bukkit.

    Make sure Weather is turned on if you use Optifine.

    Play on a clean Install of MC if you are having problems.






    OCD texture pack: http://www.ocddisco.com/ocdpack/
    Website: http://www.ocddisco.com/
    Twitter: http://twitter.com/ocddisco
    Facebook: http://facebook.com/fvdisco
    Twitch: http://twitch.tv/fvdisco
    Posted in: Maps
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