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    posted a message on [1.7.10 - 1.15.2]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.27 released! (March 27, 2020)

    Both are at the lowest in the screenshots, and I can get good frame rate with 1.141. Also, it's an Intel HD Graphics 3000 512 MB and I would love to replace it except it's a mac :(

    Posted in: Minecraft Mods
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    posted a message on [1.7.10 - 1.15.2]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.27 released! (March 27, 2020)

    I am getting bugs with version 1.153 (first screenshot)


    The second is version 1.141 with the same settings.

    Also, just a suggestion, having the ability to turn off water shaders or something in the next version, this is what lags my computer the most in the shaders (I know, my computer is terrible)

    Posted in: Minecraft Mods
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    posted a message on [1.7.10 - 1.15.2]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.27 released! (March 27, 2020)
    Quote from PlayingDude»

    What is this.. Help.. Older versions of Slidurs Vibrant is better but I deleted them. Link please...


    I'm using the newest version 1.53

    Operating system: Mac OSX MacBook Air

    Processor: 1.4 GHz Intel Core i5

    Startup Disk: Macintosh HD

    Memory: 4 GB 1600 MHz DDR3


    Picture on attachment


    Something like this happens to me but there is a download for 1.141 on the first page that should work
    Posted in: Minecraft Mods
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    posted a message on Flying Boots

    Editing the commands doesn't work meaning the order is not the problem as I have just found out. The command to destroy the block under the player is sensing getting powered, but is not actually doing what it is supposed to, so maybe the command placing blocks under you is taking priority, or is not actually being activated those are the only two scenarios I can come up with.

    Posted in: Commands, Command Blocks and Functions
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    posted a message on [1.7.10 - 1.15.2]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.27 released! (March 27, 2020)

    My glitch is that the basic shaders have an error in gbuffers.terrain that there doesn't seem to be a fix for which causes them not to work which really sucks because I think that using them I could have reliable shaders that still look good as I have an Intel hd 3000 graphics card because of only using a mac*. If it could get fixed or someone may know how to fix it that would be great









    *really want to do a PC build tho

    Posted in: Minecraft Mods
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    posted a message on Flying Boots

    the flight, floor crafting, and sneak detection were all on different layers of the machine in the origonal

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Flying Boots

    I don't have any screenshots but I can tell you that they don't run on the same clock but when the machine generates it is one ling of command blocks but I have no idea how to bypass that. And yes it is just the one command machine's sneak detection the original that I built works perfectly fine

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Flying Boots

    Yesterday I created a vanilla mod for flying boots, I am now trying to compile it using MrGarretto's command compiler (the latest version) and my sneak detection no longer works, and when it does it doesn't activate the final command block, Some help would be greatly appriciated.


    Commands are as follows:

    /execute @a[score_sneaking_min=1] ~ ~ ~ /scoreboard players set @p[r=0] sneakingnow 1

    /scoreboard players remove @a[score_sneakingnow_min=0] sneakingnow 1

    /execute @a[score_sneaking_min=1] ~ ~ ~ /scoreboard players reset @p[r=0] sneaking

    /testfor @a {Inventory:[{Slot:100b,id:"minecraft:golden_boots",tag:{display:{Lore:[Fly on particles],Name:"Particle Boots"}}}]}

    /execute @a ~ ~ ~ fill ~ ~-1 ~ ~ ~-1 ~ air 0 replace barrier

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Floor Crafting...

    That totally works, Thanks for the help! Also sorry for being a total noob.

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Floor Crafting...

    Honestly, complete noob question this is my first command creation. How do you tag the items

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Floor Crafting...

    Okay the tags aren't the problem only when all of them are listed does the command go through the first two command blocks so i think the first two errors are total bull, the third error I think is what's breaking it. I also have check my syntax and it is completely correct.

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Floor Crafting...

    Can you please type the errors. From each of the command blocks. Set the track ouput to true.


    Alright the errors are as follows
    1. The dataTag does not match for 48e13f66-7ce5-4945-99c0-4638f331d076
    2. The dataTag does not match for 48e13f66-7ce5-4945-99c0-4638f331d076
    3. Failed to execute '/execute @e[tag=diamondBoots,r=1] ~ ~ ~ /summon Item ~ ~ ~ {Item:{id:"minecraft:golden_boots,Damage:0s,Count:1b, tag:{Display:{Name:"Particle Boots",Lore[Fly on particles]}}' as item.item.feather
    Posted in: Commands, Command Blocks and Functions
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    posted a message on Floor Crafting...

    In the scoreboard command for diamond boots you added the tag diamondBoots.

    In the execute command you used the tag diamond,change it to diamondBoots.

    I did fix that although it still gives me the same errors, but that one is fixed so thanks!
    Posted in: Commands, Command Blocks and Functions
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    posted a message on Floor Crafting...

    My floor crafting doesn't seem to be working the data tags don't match in the first two and the third doesn't execute can someone help me.


    1. /scoreboard players tag @e[type=Item] add feather {Item:{id:"minecraft:feather",Damage:0s,Count:1b},OnGround:1b}

    2. /scoreboard players tag @e[type=Item] add diamondBoots {Item:{id:"minecraft:diamond_boots",Damage:0s,Count:1b},OnGround:1b}

    3. /execute @e[tag=feather] ~ ~ ~ /execute @e[tag=diamond,r=1] ~ ~ ~ /summon Item ~ ~ ~ {Item:{id:"minecraft:golden_boots,Damage:0s,Count:1b, tag:{Display:{Name:"Particle Boots",Lore[Fly on particles]}}


    I got all this from a tutorial using different item which worked for me but these don't

    Posted in: Commands, Command Blocks and Functions
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