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    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    I installed both the mod and AnimatedAPI and I keep getting this.
    ---- Minecraft Crash Report ----// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
    Time: 12/30/13 4:14 PMDescription: Initializing game
    java.lang.NoClassDefFoundError: nm at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Class.java:249)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112) at cpw.mods.fml.common.Loader.loadMods(Loader.java:511) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27)Caused by: java.lang.ClassNotFoundException: nm at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at java.lang.ClassLoader.loadClass(ClassLoader.java:247) ... 35 moreCaused by: java.lang.NullPointerExceptionA detailed walkthrough of the error, its code path and all known details is as follows:----------------------------------------------------------------------------------------- Head --Stacktrace: at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:249) at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112) at cpw.mods.fml.common.Loader.loadMods(Loader.java:511) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)-- Initialization --Details:Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27)-- System Details --Details: Minecraft Version: 1.6.4 Operating System: Mac OS X (x86_64) version 10.9.1 Java Version: 1.6.0_65, Apple Inc. Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc. Memory: 24315824 bytes (23 MB) / 119308288 bytes (113 MB) up to 1065025536 bytes (1015 MB) JVM Flags: 1 total; -Xmx1G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 9 mods loaded, 9 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed TooManyItems{1.6.4} [TooManyItems] (minecraft.jar) Unloaded->Constructed BetterDungeons{2.4} [Chocolate quest] (BetterDungeons205.zip) Unloaded->Constructed DalekMod{11.00} [DalekMod] (Dalek Mod 1-2) Unloaded->Constructed millenaire{5.1.11} [Millénaire] (millenaire-jar-5.1.11) Unloaded->Constructed MutantCreatures{1.3.6} [Mutant Creatures] (Mutant Creatures Mod.zip) Unloaded weaponmod{1.6.2 v1.13.6} [Balkon's WeaponMod] (Weaponmod) Unloaded Launched Version: 1.6.4-Forge9.11.1.965 LWJGL: 2.9.0 OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-8.18.29, Intel Inc. Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Pack: Silent_Hill_Texture_Pack_64x_1 Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Giveaway, by Gamepedia!
    How will we know if we've won?
    Posted in: Minecraft News
  • 0

    posted a message on Mapmaker's Mode (Massive World Manipulation
    Support, plus we already have the /setblock command coming in 1.7, so it'd be cool for them to expand on it. It will also deplete the need for SPC just for WorldEdit, and no long waits for mod updates. Also, I see you are a Pennywise fan.
    Posted in: Suggestions
  • 0

    posted a message on Skeleton & Undead horses
    Quote from MrVuitton

    Full support, No need to complain about that HC honestly For computer trained speshulist's it will be EASSSYYY


    1. You spelled "specialist" as "speshulist".2. How would you know that it's easy? Have you ever tried to code anything? It's more difficult than it sounds. Try coding animation and then tell me it's easy.To the OP:Half-Support, not a bad idea though, like to see more.
    Posted in: Suggestions
  • 0

    posted a message on Skills - Every part of your existence improved
    Quote from NexTheRenzor

    Puncake might fit in. No?


    Ha ha, I see you are a Vanoss fan.But seriously, I support. I like the McMMO plugin, and I'm kinda hoping that they add it into MC.
    Posted in: Suggestions
  • 0

    posted a message on Origin of the Abandoned Mineshaft
    I like this idea. Maybe for actual ABANDONED mineshafts, you hear the sounds of pickaxes of the miners long gone.
    Posted in: Suggestions
  • 0

    posted a message on Get Rid of Mountains or Make them Realistic
    Honestly, mountains are difficult enough to scale as it is, but now you want them even MORE difficult? I don't think so. No support.
    Posted in: Suggestions
  • 0

    posted a message on Bring Back Our Old Friend
    Oh....... this feels awkward now, I do think that roses should be able to grow into bushes, but we keep the poppies.
    Posted in: Suggestions
  • 0

    posted a message on Bring Back Our Old Friend
    What will Ray do without his epic ROSE-powered awesomeness?

    SUPPORT!!
    #Ray'sRedRoseArmy
    Posted in: Suggestions
  • 0

    posted a message on Skins
    Can a mod please lock this for redundancy and for posting in the wrong section?
    Posted in: MCX360: Recent & Upcoming Updates
  • 0

    posted a message on End Stone Attribute Idea
    Quote from thedestroyer4312

    Enderman spawn in the overworld naturally. -.- Other than that this is a good idea.

    Yeah, I thought about that, I found it rather tedious having to search around just to get ender pearls, but I respect your opinion.

    Interesting idea, but because I only kill endermen so that I can get to the end, I don't think I really care for this.


    That's fine. That's your opinion, and I respect it.
    Posted in: Suggestions
  • 1

    posted a message on End Stone Attribute Idea
    Hey, thanks for taking the time to read my suggestion. So, I've been thinking about this for a good month and a half now and I think I've got all the pros and cons down, so here's my idea. End Stone currently has no use, so that got me thinking, what if there was a special attribute for End Stone where only Endermen can spawn on it. If you think about a little, End Stone is only available to player in The End (and in Creative mode), and only Endermen spawn in the End, then put 2 and 2 together. It only seems logical.


    Pros:
    Gives the ability to make Endermen specific farms
    Adds a use to End Stone besides decoration.
    Makes spawning enderman in the Overworld easier.

    Cons:
    Coding maybe?
    Must defeat the Ender Dragon.
    Cannot be used to ger to the end.


    I wanna hear your feedback!
    If you like it, support!
    Posted in: Suggestions
  • 0

    posted a message on More Organized Player menus! [Tabs] ~*(200+ supporters)*~|~*New Over Haul*~
    I support. Although, I'd like to add something though, a search bar to quickly access folders
    Posted in: Suggestions
  • 0

    posted a message on Huge Minecraft Xbox 360 bug {{bl|!}}
    That's not a bug, that's just you screwing up your own save file and blaming it at the game.
    And another thing, Mojang doesn't have anything to do with the 360 Edition, other than their name on the cover, 4J Studios handles the 360 work.
    Posted in: MCX360: Recent & Upcoming Updates
  • 4

    posted a message on Something Missing in the update
    God, You guys are so selfish.
    Posted in: MCX360: Recent & Upcoming Updates
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