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    posted a message on [CTM] Simulation Protocol

    Hey TikaroHD

    I did not understood at all the last part from SP2:O. When you are at the end of the Celestial Gardens, you get the wool and then you press the button. It did nothing happened (well yea it did, mobs wrecked me) and then I spawned into another place, taking the Black Wool and making the way back to the Intersection IV.

    So, could you please explain me what's the purpose of the last part from Eternal Equilibrium / Celestial Gardens ?


    PD: Nice map :P I would've loved a boss fight at the end tho.

    Posted in: Maps
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    posted a message on [Newbie] First CTM Project

    Hi everyone, Destroyencio here!

    I'm currently a guy getting into the world of Map Making. I have tried many years ago that but I've always gave up since it looked too hard for me and my low PC specs.


    But I've decided to come back and give it another chance to get into Map Making. This time I'm taking it seriously and I've started working on a CTM map this weekend (12th March 2016). It's mostly Warcraft inspired (I don't have enough imagination, specially for names) and also got inspired from many CTM maps seen on Youtube like The Painter, Simulation Protocol, Ragecraft, To Venture Fallen Mines, etc.


    I'll start posting screenshots when I get some decent stuff. Currently I'm mapping with MCEdit and WorldEdit, I was going to try World Painter but it looks too complex for me, also, I heard that eats too much RAM.


    However, sometimes I'm short of ideas. If you have any idea for a Zone / Boss Fight make me know!

    Posted in: Maps
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    posted a message on Summoning mobs with custom player's head from command blocks
    Oh, thx for the web! It's useful but It didn't worked the Skull Owner, it summons steve head, I supose that's my version (1.7.9), but I've tested in 1.7.4 and It didn't worked, maybe it's a bug. I'll have to wait for the official 1.8.

    Anyways thx for this web! Greetings from Spain! ;)
    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on Summoning mobs with custom player's head from command blocks
    Hi there, I did exactly the same in the command block: (My MC name is Destroyencio2)

    So I tried this and it didn't worked! :( I tried with a zombie too and I've been watching a lot of tutorials but anyone can't help me. The zombie spawns with the Skeleton Skull, and the Skeleton spawns with a Steve skull :(.Can you help me please?(I'm not english, if I have bad expression or something :P)

    /summon Skeleton ~ ~ ~ {CustomName:Boss,CustomNameVisible:1,Attributes:[{},{},{}],Equipment:[{id:276},{},{},{},{Count:1,Damage:3,id:397,tag:{SkullOwner:"Destroyencio2"}}]}


    Posted in: Redstone Discussion and Mechanisms
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