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    posted a message on [Hmm ! Give us a use !]Give a use to other villager professions ! - Not the redundant villager builders suggestion !
    Ok, I've got Reddit, Tumblr, 4chan, and just about every other gaming forum on the phone! Do your persuasive magic and get this to Majang NOW!
    Posted in: Suggestions
  • 8

    posted a message on New sounds for some Blocks
    So, when I was playing Minecraft the other day, I realized that only the anvil had a noise when you interacted with it (I mean the types of interactive blocks like the crafting table or furnace, not the door or any redstone related blocks). So, I compiled a list of blocks and their respective noises.

    PLEASE CONSIDER: I have the idea that there will be a slider for this in the options like the noteblock and jukebox option since it would probably get reeeally annoying if you are mass crafting or whatnot.

    Crafting Tables: They would have a sawing sound or maybe the sound you would make when you are hammering something. (I'll let you guys decide on that one :D)

    Furnaces: When putting the thing you want to smelt/cook in, it would make a fire/crackling noise and when you take the fuel out or when the fuel stops running it makes the noise it makes when water hits lava

    Brewing Stands: when a potion is finished it makes a bubbling noise

    Enchantment Table: It would make that kind of sound when a whole bunch of chimes play at once that makes that fairy sound or the sound of Experience.

    Ender Chest: It would make the sound of an enderman teleporting (although it may make some people paranoid when using it cause there might be an actual enderman, but for right now this'll be the sound)

    Beacons: When placing an item inside of a beacon for it to be "sacrificed", it will make a metallic sizzling almost as if the ingot or ore you put in it would be dissolved to add to the beacon's power
    Posted in: Suggestions
  • 0

    posted a message on Reworked Tools, Armor, and Weapons (Base gear and special gear!)
    Eh, I like things they way they are now, just normal armor without complicated and OP boosts. 25% support
    Posted in: Suggestions
  • 0

    posted a message on new movement enchantment
    I think it should at least be on boots only because now that we have the new enchantment system it makes it much more rare to get both of those on the same boots making it very nerfed. If this would be the case, then I would give full support. If this wasn't the case then I would give 50% support due to it being OP
    Posted in: Suggestions
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    posted a message on Sea Caves
    I like it! Support, but maybe there are some points in the larger caves where it drops to little holes with actual water in them, almost like those underwater caves IRL.
    Posted in: Suggestions
  • 0

    posted a message on The gaurdian eye
    hmmm... interesting... but as you said, it might be too OP especially in PVP servers where there are kits and stuff that you have to pay for, therefore giving anyone who paid it an even MORE unfair advantage.
    Posted in: Suggestions
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    posted a message on Iron Handles
    Also, If you really want for there to be larger durability, then youre probably at a point in your world whe you have diamonds and a good establishment, therefore I say that enchanting is what you're looking for
    Posted in: Suggestions
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    posted a message on Iron Handles
    No Support. Unnecesary complication, especially for new people
    Posted in: Suggestions
  • 1

    posted a message on Craftable Packed Ice
    But still, why should BLOCKS be rare? if it was more common then it would encourage people to use that as an alternative to ice
    Posted in: Suggestions
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    posted a message on Race Selection
    Oh also, theres nothing supporting in minecraft that there's only 1 dominant race like you said. what if YOU has to make a blocky 16-bit human that looked as generic as possible? It'd be kinda hard to make him everything, now would it?
    Posted in: Suggestions
  • 0

    posted a message on More Biomes Suggestion
    Well, for 1, I want more detail, 2, Biomes o' plenty has like everything so I wouldnt be surprised if mojang ever did a new biome patch in the future and got another one that was there on coincidence. 3. We're still in 1.7, the update that was KNOWN for adding new biomes. we just got like 20 new ones (including sub-biomes) and now you want MORE??!!
    Posted in: Suggestions
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    posted a message on Smoking
    Well, fireplaces are non-existent in survival if this'll be a thing. Plus, the nether.

    No SUpport
    Wow arsenous, You really want to get minecraft to teach good lessons, I just realised, Going full parent mode I guess?
    Posted in: Suggestions
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    posted a message on Cake of the Gods: The Recipe for Disaster (Updated 10 December 13)
    Well, Ive been reading the comments of this post, and I've made a full evaluation that you're a selfish jerk who wont take no for an answer, despite almost everything being wrong about it and you being told its flaws countless times, with a response to each one of those just some statement that doesn't answer the criticism. Yet also, you're kind and open hearted to those who agree with you. This is borderline narcissism right here. Also, keep this in mind. there is no chance in hell that Mojang would even consider it for a second, and maybe if you just be open minded and critical on your own opinion, you would know why.
    Posted in: Suggestions
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    posted a message on Cake of the Gods: The Recipe for Disaster (Updated 10 December 13)
    Well, its essentially a beacon, which, with all three effects combined, would still be cheaper and more worth it. This seems like one of those weird mods that only add one OP thing and that's reviewed by one of those stupid and loud team crafted guys.

    OP, Not practical, Selfish item on servers, No Support
    Posted in: Suggestions
  • 0

    posted a message on Rotten Flesh to leather
    Here's an even better idea: leave this topic alone since its already used in tons of mads and its been suggested a bajillion times
    Posted in: Suggestions
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