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  • Dats_ME
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  • Member for 8 years and 25 days
    Last active Sat, Jan, 15 2022 09:44:01
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  • View Dats_ME's Profile

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    Mar 22, 2020
    Dats_ME posted a message on Did Minecraft Update change how xbox connects?

    My daughter has a Live account on her XBox One X and used to host a world that we (grandparents on Win10 MC via net) and her son all played on.
    Her 8 year old son has her original Xbox One and he used to be able to join her world without a live account.

    Now he is unable to connect to her world.

    We all played about 2 months ago so I was wondering did an update stop this?

    Posted in: Minecraft (Bedrock) Support
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    Feb 16, 2020
    Dats_ME posted a message on Dynmap - Dynamic web-based maps for Minecraft

    Now that Darc_Arc is back and working on updating Commandbook can we get an update to Dynmap-CommandBook?
    It no longer works with their new command framework called "Piston" (see their Discord channel on CommandBook)

    Posted in: Minecraft Mods
  • View Dats_ME's Profile

    1

    Aug 28, 2019
    Dats_ME posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap

    Ooh I really like the honeycomb mini-map style!!!

    Posted in: Minecraft Mods
  • View Dats_ME's Profile

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    Jun 28, 2019
    Dats_ME posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap
    Quote from MamiyaOtaru»

    1) with the possible exception of areas that were already actively calculating when you closed the screen, no. you need to leave the screen open and move the map around.


    2) not really. When the edges of the rendered maps aren't straight lines corresponding to voxelmap cached regions :-/


    Those are good questions though. Might be a good idea to put in a button that says "render the whole thing until done, even if no GUI is open." One of the really frustrating things for me in 1.14 is that the "optimize world" button in the level selection screen updates chunks, but doesn't update their lighting (same for --forceUpgrade when launching a server). When you visit old areas there is still a delay as the lighting is recalculated, and no way to have it all done at once ahead of time (see https://bugs.mojang.com/browse/MC-152866 or https://www.reddit.com/r/Minecraft/comments/bslu6o/dear_mojang_please_hear_my_plea_for_1142_servers/ )


    VoxelMap actually forces the lighting to update. Which makes it even slower than just reading from anvil if calculating a world without the new lighting done. But it actually updates the light, which forceUpgrade does not. I've been copying worlds from my server and using VoxelMap to update the lighting then putting them back haha. Could be something that's useful for someone


    Thanks that does explain it a bit more :)

    Posted in: Minecraft Mods
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    Jun 28, 2019
    Dats_ME posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap

    I absolutely love the ability for VoxelMap to read and load the Anvil maps! I can see what areas of my worlds have been explored and what regions have not! I do have a couple of questions regarding this.


    1) I have some worlds that have been heavily explored so I was wondering if once I open the map and it starts rending my explored world, when I close the map does the rendering continue in the background or will I have to sit and wait with the map open (and move around the map screen) for it to finish mapping the explored areas.


    2) Since reading the Anvil files is so slow is there any indication when it is done rending?

    Posted in: Minecraft Mods
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    May 30, 2019
    Dats_ME posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )

    Hi again,

    Good idea CannonFoddr :

    You should find all the XRay mod versions I've built so far (and the next ones) here :

    http://www.mediafire.com/folder/5v6x64zl4irqq/xray


    Thanks for posting this DromarLeBanisseur!

    Posted in: Minecraft Mods
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    May 29, 2019
    Dats_ME posted a message on ChunkBorders - Visualize chunk boundaries, locate chunk centers, and more.

    Thank you so very much for the update as well as the location information once this forum is closed!

    Posted in: Minecraft Mods
  • View Dats_ME's Profile

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    May 28, 2019
    Dats_ME posted a message on Autofish Mod

    Hey troyboy50 will you be doing a Fabric version for ChuckBorders or is that mod pretty much dead?

    Posted in: Minecraft Mods
  • View Dats_ME's Profile

    0

    May 28, 2019
    Dats_ME posted a message on Dynmap - Dynamic web-based maps for Minecraft

    Any idea as to a new location for news and update files after the Minecraft Forum shuts down / archiving on June 16th?

    Posted in: Minecraft Mods
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    May 28, 2019
    Dats_ME posted a message on HorseAttribs - Show Horse's/Llama's Attributes in Its Inventory

    With Minecraft Forum shutting down do you have an alternate location such as minecraft.curseforge.com, Twitch, etc where we can get news and update files from?


    Well I guess that was just a test lol

    Posted in: Minecraft Mods
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    May 21, 2019
    Dats_ME posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    Just wondering if there are any plans for making OptiFine compatable with Fabric?

    Posted in: Minecraft Mods
  • View Dats_ME's Profile

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    May 21, 2019
    Dats_ME posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap
    Quote from Lord1026»

    with the upcoming archived mode being established on the 16th, is there any way to get updates on voxel besides this site?


    I second this question. Perhaps a Github or CurseForge /dev.bukkit.org etc?

    Posted in: Minecraft Mods
  • View Dats_ME's Profile

    3

    May 18, 2019
    Dats_ME posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )
    Quote from DromarLeBanisseur»



    The big problem is that I didn't delete any post : looks like an administrator of this forum showed excessive zeal.


    This is the second time, the first time was due to https://www.minecraftforum.net/forums/forums/forum-discussion-info/2944101-regarding-disappearing-threads-posts-and-users.


    I find this embarrassing even demotivating :(


    @RenegadeXR : for your crash, you should try maybe the "--noXrayGui" option described here :

    https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1292688-xray-mod-1-6-4-1-11-vanilla-forge-liteloader?comment=4387 (if the post is still there).


    Please DromarLeBanisseur do not get discouraged!!!
    If it were not for you this mod as well as this particular forum would have died!
    AmbientOcclusion has not even been active for two and a half years. "Last active Thu, Dec, 14 2017 20:28:56"


    We appreciate you dedication and hard work.
    If Curse/Twitch/Minecraft Forum does not want users/posters for their sponsors dollars and keep deleting their viable and relevant posts (just look at all the complaints they have received for this exact issue) then we could all just use other services such as Forge or Discord.

    Posted in: Minecraft Mods
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    May 14, 2019
    Dats_ME posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )
    Quote from DromarLeBanisseur»

    Hello Dats_ME


    I will definitely have a look !

    ...


    My hero ;) thanks!

    Posted in: Minecraft Mods
  • View Dats_ME's Profile

    0

    May 10, 2019
    Dats_ME posted a message on HorseAttribs - Show Horse's/Llama's Attributes in Its Inventory
    Quote from wbxshiori»

    I'm learning how to use Rift, as well as planning some new feature. Because I'm busy recent days, I may not get it done too soon. But as always, I'm not going to abandon this mod.

    Since your last post two months ago it seems Rift is pretty much dead. Fabric seems to be the mod loader of choice now for 1.14.

    Posted in: Minecraft Mods
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