Grenades are functional, they have no texture while threw though.
Yes I know the grenades work as in they are throwable. And the frag grenade explodes like it is supposed to. However the smoke grenades don't do anything when they are thrown. That is what I was talking about.
Do you know if there are there any other textures that he made but where lost?
There are but I don't know for which textures and I don't have them on hand. But if you look the the original TEiEN page you will find the download links to old versions of the pack which I believe are still good.
Edit: I meant that you would have to look through the entire thing not just the OP.
No, the mod author changed that 0.9.6. now you need to have your gravity controller in the red arrow position to get to the starminer dimension. So, no problem with warping, for me at least.
Sorry for being off-topic, everyone =)
Let's go back to all things Warp Drive.
Nice although I said if you fly up like in creative mode.
Yes I did, I am absolutely fine with it. Use google chrome to translate the page, and install it as usual. The 0.9.6 version has the core gui translated into English and has an English readme added.
I play with that mod too. Although I do have questions on what some of the stuff does or how some stuff works. The only incompatibility sort of is that is you go to the sky using a warp then you and up in warpdrive space if you just fly up like in creative mode you end up in starminer space and eventually die due to issues.
I'm LOVING this mod so far. Best Halo mod I've seen. I apologize in advance if someone has already asked/suggested this but, the guns shoot awfully slow. Particularly the SMG and the Assault Rifle. Have you considered up-ing the fire rate on those and maybe the carbines?
All of the guns have a slow rate of fire but that problem is being worked on.
No, try it without any other mods. If it shows all the items, It must be an ID compatibility issue...
Also remember the mod is 1.6.4
Yes I know it is for 1.6.4. Any ways I'll try that. What I am confused about is that the IDFix mod should have made it so that wouldn't happen. Also a request to make said mod have an ID config instead of just an empty config.
Yes, sir! Do give this pack a try; it's not complete, but it is being worked on.
Okay expect them this afternoon (I live in California and have to go to school bear in mind).
Question do you have an art program like gimp or something because if you do I can just post the whole sprite sheets (for both the items and most of the buildcraft stuff)(sorry I don't know how to set up a download as I have updated this mod support to the new texture system but if I post it one png at a time it will take forever)
Actually, it's an ocelot with a revolver, but close enough!
Do you still use the current bucket textures for other items?
I like using the current lava bucket as magma cream.
No although I see that as very appropriate as well. Also sorry it looks like a sawed off shotgun on you ocelot's back.
BTW I think i can post the images of the buildcraft bucket textures that were made for this pack. Would you like me to post them?
Could somebody tell me why I can't use the shaders? I am using the right version of minecraft and pressing the super secret settings but the only thing that happens is the noise plays and nothing else.
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Yes I know the grenades work as in they are throwable. And the frag grenade explodes like it is supposed to. However the smoke grenades don't do anything when they are thrown. That is what I was talking about.
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Thank you. Although can you still answer my question please?
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Animated cape access please.
Although one question.
Why do we have to ask permission to use these capes?
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There are but I don't know for which textures and I don't have them on hand. But if you look the the original TEiEN page you will find the download links to old versions of the pack which I believe are still good.
Edit: I meant that you would have to look through the entire thing not just the OP.
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Nice although I said if you fly up like in creative mode.
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I play with that mod too. Although I do have questions on what some of the stuff does or how some stuff works. The only incompatibility sort of is that is you go to the sky using a warp then you and up in warpdrive space if you just fly up like in creative mode you end up in starminer space and eventually die due to issues.
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Yes they are Santiago's. But those were in when the pack was young.
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All of the guns have a slow rate of fire but that problem is being worked on.
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Yes I know it is for 1.6.4. Any ways I'll try that. What I am confused about is that the IDFix mod should have made it so that wouldn't happen. Also a request to make said mod have an ID config instead of just an empty config.
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bucketFuel
bucketOil
The name's are the png names for them to work for buildcraft.
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That might be a while. Forge is still experimental for the 1.7s.
Okay expect them this afternoon (I live in California and have to go to school bear in mind).
Question do you have an art program like gimp or something because if you do I can just post the whole sprite sheets (for both the items and most of the buildcraft stuff)(sorry I don't know how to set up a download as I have updated this mod support to the new texture system but if I post it one png at a time it will take forever)
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No although I see that as very appropriate as well. Also sorry it looks like a sawed off shotgun on you ocelot's back.
BTW I think i can post the images of the buildcraft bucket textures that were made for this pack. Would you like me to post them?
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OP stands for ORIGINAL POST. AKA the first thing on the first page.