Hi guys, sorry if I recently not answered any question here. There are too many questions and I don’t have the time to answer everyone. And if I answer everyone I will not have the time to mod.
However I read everything posted here. And any suggestion / bug-report will be checked.
I've attempted using the fs module from Node, but this is not Node. Tried storing it in window.name, but this is not a browser.
I need to store some info from my mod across game restarts - mostly coords of some stuff. Is there a way I can do this?
I'm assuming you are talking about ModPE script (Javascript), so there are two way of doing this.
First:
ModPE.saveData(key, value); and ModPE.readData(key);
Second way:
With the Java bridge: thanks to the Java bridge you can use Java classes of Android, so for example you can save a file on the sdcard with the data you need.
Just check out the Android Reference.
Yes read here http://desno365.github.io/minecraft/desnoguns-mod/#faq
Guys this is the last time I answer questions already answered on the FAQ, I don't want to waste my time answering all the people, hope you understand
hey guys, i made a review of this AMAZING mod, it was my first video of me speaking so yeah i was a little bit scared. just let me know how i did and please like or subscribe.
here is the link:
imo i really love this mod, i use it on my maps is very useful, the only thing that i found buggy or that causes lag is the x mas minigun. but everything works like a charm
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However I read everything posted here. And any suggestion / bug-report will be checked.
Many questions are already answered in the FAQ section of my website, here the link: http://desno365.github.io/minecraft/desnoguns-mod/#faq
If your question was not answered in the FAQ just send me a PM and I will read it and if I find the time I will answer you.
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Gave a +1
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I'm assuming you are talking about ModPE script (Javascript), so there are two way of doing this.
First:
ModPE.saveData(key, value); and ModPE.readData(key);
Second way:
With the Java bridge: thanks to the Java bridge you can use Java classes of Android, so for example you can save a file on the sdcard with the data you need.
Just check out the Android Reference.
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I answered this question here http://desno365.github.io/minecraft/jukebox-mod/#faq
So yes you can
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Just rename the mp3 in "11.ogg" for example and place it in the minecraft-jukebox folder. Then play the 11 disc.
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Thanks guys!
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Thanks Sinopsys!
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That's not easy, I will see what I can do.
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I will consider adding it, thanks.
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Yes
Guys this is the last time I answer questions already answered on the FAQ, I don't want to waste my time answering all the people, hope you understand
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Extracted from the assets of Minecraft.
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Great
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Thanks a lot man, your videos are great!
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C4 probably will be in the next version
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Yes, just give me credits and put a link of the minecraftforum.net page