• 0

    posted a message on [1.3.2] [PvP] [Grief/Raid] [No Chest Protection] Nerds's PvP Server,
    Hey the Ip does'nt work....

    [edit]: Sorry bout that my browser had carried over invsible letters that were interfering with the ip :P
    Posted in: PC Servers
  • 0

    posted a message on [1.4.2][SSP/LAN]Mob-Talker Beta-11[open-sourced]
    ok idk what I'm doing wrong, I've watched and followed the videos step by step, I've installed the patches seperately or part of it and tried multiple versions. Everytime I try and boot up minecraft it crashes. I can't deal with this anymore, can someone please explain to me where i'm ****ing up cause honestly I'm getting pretty pissed


    Heres the error report...


    Mods loaded: 4
    ModLoader 1.2.5
    mod_Mobtalker MobTalker Beta-9.1 Engaged
    mod_TalkerPatch Mobtalker & CuteMob Patch V1.0 engaged.
    mod_Mobtalker MobTalker Beta-9.1 Engaged

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.




    --- BEGIN ERROR REPORT 88ff280f --------
    Generated 8/26/12 8:53 PM

    Minecraft: Minecraft 1.2.5
    OS: Windows Vista (x86) version 6.0
    Java: 1.6.0_23, Sun Microsystems Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: Intel Bear Lake B version 1.4.0 - Build 7.14.10.1437, Intel

    java.lang.NoClassDefFoundError: EntityCuteCreeper
    at mod_TalkerPatch.load(mod_TalkerPatch.java:15)
    at ModLoader.init(ModLoader.java:891)
    at ModLoader.addAllRenderers(ModLoader.java:189)
    at ahu.<init>(ahu.java:77)
    at ahu.<clinit>(ahu.java:8)
    at net.minecraft.client.Minecraft.a(SourceFile:273)
    at net.minecraft.client.Minecraft.run(SourceFile:657)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.ClassNotFoundException: EntityCuteCreeper
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 8 more
    --- END ERROR REPORT 3b75e94c ----------
    Posted in: Minecraft Mods
  • 0

    posted a message on Jackfirecracker's Mods: Zombie Hunt, Extra Big villages and more
    Is there a download link I'm missing for his zombiehunt mod or did he take it away til he could get it to 1.3?
    Posted in: Minecraft Mods
  • 0

    posted a message on [Tekkit] Dawgcraft Tekkit Server! [iConomy] [Hawkeye] [Multiverse] [Choptree2]
    IGN: DeathWalker117
    Age: 20
    rules: Yes
    Why do you want to play here?: I am a great fan of the Tekkit series I love playing on Tekkit servers but I hate not having Teleport pipes. I wish to play on your server because I am great with Tekkit and I love to make giant construstions and contraptions. I would love to join your server please add me.
    Posted in: PC Servers
  • 1

    posted a message on IC2 + Buildcraft + RedPower Store Sorting
    Quote from Latusy

    One half of the "store" sells you items in exchange for currency. You put in your coin, and it gives you an item, such as dirt.

    The other half will buy your dirt, and give you coin.

    I am trying to build a system where the items all go into a vault below the building. Then, they go up into the necessary personal safe (beside the trade-o-mat it belongs to). However, if the safe gets full, the trade-o-mat no longer functions.

    I wanted to use the RedPower tubes because it allows the transfer of entire stacks, however I'm not sure how to handle the issue of stopping when a certain number of blocks have entered a container, without the container being totally full.

    If somebody would like to help me, I can give you my server information.


    If you want the Trade_O_Mat to automatically function use a redstone tube to transport the items to the necessary personnal safe. Once that is done connect the redstone tube to a wiring system attached to a PM gate. Then attach that Pm gate to a counter block. Set the amount of items you would like to enter your personal safe then program it in to the counter. Use an iron pipe at your personal saffes entrance. 1 way going into the personal safe another going into an overflow syster. Once that is done attach the counter to the Iron pipe. When the counter is done the Iron pipe will switch to the overflow system. now along that secondary rout attach a redstone diode to a redstone pipe. attach that diode to the first PM gate you made. In order to make sure that the Pm gate doesn't switch back attach a blockbreaker to the Redstone torch feeding the PM gate. When the first bit of overflow comes throught that tubing system you'll activate the PM gate sending that dirt throught the overflow system. Then the system will break the PM gate setting itself to overflow mode until you come and fix it. There is that good enough? Also can I still have the server info?
    Posted in: Creative Mode
  • 0

    posted a message on Enchanting texture
    No in one texture pack it specificcally told you what each enchantment was. But thanks for telling me about that little texture thing. How would you do that?
    Posted in: Resource Packs
  • 0

    posted a message on Enchanting texture
    There is a texture pack out there that lets you see what type of enchantment you are about to cast. I want it but I forgot the name of it. I've looked on the forums but it difficult to find if you forgot the name. Can someone please help me out?
    I also forgot to mention... Is it compatible with Technic pack?
    Posted in: Resource Packs
  • 0

    posted a message on The end
    For about a year and a half now I have watched Minecraft grow. IT was such a simple game at first. You mined, got wood and built. That was it but now the game has transformed int o something akin to a cluster****. Mojang has spread itself too thin...
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on The end
    What do you mean redundant? Is there one up likethis already?
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on The end
    This will take me 3-4 minutes to type up a page so give me a minute. I am typing this up on a PS3 at the moment so I will have problems including but not limited to data loss, corruption and a shitload of lag. My next post will be up in about 5 minutes so go watch talk about minecraft come back and it should be done. Enjoy :smile.gif:Feel free to join in a t any time just please don't post a comment and immediately leave, it pisses me off. It will also take me a moment to reespond so please be patient.
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on Minecraft 1.0.0
    I'd ask you all for help but the last time i posted my ip 25 greifers logged in over the course of a day and blew my replica of New York right the **** up! 12 hours of work and most of Manhattan is a giant hole in the ground! I'm tired of all this **** simply because I can't use mods my computer thinks their viruses and deletes them and any files attached. I have to do everything legitly simply because of how much of a pain in the ass it is not too. I just want a nice server with room to build and plenty of people willing to help if I ask them. I'm not expecting a team like the one I had last time.(That's asking for too much) I simply want some people who will be willing to help me out on my 10 day building projects.
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on Minecraft 1.0.0
    Does anyone know how hard it is to make a 2000x2000 castle out of stone brick various ore blocks and have it have completely automated systems with fully programmable NPC's that are similar to the ones in MIllenaire and do that all by yourself when your used to a team of 150! It took me 3 hours simply to make the skeletal frame of the castle. I'm dreading learning how to program NPC's. What was meant to be a 10 hour project the day before Minecon has turned into a 1 month project in which i receive 1-2 hours of help from each of my freinds every week or so. It's quite opbvious why I'm mad.
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on Minecraft 1.0.0
    Sorry for the extremely delayed response but one of the reasons I'm so mad aboutht thuis new update is because I had a hole host of freinds who would help me create these epic mega projects legitly. The new update has been out for almost a month now but people still arn't willing to help builds their still obsessed with the update and while I admit that the new update is pretty awesome when you look at it from a satep back you realize that all Notch did was officially publish his prereleases which if he hadn't made in the first place would make the raving over the update completely justifiable.
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on Minecraft 1.0.0
    Please leave your opinions in the comments so I can know whether I'm the ionly one who feels this way or if I'm just one of a larger group.
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on Minecraft 1.0.0
    Does anyone know a good server that is not completely obsessed with the end of the game and still has a t leasst some of the games core features still intact? I would be very thankful if you were to give me the ip so I could play on a server that is not completely obsessed. THank you for your time.

    Thank you for the ip and or website adress. I am currently grounded and not supposed to be on the internet so I'll be joining in a week or so.I just reealized that i should have been more specific in defining my server because currently I am cracked... I will be buying the game around Christmas but until then I need a server that is cracked...
    Posted in: 1.0 Update Discussion
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