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    posted a message on [1.5 and up] [FORGE] [UNIVERSAL]IronChests 5.0 - Minecraft 1.5 update!
    Quote from cpw

    The upgrade was a deliberate omission

    *sadface*
    Any particular reason for that?
    Posted in: Minecraft Mods
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    posted a message on [1.5 and up] [FORGE] [UNIVERSAL]IronChests 5.0 - Minecraft 1.5 update!
    A couple anomalies exist in the recipes and upgrades for this mod:

    1.) There's no "Iron to Silver Chest Upgrade"

    2.) Crafting a Silver Chest costs 8 Silver using an Iron Chest, or 4 Silver using a Copper chest... That should be the other way around. Especially since the "Copper to Silver Chest Upgrade" costs 8 Silver.



    It's bothering me to know those anomalies in an otherwise great mod
    Posted in: Minecraft Mods
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    posted a message on [TOOL] Biome Painter [1.1] - Edit your Minecraft world's biomes
    :Diamond: :Diamond: :Diamond: For you, good sir.

    Very nice mod tool, great for custom mapping, and excellent for other mods which are reliant on biomes e.g. Forestry bee-breeding.


    Very easy and quick to use.
    Posted in: Minecraft Tools
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    posted a message on [WIP] Minecraft Plus - Because Minecraft isn't just enough for you! (V1.3!)
    Looks quite promising.
    I hope you're planning more commonly hostile mobs in the Nether; in vanilla Minecraft the Nether is an extremely peaceful place except for the occasional Ghast pestering. Not as hostile as you'd expect the "Hell Dimension" to be eh? :P
    Posted in: WIP Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    -snip-


    Also, an idea for a new Tainted research item: Advanced Vis Conduit
    A dual-chambered conduit, where one chamber exclusively holds Vis and the other exclusively holds Taint, each chamber having the normal capacity of 4. This would be useful for simplifying and compacting sections of your system which need to run both Vis and Taint simultaneously, so that you can create uncloggable systems without having to use a lot of space with separate lines for Vis and Taint.

    Crafting recipe could be something along the lines of: 2 Advanced Vis Valves + 2 Vis Conduits + 1 Gold = Advanced Vis Conduit

    ^The idea for that came to me watching Direwolf's latest video where he faffed about hopelessly with his conduits clogging for several minutes because he didn't understand how conduits worked. hehe
    Posted in: Minecraft Mods
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    posted a message on 5 Awesome Seeds!
    That first seed spawns you next to a pretty nice village... possibly the least messed up gravel roads I've seen outside of Flatworlds ^^
    Posted in: Seeds
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    -snip-

    Dammit... Watched Direwolf's video 20 mins after posting this... I didn't realise Alumentum was a super-strong fuel that consumed 0 vis >_<
    Posted in: Minecraft Mods
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    posted a message on Direwolf20's Lets Play Minecraft v1.2.5 - Season 4
    Quote from rhj91

    Is It Illigeal For me to make a download for ME AND ONLY ME with all the files (We had to fully restore out computer)?



    it was only the mods and configs... and for my use only(noone can acess them but me)

    If you're not going to distribute it then I don't see how it could possibly be illegal in any way.

    If you don't have a USB stick to put it on then putting it up as an unnamed download for personal use should be fine.
    Posted in: Let's Plays
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    posted a message on ChickenBones Mods
    -snip-

    hold up, I might be doing something wrong.... brb




    Yep... turns out I only had downloaded 6 out of the 7 Redpower files, so that explains why the RP Module was crashing so much :/

    Damn you Adfly.
    Posted in: Minecraft Mods
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    posted a message on [WIP] Thaumcraft 3 [WIP NO LONGER]
    I would love to see better options of Taint/dark magic. In Thaumcraft a low Vis high Taint area is a terrible place to live, since Taint is virtually useless and even the Dark Infuser items require more Vis than Taint.

    I'd love to see support for role playing a corrupted wizard who harnesses dark powers and actively attempts to corrupt the area he's in to boost his ability to produce dark magic items and power dark machines.
    Posted in: WIP Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    I have a bug report to make:

    If you have an Arcane Furnace with 4 Arcane Bellow attached, it boosts smelting speed to 550% as normal, but if you destroy the Arcane Furnace and replace it in the same spot it will only have 100% smelting speed, the same as if it had no Arcane Bellows attached.
    The bellows appear to be attached when you place the furnace again, but will provide no boost.

    The bellows seem to only boost furnaces if they're placed after the furnace.
    Posted in: Minecraft Mods
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