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  • DeWolf
  • Registered Member
  • Member for 9 years, 7 months, and 28 days
    Last active Tue, Dec, 19 2017 17:43:13
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    Mar 8, 2014
    DeWolf posted a message on [1.8.- / 1.7.-] FLAN'S MOD GUN PACKS & MILITARY EQUIPMENT MOD [1.6.-] [FORGE] + 100K DOWNLOADS
    Quote from javidg96

    Grenades are functional, they have no texture while threw though.

    Yes I know the grenades work as in they are throwable. And the frag grenade explodes like it is supposed to. However the smoke grenades don't do anything when they are thrown. That is what I was talking about.
    Posted in: Minecraft Mods
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    Mar 8, 2014
    DeWolf posted a message on Minecraft Capes! [Multiplayer Capes/Cloaks][www.MCCapes.com][Cape Gallery] + Transparent/Animated!
    Quote from cjz__

    People without the mod will just see you without the cape...


    Crash log?


    Added.

    Thank you. Although can you still answer my question please?
    Posted in: Minecraft Mods
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    Mar 8, 2014
    DeWolf posted a message on Minecraft Capes! [Multiplayer Capes/Cloaks][www.MCCapes.com][Cape Gallery] + Transparent/Animated!
    ljonesjo
    Animated cape access please.
    Although one question.
    Why do we have to ask permission to use these capes?
    Posted in: Minecraft Mods
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    Mar 7, 2014
    DeWolf posted a message on [1.8.- / 1.7.-] FLAN'S MOD GUN PACKS & MILITARY EQUIPMENT MOD [1.6.-] [FORGE] + 100K DOWNLOADS
    Tested without mods everything shows up. But I have questions. Are the smoke grenades complete?
    Posted in: Minecraft Mods
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    Mar 7, 2014
    DeWolf posted a message on [32X32] [1.6.X] The End is Extremely Nigh: Revolution - Barely Alive and Kicking Update
    Quote from BCBKING



    Do you know if there are there any other textures that he made but where lost?

    There are but I don't know for which textures and I don't have them on hand. But if you look the the original TEiEN page you will find the download links to old versions of the pack which I believe are still good.
    Edit: I meant that you would have to look through the entire thing not just the OP.
    Posted in: WIP Resource Pack
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    Mar 7, 2014
    DeWolf posted a message on [1.6.4] WarpDrive mod: ships, space, lasers!
    Quote from dimion



    No, the mod author changed that 0.9.6. now you need to have your gravity controller in the red arrow position to get to the starminer dimension. So, no problem with warping, for me at least.

    Sorry for being off-topic, everyone =)

    Let's go back to all things Warp Drive.

    Nice although I said if you fly up like in creative mode.
    Posted in: WIP Mods
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    Mar 7, 2014
    DeWolf posted a message on [1.6.4] WarpDrive mod: ships, space, lasers!
    Quote from dimion



    Yes I did, I am absolutely fine with it. Use google chrome to translate the page, and install it as usual. The 0.9.6 version has the core gui translated into English and has an English readme added.

    I play with that mod too. Although I do have questions on what some of the stuff does or how some stuff works. The only incompatibility sort of is that is you go to the sky using a warp then you and up in warpdrive space if you just fly up like in creative mode you end up in starminer space and eventually die due to issues.
    Posted in: WIP Mods
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    Mar 7, 2014
    DeWolf posted a message on [32X32] [1.6.X] The End is Extremely Nigh: Revolution - Barely Alive and Kicking Update
    Quote from BCBKING



    God these are beautiful. They're santiagos work? If not i'd still love to put them in my remix pack! (with your permision of course) :D

    Yes they are Santiago's. But those were in when the pack was young.
    Posted in: WIP Resource Pack
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    Mar 7, 2014
    DeWolf posted a message on Halocraft v0.7.7 [ End-Of-Life? ]
    Quote from Peacewolf302

    I'm LOVING this mod so far. Best Halo mod I've seen. I apologize in advance if someone has already asked/suggested this but, the guns shoot awfully slow. Particularly the SMG and the Assault Rifle. Have you considered up-ing the fire rate on those and maybe the carbines?

    All of the guns have a slow rate of fire but that problem is being worked on.
    Posted in: Minecraft Mods
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    Mar 7, 2014
    DeWolf posted a message on [1.8.- / 1.7.-] FLAN'S MOD GUN PACKS & MILITARY EQUIPMENT MOD [1.6.-] [FORGE] + 100K DOWNLOADS
    Quote from javidg96



    No, try it without any other mods. If it shows all the items, It must be an ID compatibility issue...
    Also remember the mod is 1.6.4

    Yes I know it is for 1.6.4. Any ways I'll try that. What I am confused about is that the IDFix mod should have made it so that wouldn't happen. Also a request to make said mod have an ID config instead of just an empty config.
    Posted in: Minecraft Mods
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    Mar 6, 2014
    DeWolf posted a message on [32X32] [1.6.X] The End is Extremely Nigh: Revolution - Barely Alive and Kicking Update

    bucketFuel

    bucketOil

    The name's are the png names for them to work for buildcraft.
    Posted in: WIP Resource Pack
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    Mar 6, 2014
    DeWolf posted a message on [32X32] [1.6.X] The End is Extremely Nigh: Revolution - Barely Alive and Kicking Update
    Quote from Whoden



    I'm actually taking a break from Minecraft until Rei gets... his?... her?... minimap updated to 7.4

    That might be a while. Forge is still experimental for the 1.7s.
    Quote from batsoutman



    Please do!



    Yes, sir! Do give this pack a try; it's not complete, but it is being worked on.

    Okay expect them this afternoon (I live in California and have to go to school bear in mind).
    Question do you have an art program like gimp or something because if you do I can just post the whole sprite sheets (for both the items and most of the buildcraft stuff)(sorry I don't know how to set up a download as I have updated this mod support to the new texture system but if I post it one png at a time it will take forever)
    Posted in: WIP Resource Pack
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    Mar 5, 2014
    DeWolf posted a message on [32X32] [1.6.X] The End is Extremely Nigh: Revolution - Barely Alive and Kicking Update
    Quote from batsoutman

    Actually, it's an ocelot with a revolver, but close enough!
    Do you still use the current bucket textures for other items?
    I like using the current lava bucket as magma cream.

    No although I see that as very appropriate as well. Also sorry it looks like a sawed off shotgun on you ocelot's back.
    BTW I think i can post the images of the buildcraft bucket textures that were made for this pack. Would you like me to post them?
    Posted in: WIP Resource Pack
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    Mar 5, 2014
    DeWolf posted a message on [1.8.- / 1.7.-] FLAN'S MOD GUN PACKS & MILITARY EQUIPMENT MOD [1.6.-] [FORGE] + 100K DOWNLOADS
    For some reason the only item I am getting from the military equipment mod is the combat knife. is that on purpose?
    Posted in: Minecraft Mods
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    Mar 5, 2014
    DeWolf posted a message on [1.6.4] WarpDrive mod: ships, space, lasers!
    Quote from Jesse4060

    OP? what OP?

    OP stands for ORIGINAL POST. AKA the first thing on the first page.
    Posted in: WIP Mods
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    Sep 23, 2013
    DeWolf posted a message on Snapshot 13w38a Ready For Testing!
    Could somebody tell me why I can't use the shaders? I am using the right version of minecraft and pressing the super secret settings but the only thing that happens is the noise plays and nothing else.
    Posted in: News
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