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  • DeWolf
  • Registered Member
  • Member for 9 years, 6 months, and 18 days
    Last active Tue, Dec, 19 2017 17:43:13
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  • 723 Total Posts
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    Jul 2, 2014
    DeWolf posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from Reika

    Quote from DeWolf

    Hey Reika I have a question/request.

    Do you plan to make an engine that is compatible with biofuel from MFR, forestry or industrialcraft?

    The gasoline engine already takes Forestry ethanol. As for IC2, no, absolutely not.

    What about Minefactory Reloaded's biofuel?
    Edit: This repost was intentional.
    Posted in: Minecraft Mods
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    Jul 2, 2014
    DeWolf posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    What about Minefactory Reloaded?
    Posted in: Minecraft Mods
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    Jul 2, 2014
    DeWolf posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Hey Reika I have a question/request.

    Do you plan to make an engine that is compatible with biofuel from MFR, forestry or industrialcraft?
    Posted in: Minecraft Mods
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    0

    Jun 24, 2014
    DeWolf posted a message on [32X32] [1.6.X] The End is Extremely Nigh: Revolution - Barely Alive and Kicking Update
    Quote from Crecs

    I know what I have in mind. The sheep texture we showed a long time ago (which will definitely be finished and in the pack in a couple days regardless) would benefit from a custom model. Just a 3d block protruding from the side through the wool layer, which would be the sheep's "pack". It would be unaffected by wool color, while the wool layer could have something like a rug hanging out of the pack.
    Unless you guys know a CTM trick I couldn't find. That'd be great.

    Okay just was not sure if for like over the top mob model changes.
    Posted in: WIP Resource Pack
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    Jun 24, 2014
    DeWolf posted a message on [32X32] [1.6.X] The End is Extremely Nigh: Revolution - Barely Alive and Kicking Update
    Quote from Purzel2205

    But I want custom mob models..

    Actually I am not sure if something like that would be on mojang's to do list. Although I am fairly certain that if there shall be it would be limited. What kind of mob models did you have in mind?
    Posted in: WIP Resource Pack
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    Jun 24, 2014
    DeWolf posted a message on [32X32] [1.6.X] The End is Extremely Nigh: Revolution - Barely Alive and Kicking Update
    3D items in resource packs. THINK OF THE POSSIBILITIES!
    Posted in: WIP Resource Pack
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    Jun 24, 2014
    DeWolf posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Resource packs that allow 3D items. THINK OF THE POSSIBILITIES!
    Posted in: Resource Packs
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    Jun 1, 2014
    DeWolf posted a message on EnderCreeper's Mods
    Problem according to dropbox the file of the mod download is unavailable.
    Posted in: Minecraft Mods
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    Jun 1, 2014
    DeWolf posted a message on GrowthCraft - [JUL-15-2014] Proper 1.7.10 release
    Has anybody suggested an addition to the cellar add-on to turn brews into cocktails, the firery kind?
    Posted in: Minecraft Mods
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    May 24, 2014
    DeWolf posted a message on Broken Anachronism v14 - 1.7 blocks and Plant Overhaul (Feb 13)
    Quote from 13thMurder



    Nope, but i don't really drink. I've always heard it's dangerous to drink alone, for some reason. It's probably not, but i've never really had the money anyway. I'm saving up for college some day.

    Anyway...

    New sandstone.



    Old sandstone for comparison:



    I was thinking i might do some biome specific orange clay just to make temples look better.



    You can see the carved ones in here.

    And finally, here it is in its natural habitat:



    Such improvements.
    Posted in: Resource Packs
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    May 19, 2014
    DeWolf posted a message on [32X32] [1.6.X] The End is Extremely Nigh: Revolution - Barely Alive and Kicking Update
    Quote from Spiko

    yo how can u get the secret painting textures :iapprove:

    You install a mod that allows more paintings.
    Posted in: WIP Resource Pack
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    May 19, 2014
    DeWolf posted a message on [32X32] [1.6.X] The End is Extremely Nigh: Revolution - Barely Alive and Kicking Update
    Quote from luna_panshiel

    it doesn't have a held item texture, at all, just the default minecraft eye. that texture on the portal is part of the end portal frame and isn't the same as held items. the one i put together was just a simple hackjob of that to fill the space. but i don't really have the skill to draw up a proper view(preferably isometric) of the object and it's plug


    Edit: the filler eye actually looks pretty nice when dropped on the ground. it makes me think of a floppy disc. one idea for it is the the eye of ender could easily be made into a "programming disc" or something similar to make the portal function. which would make sense as the frame is already built, just lacking the proper input(software) to run

    with the object on the frame being the actual drive to load the disc

    I was thinking that either it was a special power source of sorts or your idea of it being the data storage that housed the portals system drivers or that it was simply the missing piece of the frame (to make more sense an example I have is that to imagine the empty frame as a tesla coil without the coil it's just the tower and transformer).
    Also thanks for properly fixing the gps compass that was bugging me.
    Posted in: WIP Resource Pack
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    May 1, 2014
    DeWolf posted a message on Halocraft v0.7.7 [ End-Of-Life? ]
    Quote from Cosmokatt

    Hi,

    I need some help!
    I down loaded forge 1.7.2 successfully
    Our minecraft is version 1.7.9

    Down loaded the 1.6.4 Halocraft v0.6.3 That also went well and put it in the "mods" file as directed.
    But when I went to run the minscraft it came up with:
    The game has crashed due to being modded.

    Can you advise how I can retrieve the game and successfully have the halocraft mod?

    I wonder how low your IQ is.
    Posted in: Minecraft Mods
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    May 1, 2014
    DeWolf posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Quote from marcmagus



    "The cake is a lie" is a reference to Portal, a very popular game which promises you cake as a reward for completion.

    Thank you for explaining that to him.
    And to anyone else can someone help me with that crash a few posts above this one I don't see why this mod cannot work with mariculture when it was made to work with mariculture.
    Posted in: WIP Mods
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    0

    Apr 30, 2014
    DeWolf posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Quote from IANNOVA

    ...it's a lie.

    Reference LOL.
    Posted in: WIP Mods
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    Sep 23, 2013
    DeWolf posted a message on Snapshot 13w38a Ready For Testing!
    Could somebody tell me why I can't use the shaders? I am using the right version of minecraft and pressing the super secret settings but the only thing that happens is the noise plays and nothing else.
    Posted in: News
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