Not to sound like an asshat, but what kind of insane mods are you going to be running that requires a $5000 gaming rig?
I have custom built my own rig, and while it's only around the mid-range, I have built it for less than $1000. While it couldn't run Crysis 3 on the highest settings, it can certainly run Minecraft with as many mods as I want with a high res texture pack, while recording...
Just something to think about.
At any rate, I will mirror others opinions, do not start out by begging strangers for a bunch of money when you have literally no proof that you can pull off what you say you can, or that the series will be in any way entertaining. Lots of people make gameplay videos every day but they don't go out begging for thousands of dollars before they do so.Whatever you do, good luck with it.
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Nov 16, 2014Dbn404 posted a message on Anyone have suggestions on fundraising 5,500 USD for a Minecraft SeriesPosted in: Discussion
Oct 12, 2014Vanilla isn't a term "we've" given to plain Minecraft, it's a term that has been used for over a decade to describe the plain form of any game (base game without expansions, unmodded and so on) like how vanilla is often thought of as the plain flavor of ice cream.Posted in: Discussion
The fact is that command blocks are a part of the vanilla experience. I'm afraid it falls on you to sort through the vanilla servers to find one you like.
Oct 5, 2014Go to the App Store, search for Minecraft and then buy it.Posted in: Discussion
If you're asking how you can play your PC version on your iDevice, that is not possible. You will have to buy the iOS version.
Sep 15, 2014That's how launchers work (Technic launcher, Feed The Beast launcher and whatever else there may be) so yes.Posted in: Discussion
If you are simply having the user download the files from Mojangs servers via your launcher then you are not re-destributing the files.
Sep 7, 2014The world is persistent yes. If you build something, then walk far away and then walk back, every change you made to the world will still be there.Posted in: Discussion
Just keep in mind that when you leave an area, all entities in that area will be despawned or deactivated until you return. (running redstone contraptions ect.)
Sep 7, 2014Dbn404 posted a message on How to have one MC account but multiple characters?Posted in: Discussion
Of course not, not unless you purchased another copy of Minecraft on your new account.
Minecraft is world based, not character based, in that each world you create (or play online) is a fresh start.
The only way I can think of is to write a plugin that would store (display)names / inventories / permissions in a database of "your characters" which you would then have to switch between via in-game commands. (Although, having no experience with writing MC plugins, I have no idea if this would be feasible.)
Sep 6, 2014Welcome to the community.Posted in: Discussion
First of all, no, there is no easy crafting in the PC version. Why a game this old still requires new players to go to third party websites to figure out how to craft is beyond me but it is what it is. You can find an updated list of crafting recipes here.
For your second point, I am not entirely sure, but I think that any new world-changing features that are added after your world was made, will work in your world, but you will have to visit chunks that you have never loaded before to find them.
Someone please correct me if that's incorrect.
May 7, 2014Well.... You could try the server section on the forums.Posted in: Server Recruitment
Good luck with it.
Feb 11, 20142 questions; Which virus protection and spyware protection software do you use, and how often do you scan your PC with both of them?Posted in: Mojang Account / Minecraft.net Support
If Mojangs account database had been compromised then we'd hear a lot more people talking about lost accounts than just you.
Free protection software I can recommend is Advanced System Care free edition and either Avast! or AVG. (I recommend Avast!.)
Jan 29, 2014Then find a server to play on and then donate.Posted in: Server Recruitment
Sorry to say but no one is going to give random people free donor ranks just because they want to record gameplay on their server.
Good luck with it nontheless.
Also, this is a repost of a thread you made a couple of days ago.
Next time please don't double post.
Jan 29, 2014Play the other tens of thousands of games in existence?Posted in: Discussion
Minecraft really isn't that good a game on it's own, and if Minecraft hadn't been around to popularize blocky games, another game would have eventually.
Edit: Also, why are you capatalizing every single word? It's painful to read.
Jan 27, 2014There's the same chance of Mojang revoking your access to Minecraft as Zen Studios revoking your access to Pinball FX 2; Technically it could happen, but it's not going to in all likelihood.Posted in: Discussion
Minecraft isn't an MMO, and it takes a lot to get access revoked to a single player game, and unless something has changed, you are still required to have logged into your account once before you can even play single player. (Please correct me if that's no longer the case.)
Jan 27, 2014It's the new shaders feature that eventually should let people write custom shaders, but there are a lot of different, if not very useful shaders included at the moment.Posted in: Discussion
Clicking on the super secret button let's you scrolls through them, and if you press F3 first you can see the names of the shaders as you click through them.
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Sep 5, 2013Posted in: NewsQuote from louiskw
Why don't they just implement the modding API so people can implement all these useless flowers for themselves
Because then you wouldn't have anything to whine about.
Translation: They are working on it. Doesn't mean they can't work on other things as well.
Gods forbid the game had any depth to it....
Sep 5, 2013Posted in: NewsQuote from Keile2
Not sure if this is new, but when you land after flying there is a particle effect.
You dont need a super beefy computer. I ran it on a 2 year old off the shelf laptop just fine.
Specs are: AMD A8-3500M APU with Radeon HD Graphics, 8GB RAM, AMD Radeon HD 6620G
Your specs are several times more powerful than mine and I ran the new Amplified flawlessly with far render distance and fancy graphics.... I am impressed by the optimizations in this snapshot!
Jul 1, 2013Posted in: NewsQuote from jaqwes
Question: I thought we would have ALL the older versions, Am I mistaken?
Yes, you were mistaken.
We were informed all along that the new launcher would have every update from 1.5.1 and onwards.
Edit: Ohh by the way, thanks Mojang. Looking forward to getting more work done on my 1.6.1 map tomorrow.
Lovely lovely resource packs.
Jun 15, 2013Posted in: NewsQuote from Darrok
Well the made a huge Change from 1.2.5 to 1.3.1 to make it compatible with future updates and now the doing the same Thing with Texturepacks. Changing them in to Ressourcepacks so everybody can modify the game Content of Minecraft easier! Anyway does Grum suppose to be the new Herobrine? Because i still don't understand why he keeps appearing on the Screenshots?
Herobrine isn't real, and Grum is one of the Mojang staff, so no, he's not supposed to be the new Herobrine.
As for why he's photobombing every single shot, your guess is as good as anyone's.
Jun 15, 2013Posted in: News
This is exactly the point I was making.
Everything probably will come back to normal "with time", but in the mean time I'm sitting on 1.8 GB in busted texture packs =(
And you can't envy the frustrating job of both texture pack artists and the teams behind Optifine and MCpatcher when their sand castle gets stomped down for, what, the third time now?
While those problems are being sorted out, I might wait out updating my client and my server to 1.6. Reasoning behind that? Mod devs and texture artists need time to make things happen, and Mojang doesn't seem to plan on giving them much time at all. This is especially noticeable since people are still rolling 1.4.7 because mods haven't even caught up to 1.5 and now we already have 1.6.
I'm not saying there isn't anything inherently WRONG with this, I'm just saying there must be a better way to approach this, right? Releasing snapshots earlier into the future (which I guess is the same as delaying updates, but that doesn't really "cost" them anything) and maybe taking a few of the most asked questions by modders concerning a particular feature(s) and whatnot? It just feels like there is a detach here.
I don't doubt that it's aggravating. I didn't mean to imply that the work of modders or texture artists is easy.
I just live in the hope that as the feature sets for the resource system and mod API becomes solidified, this will become less of a problem, as presumably the mod API (I am guessing) will be more backwards compatability friendly.
I am hoping that once the resource system is in place, it will be far enough along that they don't need to change the structure of everything yet another time, that it will finally be flexible enough to become the final design.
Like others have said, it's reasonable to believe that all this content is filling to pad out the game a bit, and give us something new until they are finally ready to release the API, at which point they can start slowing down development and let the community take it from there, so to speak, so hopefully modders and texture artists will not have to put up with... What, tri-monthly or so updates too much longer.
Jun 15, 2013Posted in: News
EDIT: I had a few reasons I checked on myself to tell you, but then I scrapped that when I realized Misa herself made a statement on the problems the texture pack change has caused.
Other than that there are the things that are extremely popular among texture packs, connected texture mods. In Mojokraft, two slabs on top of each other results in a different texture entirely from one full block of the same exact material. Windows being a continuous pane of glass instead of individual panels also relies on this, if I'm not mistaken.
I also am unsure whether resource packs properly function with better skies, but they very well could. I really enjoy having a custom moon, sun, and stars texture set myself.
Misa's texture pack is very incomplete without the aid of Optifine or MCPatcher, due to custom animations of mobs and items, CTM support, and better skies, among other things. You may not have noticed, but to those of us who do notice, it's very dissappointing to see how little resources packs actually, currently support.
Really, CTM needs some love. And I sure hope it gets it. Personal opinion it may be, but I honestly believe CTM is what MAKES a good deal of the texture packs I truly enjoy, so yeah.
I get what you're saying but, are you not forgetting the fact that the reason these advanced Optifine specific features don't work yet is because this is a snapshot and the Optifine developer don't usually go out of his way to update for a snapshot, which by definition can change at any point before release?
If I installed a fresh 1.5.2, these features wouldn't work for me either, if I hadn't installed Optifine.
Once Optifine gets caught up, everything will be back to normal just like it is every time.
*Disclaimer* If I have completely misunderstood how vanilla minecraft works and it can suddenly do these advanced features without Optifine then that's my bad.
Quote from Becky0987
Were do you download it..?
You need you get the Minecraft Dev launcher. I guess there should be a link to that in the OP.
Jun 14, 2013Posted in: News
My biggest worry is what becomes of CTM (connected textures) and custom animations. Basically all the stuff most textures packs are using now, and why most texture packs need Optifine or McPatcher to function. Custom sound files are great! But... having lots of texture packs, namely things like MojoKraft and Misa's, break because their mod-based features are not yet supported is a bad thing. That's just how it is. That sucks. Doesn't matter that it gets better later; it sucks right now. So if people are saying they are going to hold onto 1.5, it isn't blind hatred for change or any such idiocy. They just are going to wait until the things that improve their MC experience are given TIME to catch up. It's all about timing.
I'm just asking out of curiousity, because I honestly don't know, but, break how?
I am using Misa's right now and so far I haven't seen anything out of the ordinary.
Of course, there might be subtle details in the textures with connected textures that aren't in use right now, because we don't have Optifine yet, but I'm honestly not seeing that, it looks fine to me.
Jun 14, 2013Posted in: NewsQuote from JeTSpice
seems like disregard for all the work the fans have done with textures and texture editors. reminds me of big corporate moves.
Yeah it's disgraceful they want to give us the ability to edit sounds and langauge files, plus texture files as usual.
Where do they get off giving the community more power eh?
Quote from Dodge34
Same thing will surely happen with the new texture pack format, the idea is awesome, just hope it won't take forever to see new texture/ressource packs with our favorite ones.
It won't. You can download the converter and litterally have your old texture packs converted to resource packs right now.
I'm playing with the Miso 64x64 pack in 13w24a as I'm writing this.
Jun 12, 2013Posted in: NewsQuote from Mi11zz
Hope that most of the Xbox One rumors are untrue. :/
You can watch the reveal yourself.
In case you don't have an hour and a half, here are the cliff-notes:
Jun 11, 2013Good job. I'm sure the dozen or so people who buy that overpriced brick will have fun with it.Posted in: News
I don't play newer consoles and don't plan on it, but wouldn't it have made more sense to launch a new minecraft on the PS4? You know, a system that actually looks like it's going to have some sales at least.
Ahh well, good luck with it.
Quote from Machuis
They have a contract.
Bad choice in that case, but then they couldn't have know what Microsoft were going to do a year or so after the fact at the time.
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