• 3

    posted a message on Shaders Mod (updated by karyonix)
    Quote from KPCGKG»

    Minecraft version 1.8.8

    CPU: 4x Intel(R) Core(TM) i5-4210U

    4.3.0 - Build 10.18.15.4274

    Optifine_1.8.8_HD_U_H5

    Forge 11.15.0.1655

    Shader pack Sildurs Vibrant Shaders



    Intel HD Graphics we meet again :rolleyes: You will need to ask on the Sildurs Shaders thread as he knows the issues with Intels HD drivers, which ones that are poop, and which ones that are a little bit less poop :)

    Basically, Intel HD Graphics really struggle with things like shaders because they are not a graphics/video card. Plus they have many issues due to buggy drivers and Intel's refusal to conform with industry standards.
    So they cause a lot of issues when trying to run shaders and other mods.

    But ask on the Sildurs shader thread, he *should* be able to help you with which driver version to use.

    Posted in: Minecraft Mods
  • 1

    posted a message on [1.4.7-1.12.2] Вращение Земли Майнкрафтская (Longer Day/Night cycles - Varying day lengths) - 7/7/2018

    IT WORKS!!! B) :lol: :wub:


    Arrrh man, your idea to change the first letters to be upper-case worked perfectly, it was just Forge that was stopping it from working perfectly last night.

    I wasn't updating Forge past 1832 because I tried a few versions above that a few days ago and B3M didn't like those versions, so I stayed on version 1826-1832. I didn't realise B3M was working with Forge 1850+, it must have just been a few random versions it didn't like.

    Anyway as soon as I ran it on Forge 1850+ everything worked perfectly :)


    Jeez, how you thought of changing the letters to upper-case I do not know. How stupid that such a small tiny thing could make such a difference :rolleyes:


    Sincerely Sedridor, thank you, thank you so much for taking the time to help. That was really kind and thoughtful of you. :Diamond:

    Posted in: Minecraft Mods
  • 4

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    HAPPY BIRTHDAY OPTIFINE!!

    And a sincere thank you to everyone and anyone that has worked on it, your hard work and dedication is massively appreciated by the whole community.


    Posted in: Minecraft Mods
  • 1

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from TNTiger_»

    As well as the bugs you can see in the image, all mob sounds (Par guardian splashing, for some reason) cannot be heard, and creepers (Which should be green, blue brown or pink) are entirely black.

    I'm using Seus standard shaders with forge.

    Link to image


    That link does not work.

    Also, as with any bug/issue report, no one can help without knowing what they are dealing with. Help us help you by providing this info:

    • Minecraft version
    • CPU (Processor) model
    • GPU (Graphics Card) model
    • Graphics Driver version
    • Optifine version
    • Forge version
    • Which Shader pack (i.e. SEUS 10.1 Ultra, SEUS 10.0 Standard, Preview 2... etc..)
    Posted in: Minecraft Mods
  • 1

    posted a message on Continuum Shaderpack
    Quote from Quavelen»

    If I might ask, what exactly is 'DOF'? I've seen it mentioned before, with SEUS


    [Edit] MaxCraft548 ninja'ed me with his reply :)

    DOF = Depth of Field. The natural blurring of peripheral vision when the central visible is focused on something. Like when you hold up a finger just in front of your nose and stare at it, everything else in your vision becomes blurry, except your finger.


    Example:



    This didn't work. Was there another thing you changed, after modifying that?
    Just in case, I also went back and added two slashes in front of ''#define Water_DepthFog'', after that spamming started. It didn't seem to change anything, and the water is still dark. =/

    Huh, I could have sworn that's what I did to gain clarity underwater. Bear with me, I'll double check and report back later.
    You are incredibly helpful, yes.

    More than welcome, happy to help :) I know the dev team are super busy, so if I, or anyone can answer a question or two, it takes one small thing off their plates.
    Posted in: Minecraft Mods
  • 2

    posted a message on Continuum Shaderpack
    Quote from Quavelen»

    I'd just like to post on here, to ask a few questions and to mention something.
    Firstly:

    I'm on a GTX 970,

    and I've not had fps below 40 yet. I turned everything to max in OptiFine, with the Profile on this shader set to Ultra. My fps flickered around 44-50. I did play around with it a bit, and I'm seeing over 50fps at all times now.


    I believe the 30-40fps is a conservative estimate, but also with the in-game render distance at somewhere close to 16, so depending on you render distance, your FPS will vary accordingly.

    Also, are you running Continuum 1.1.5 or the newer 1.8.9 Preview 2?? Because the newer 1.8.9 has around a 10-15fps increase due to DOF being disabled. Or if you have disabled DOF in 1.1.5, that will gain you 10-15fps.

    - I enabled Motion Blur, but there's a ''white fuzz'' that appears all around the edges of my screen whenever I move. Is there a way to change the colour/transparency of this ''fuzz'', to make it less noticeable?

    The dev team posted a video recently showing that in the new version, coming soon, the white noise around the edge of the screen when MB is enabled, has been fixed. So the new fixed version should be available soon.
    - I've made my water clear, like the old versions of SEUS... but when I dive into it, it's rather dark and murky. How can I make it as clear and bright as it appears from the surface? As a side note, taking an Aqua Affinity/Respiration III helm off and on also has no effect on the water's clearness or luminocity.

    I also found it to be a little too dark for me underwater, so I tweaked mine slightly.

    If you want the underwater to be very clear, open "composite1.fsh", line 76 = "#define UnderwaterFog", change it to "//#define UnderwaterFog" for clear underwater.

    - With lense flair active, the sun appears ''squashed'' slightly, whilst looking at it; in a bit of an almond shape. In regular SEUS, I've enabled lense flair and the sun remains nicely rounded. Could you please tell me how to properly edit this? I followed the guides created by ''Past Life Pro'', to edit my SEUS files; I personally know nothing about shader editing.

    Not personally noticed this as I don't use the lens flair.
    - And one last thing... how might I enable the ... um. Well, the shiny looking ground, when it rains? I would love to change it to how I have it in SEUS right now. Is it the same as SEUS, since Continuum is simply a modified version of it? Or have the files and whatnot been moved around?

    Open "gbuffers_terrain.fsh", line 365 reads: "spec.g *= max(0.0f, clamp((wet * 1.0f + 0.2f), 0.0f, 1.0f) - (SPEC_BRIGHTNESS - w) * 1.0f);"

    Change the first * after the spec.g to a +, so the start of the line reads: "spec.g += max... etc..", save and exit.

    Hope this helps :)

    Posted in: Minecraft Mods
  • 1

    posted a message on Shaders Mod (updated by karyonix)
    Quote from KPCGKG»

    Oh ok but one simple problem I tried the optifine shader (didn't relize till now I could use shaders in optifine) and it won't work whenever I open up shaders than walk 1 inch I crash.



    As with any bug/issue report, no one can help you without knowing what they are dealing with. Help us help you by providing this info:.

    • Minecraft version
    • CPU (Processor) model
    • GPU (Graphics Card) model
    • Graphics Driver version
    • Optifine version
    • Which Shader pack (i.e. SEUS 10.1 Ultra, KUDA v6.1, Sildur's shader v1.14 ... etc..)

    If you're unsure how to get your CPU and GPU info, just Google how to find it. It's very simply and basic info to find, it only takes 30 seconds.

    Posted in: Minecraft Mods
  • 1

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from DubstepJerry»

    Thank you for the provided information, but I did not know I had an Intel HD Graphics card. You can lower your attitude for at least five minutes when replying to someone who is having an issue.


    Sorry, but my attitude would be different if people did what they are supposed to do first, read descriptions and check if their PC's are capable. Or if people used basic common forum etiquette known by everyone across the web, and checked the forum thread first, did a quick search, found and read 1 of the "Over 1800" posts regarding the same exact thing.

    Everyone gets a little frustrated on here when the same question is asked over and over and over again continuously daily for month after month year after year, literally 1800+ times on this one thread.
    We know that not everyone is a tech expert, but common sense tells you to Google your PC first before randomly installing things. You wouldn't just fit some random generic brakes to your car without checking if they will work, are compatible or even capable first.
    Always check first with "Any" software before installing it to your PC, otherwise next time it could be damaging to your PC, or something nasty like Malware, maybe something that corrupt your game and saves.

    Please check first.
    Posted in: Minecraft Mods
  • 2

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from onerkk1983»

    1.9 I just installed
    BetterFoliage-MC1.9-2.0.7
    preview-OptiFine_1.9.0_HD_U_B2_pre
    forge-1.9-12.16.0.1853-1.9-installer
    The rest of the game fps 4X ~ 5X ???
    This normal?
    What do I need to set?



    As already said above, Continuum Ultra Shader, running on a single 980Ti, 16 render distance, 128x resource pack with POM enabled, POM water, Vom Clouds, GI, Vol lighting, AA and everything else.... Yep that is bang on normal. Continuum is the most intensive and resource hungry shader out there, bar none, as it has more effects and features than a AAA game like GTA5 or The Witcher 3.

    Posted in: Minecraft Mods
  • 1

    posted a message on Shaders Mod (updated by karyonix)
    Quote from KPCGKG»

    Does this work on 1.8.8?



    Yes and No :)

    This older shader core mod does not work, but the new shader core mod does work.
    After Minecraft 1.8 this shader core mod was merged and integrated into the OptiFine mod, as it says on the front page, but for some reason it says it was merged for 1.8.9 onwards which is incorrect.

    Anyway, visit the Optifine page for the 1.8.8 download http://optifine.net/downloads, and in case you're the 1 person on earth that doesn't know what Optifine is, this is the Optifine MCforum thread http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272953-optifine-hd-b1-fps-boost-hd-textures-shaders-and

    Posted in: Minecraft Mods
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