Thanks for the suggestion, but it didn't really help. I upgraded to Java 8, which didn't work, and then Java 6. Keyboard still randomly locks up.
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It seems I have found a cause for this glitch, but it doesn't happen all of the time. Pressing any controls (mouse, keyboard) at the same time locks up a certain key then releases it. There is no error for when this shows up. Sometimes the glitch is minor, where it only freezes a certain key or mouse button for three or four seconds. Other times, the entire keyboard and mouse setup locks up and doesn't allow any control over the character. Help would be much appreciated!
Hey everyone, long time player here. I thought I'd go back with my old files and create a Minecraft Beta 1.7.3 server for old times' sake with friends. Unfortunately, I cannot get legacy versions of Minecraft to run smoothly.
What happens is that after pressing a key on my keyboard assigned to a control, all controls for Minecraft ,except for the mouse, sieze. FPS drops ~%75. I am currently running on a late 2012 mac mini and macOS Yosemite. I have seen that this was a common problem among people experiencing the "native cursors not supported," but there was no real solid answer. I have seen a post about this and how to fix it, but it is strictly for programmers, which I should have no business doing as I have the tendency to mess things up more than fixing them. If any help could be sent my way, that'd be great. Thanks, everyone.
EDIT: Usually inputting two or more commands at once yields the error. Though all keyboard controls get disabled, mouse controls stay the same. FPS during the softlock drops to 24-30fps rather than the usual 60fps. THIS ONLY HAPPENS ON BETA 1.7.3. If I can get some other people on OSX Yosemite to see if this problem is with their b1.7.3 client that'd be very helpful.
So the scaling doesnt work? Did you perhaps turn on the mod compatibility mode? That disables scaling and animations so that it works better with other mods.
You might want to quote who you are talking to and most bugs are client-side bugs as this is a client side mod
Sorry. Haven't been on in a while, forgot about quoting, lol.
This idea has been mentioned before, but it'd be pretty hard (Mabye, mabye not) to have something that specific on a bodypart without the game trying to use the same animation with all of the other leg types. It would take immense programming to do something like that.
I've been experiencing a series of crashes, usually happening when I either break a block or try to craft something, that only seems to happen when MorePlayerModels is installed. I don't know anything about java, so I don't quite understand the problem, but here is the "Report File" my client generated: http://pastebin.com/VkEdsm4Z
Talking of bird stuff; when you do add extra content to the mod maybe you can add the bill/beak i posted a few pages back? and is there any other models people have been asking for? I'd quite like to make a contribution. I noticed DarkSnakeLord_IV mentioned tentacles, and horns.
Which page is the beak model on? I'd like to check it out, but couldn't find it after digging through ten pages.
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Whenever I attempt to load my modded file of 1.5.2 via MultiMC, I get this error message:
MultiMC version: 0.6.1-1118
Minecraft folder is:
/Applications/MultiMC.app/Contents/MacOS/instances/1.5.2/.minecraft
Java path is:
/usr/bin/java
Java is version 9.0.4, using 64-bit architecture.
Main Class:
Native path:
/Applications/MultiMC.app/Contents/MacOS/instances/1.5.2/natives
Traits:
traits legacyFML
traits texturepacks
traits legacyLaunch
Libraries:
/Applications/MultiMC.app/Contents/MacOS/libraries/net/java/jinput/jinput/2.0.5/jinput-2.0.5.jar
/Applications/MultiMC.app/Contents/MacOS/libraries/net/java/jutils/jutils/1.0.0/jutils-1.0.0.jar
/Applications/MultiMC.app/Contents/MacOS/libraries/org/lwjgl/lwjgl/lwjgl/2.9.0/lwjgl-2.9.0.jar
/Applications/MultiMC.app/Contents/MacOS/libraries/org/lwjgl/lwjgl/lwjgl_util/2.9.0/lwjgl_util-2.9.0.jar
/Applications/MultiMC.app/Contents/MacOS/instances/1.5.2/.minecraft/bin/minecraft.jar
Native libraries:
/Applications/MultiMC.app/Contents/MacOS/libraries/net/java/jinput/jinput-platform/2.0.5/jinput-platform-2.0.5-natives-osx.jar
/Applications/MultiMC.app/Contents/MacOS/libraries/org/lwjgl/lwjgl/lwjgl-platform/2.9.0/lwjgl-platform-2.9.0-natives-osx.jar
Jar Mods:
forge-1.5.2-7.8.1.737-universal.jar
Params:
Window size: 854 x 480
Java Arguments:
[-Dfml.ignoreInvalidMinecraftCertificates=true, -Dfml.ignorePatchDiscrepancies=true, -Xdock:icon=icon.png, -Xdock:name="MultiMC: 1.5.2", -Xms512m, -Xmx1024m, -Duser.language=en]
Minecraft process ID: 3256
Using onesix launcher.
Launching with applet wrapper...
Applet wrapper failed:
java.lang.ClassCastException: java.base/jdk.internal.loader.ClassLoaders$AppClassLoader cannot be cast to java.base/java.net.URLClassLoader
at cpw.mods.fml.relauncher.FMLRelauncher.<init>(FMLRelauncher.java:60)
at cpw.mods.fml.relauncher.FMLRelauncher.instance(FMLRelauncher.java:52)
at cpw.mods.fml.relauncher.FMLRelauncher.appletEntry(FMLRelauncher.java:229)
at net.minecraft.client.MinecraftApplet.init(MinecraftApplet.java:25)
at net.minecraft.Launcher.init(Launcher.java:109)
at org.multimc.LegacyFrame.start(LegacyFrame.java:114)
at org.multimc.onesix.OneSixLauncher.legacyLaunch(OneSixLauncher.java:125)
Falling back to using main class.
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:226)
at org.multimc.EntryPoint.listen(EntryPoint.java:143)
at org.multimc.EntryPoint.main(EntryPoint.java:34)
Failed to invoke the Minecraft main class:
java.lang.reflect.InvocationTargetException
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:564)
at org.multimc.onesix.OneSixLauncher.legacyLaunch(OneSixLauncher.java:140)
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:226)
at org.multimc.EntryPoint.listen(EntryPoint.java:143)
at org.multimc.EntryPoint.main(EntryPoint.java:34)
Caused by: java.lang.ClassCastException: java.base/jdk.internal.loader.ClassLoaders$AppClassLoader cannot be cast to java.base/java.net.URLClassLoader
at cpw.mods.fml.relauncher.FMLRelauncher.<init>(FMLRelauncher.java:60)
at cpw.mods.fml.relauncher.FMLRelauncher.instance(FMLRelauncher.java:52)
at cpw.mods.fml.relauncher.FMLRelauncher.handleClientRelaunch(FMLRelauncher.java:38)
at net.minecraft.client.Minecraft.main(Minecraft.java:2237)
... 8 more
Exiting with -1
Process exited with code 255.
This happens independent of any gameplay mods and seems to be a forge issue.
EDIT: I am on macOS High Sierra and am running JDK 9
EDIT 2: I fixed the error by backdating to JDK 8. Should have tested that before, lock pls.
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bumppity bump
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bump
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It seems I have found a cause for this glitch, but it doesn't happen all of the time. Pressing any controls (mouse, keyboard) at the same time locks up a certain key then releases it. There is no error for when this shows up. Sometimes the glitch is minor, where it only freezes a certain key or mouse button for three or four seconds. Other times, the entire keyboard and mouse setup locks up and doesn't allow any control over the character. Help would be much appreciated!
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Thanks for the suggestion, but it didn't really help. I upgraded to Java 8, which didn't work, and then Java 6. Keyboard still randomly locks up.
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Hey everyone, long time player here. I thought I'd go back with my old files and create a Minecraft Beta 1.7.3 server for old times' sake with friends. Unfortunately, I cannot get legacy versions of Minecraft to run smoothly.
Log:
16 achievements
151 recipes
Setting user: <PROFILE NAME>, token:<ACCESS TOKEN>:<PROFILE ID>
org.lwjgl.LWJGLException: Native cursors not supported
at org.lwjgl.input.Cursor.<init>(Cursor.java:88)
at vy.<init>(SourceFile:36)
at net.minecraft.client.Minecraft.a(SourceFile:333)
at net.minecraft.client.Minecraft.run(SourceFile:716)
at java.lang.Thread.run(Thread.java:745)
Feb 22, 2017 5:51:18 PM net.java.games.input.DefaultControllerEnvironment getControllers
INFO: Loading: net.java.games.input.OSXEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
What happens is that after pressing a key on my keyboard assigned to a control, all controls for Minecraft ,except for the mouse, sieze. FPS drops ~%75. I am currently running on a late 2012 mac mini and macOS Yosemite. I have seen that this was a common problem among people experiencing the "native cursors not supported," but there was no real solid answer. I have seen a post about this and how to fix it, but it is strictly for programmers, which I should have no business doing as I have the tendency to mess things up more than fixing them. If any help could be sent my way, that'd be great. Thanks, everyone.
EDIT: Usually inputting two or more commands at once yields the error. Though all keyboard controls get disabled, mouse controls stay the same. FPS during the softlock drops to 24-30fps rather than the usual 60fps. THIS ONLY HAPPENS ON BETA 1.7.3. If I can get some other people on OSX Yosemite to see if this problem is with their b1.7.3 client that'd be very helpful.
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Sorry. Haven't been on in a while, forgot about quoting, lol.
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Possibly a client-side bug... Some things are just glitchy ;P
Oh, and on the side note, hey participaters-of-thread. haven't been here in a while
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It's a purely aesthetic mod, by the way. The height won't count for anything.
AKA: The height won't be affected by blocks.
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Macro is incompatible with MPM.
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Which page is the beak model on? I'd like to check it out, but couldn't find it after digging through ten pages.