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    posted a message on CrankerMan's TME Shaders | v3 RC5 with volumetric light and parallax water | #28.02.2017 | (Chocapic13' Shaders edit)

    Hello.

    A very nice shaderpack which goes with my taste, as i also like to see maxed out visuals.

    I would like to know the name of texture pack and the world generation mod you are using in the screenshots of v2.1


    Looking forward to future versions.

    Thumbs up !

    Posted in: Minecraft Mods
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    posted a message on [1.6.4 - 1.12.2]Sildur's shaders [PC/MAC/INTEL] Enhanced Default v1.03 released! (February 16, 2018)

    Beautiful update !
    The bloom issue doesn't feel like an issue. I really like it that way !

    Thank you for your great work.

    Posted in: Minecraft Mods
  • 0

    posted a message on Shaders Mod (updated by karyonix)

    Hello

    I am using minecraft 1.7.10

    Trying to load shader mod 2.3.28 and optifine hd u A4.

    But it is always crashing

    The crash log is below


    ---- Minecraft Crash Report ----
    // Uh... Did I do that?

    Time: 4/26/15 11:04 PM
    Description: Initializing game

    java.lang.IllegalStateException: Splash thread
    at cpw.mods.fml.client.SplashProgress.checkThreadState(SplashProgress.java:341)
    at cpw.mods.fml.client.SplashProgress.finish(SplashProgress.java:394)
    at cpw.mods.fml.client.FMLClientHandler.onInitializationComplete(FMLClientHandler.java:398)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:574)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.NullPointerException
    at net.minecraft.client.gui.FontRenderer.<init>(FontRenderer.java:125)
    at cpw.mods.fml.client.SplashProgress$SplashFontRenderer.<init>(SplashProgress.java:585)
    at cpw.mods.fml.client.SplashProgress$2.run(SplashProgress.java:128)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at cpw.mods.fml.client.SplashProgress.checkThreadState(SplashProgress.java:341)
    at cpw.mods.fml.client.SplashProgress.finish(SplashProgress.java:394)
    at cpw.mods.fml.client.FMLClientHandler.onInitializationComplete(FMLClientHandler.java:398)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:574)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_45, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 186974592 bytes (178 MB) / 801112064 bytes (764 MB) up to 2863661056 bytes (2731 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.130.1395 Minecraft Forge 10.13.3.1395 Optifine OptiFine_1.7.10_HD_U_A4 3 mods loaded, 3 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FML{7.10.130.1395} [Forge Mod Loader] (forge-1.7.10-10.13.3.1395-1710ls.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forge{10.13.3.1395} [Minecraft Forge] (forge-1.7.10-10.13.3.1395-1710ls.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.4.13292 Compatibility Profile Context 14.502.1014.0' Renderer: 'AMD Radeon HD 7800 Series'
    Launched Version: 1.7.10-Forge10.13.3.1395-1710ls
    LWJGL: 2.9.1
    OpenGL: AMD Radeon HD 7800 Series GL version 4.4.13292 Compatibility Profile Context 14.502.1014.0, ATI Technologies Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)

    Without optifine, game loads and shaders work. So i understand the problem is optifine. But HD U A4 for 1.7.10 was supposed to work according to instructions in OP. So i would like to know where the problem is.

    Posted in: Minecraft Mods
  • 0

    posted a message on KUDA-Shaders v6.1 Legacy
    V4 screenshots look really great. I am looking forward to this !

    P.S. : Your english has improved a lot :)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.12.2]Sildur's shaders [PC/MAC/INTEL] Enhanced Default v1.03 released! (February 16, 2018)
    Just to let people know :
    New AMD 14.2 beta drivers are released and you no longer need to use any hotfix. Just remember to full uninstall previous drivers and restart before installing the new one
    Posted in: Minecraft Mods
  • 0

    posted a message on KUDA-Shaders v6.1 Legacy
    Wish you good luck on your work for next update. I really love the feel of your shader. I really wish to use it, but unfortunately AMD cards currently not supported. Hope you have plans for this in future.

    Cheers
    Posted in: Minecraft Mods
  • 0

    posted a message on KUDA-Shaders v6.1 Legacy
    Hi, i am having this problem '[Shaders] Error : Invalid program gbuffers_terrain'
    That error appears and shader stops working

    CUDA Shaders V3 Ultra
    Minecraft version 1.6.4
    Shader Mod version 2.2.1
    Optifine HD U C8 (FML patched)
    GPU - Sapphire 7870 GHz edition. Drivers - 13.12 whql

    This happens with only your shader. I tested other shaders and they work properly.
    Any instructions to fix this?
    Posted in: Minecraft Mods
  • 0

    posted a message on Things that make you happy
    Food
    Games
    Manga
    Anime
    Girlfriend
    Posted in: General Off Topic
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Successfully installed and tested. Shadowed spots at night are pitch black, requires to increase brightness in vid settings. Underwater deeper than 2 block starts becoming pitch black, if clear water set to on this doesn't happen. Shadowy effect on water waves produce a stuttering effect like an update lag when moving.

    (posted this in your facebook page, then i though posting here would be better)
    Posted in: Minecraft Mods
  • 0

    posted a message on Overworld and Nether ... what about The End?
    There are so many mods for overworld and nether gameplay enhancing.
    Have anyone worked on modding/changing The End yet?

    Just throwing out an idea
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Are the addons updated to 1.1?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.2] Ocean Adventures v1.5.3 - Goodbye water zombies!
    A good mod. Oceans should have been this way from the beginning. Default ocean biome is way too boring and the islands are a joke. With modloader compatibility or forge port i will be happy to use this. Until then keep up the good work.
    Posted in: Minecraft Mods
  • 0

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    If possible i would like to see different biomes in nether.
    Posted in: Minecraft Mods
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    EDIT : Asked a stupid question. Ignore this post
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] Water Shader alpha v5b
    Is the current version compatible with GLSL shader mod? I did not find any note about that in either of the mods.

    EDIT : I tested and they are not compatible.
    Posted in: Minecraft Mods
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