• 0

    posted a message on Shaders Mod (updated by karyonix)
    Okay, Do both 1.6.2 beta links incompatible with optifine or is it just beta1?
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Okay, I've already done 3 video tutorials on how to install forge with optifine. But it just keep failing. Im on a mac BTW. And what Im doing seems correct. I deleted Meta-inf, renamed folders, documents, and jars. and put in optifine and also added the
    "-Dfml.ignorePatchDiscrepancies=true" in the JVM Arguments. What could be going wrong? Is it the way I install it? I really
    love optifine and forge together. It makes things so much more simple.
    Posted in: Minecraft Mods
  • 0

    posted a message on SUPERIOR ENCHANTMENT SYSTEM
    Will this work on Multiplayer?
    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Capes! [Multiplayer Capes/Cloaks][www.MCCapes.com][Cape Gallery] + Transparent/Animated!
    where do I start to make my cape?
    (Animated)
    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Capes! [Multiplayer Capes/Cloaks][www.MCCapes.com][Cape Gallery] + Transparent/Animated!
    Hey, I don't know ifs me or the website, but, I can't get on your website. and I can't download or change my cape.
    Posted in: Minecraft Mods
  • 1

    posted a message on Hit Splat Damage Indicators v3.3.2 RPG UI and Damage Amount Mod
    I love this mod! But I realized some bugs.
    ~The player icon doesn't match with the "wow like" Inspiration Skin
    ~On multiplayer, Players aren't showing damage on the health bar
    Thats about it, If you could fix that, THAT WOULD BE GREAT!
    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Capes! [Multiplayer Capes/Cloaks][www.MCCapes.com][Cape Gallery] + Transparent/Animated!
    Is the Animated cape for Forge updated to 1.5.2?
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Is D2 ultra compatible with Forge?
    Posted in: Minecraft Mods
  • 0

    posted a message on Smart Moving
    I have a crash report here. I don't know why it still doesn't work.






    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Failed to start game

    A full error report has been saved to /Users/Darkwing13/Library/Application Support/minecraft/crash-reports/crash-2013-05-04_09.19.23-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT 708d4660 --------
    Full report at:
    /Users/Darkwing13/Library/Application Support/minecraft/crash-reports/crash-2013-05-04_09.19.23-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 5/4/13 9:19 AM

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Mac OS X (x86_64) version 10.6.8
    Java Version: 1.6.0_41, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 478149672 bytes (455 MB) / 534708224 bytes (509 MB) up to 1069416448 bytes (1019 MB)
    JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML:
    LWJGL: 2.4.2
    OpenGL: NVIDIA GeForce 9400M OpenGL Engine GL version 2.1 NVIDIA-1.6.36, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Faithful Texture Pack x32
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    java.lang.NullPointerException
    at net.minecraft.client.gui.FontRenderer.getFontTexturePack(FontRenderer.java:1144)
    at net.minecraft.client.gui.FontRenderer.func_98306_d(FontRenderer.java:222)
    at net.minecraft.client.gui.FontRenderer.func_98304_a(FontRenderer.java:150)
    at net.minecraft.client.gui.FontRenderer.<init>(FontRenderer.java:112)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:732)
    at java.lang.Thread.run(Thread.java:680)
    --- END ERROR REPORT 16227388 ----------
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    I have this problem when I install Optifine with MINECRAFT FORGE 1.5.2



    ---- Minecraft Crash Report ----
    // Sorry :(

    Time: 5/3/13 7:50 PM
    Description: Failed to start game

    java.lang.NullPointerException
    at net.minecraft.client.gui.FontRenderer.getFontTexturePack(FontRenderer.java:1144)
    at net.minecraft.client.gui.FontRenderer.func_98306_d(FontRenderer.java:222)
    at net.minecraft.client.gui.FontRenderer.func_98304_a(FontRenderer.java:150)
    at net.minecraft.client.gui.FontRenderer.<init>(FontRenderer.java:112)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:732)
    at java.lang.Thread.run(Thread.java:680)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Mac OS X (x86_64) version 10.6.8
    Java Version: 1.6.0_41, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 479981320 bytes (457 MB) / 534708224 bytes (509 MB) up to 1069416448 bytes (1019 MB)
    JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML:
    LWJGL: 2.4.2
    OpenGL: NVIDIA GeForce 9400M OpenGL Engine GL version 2.1 NVIDIA-1.6.36, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Faithful Texture Pack x32
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: Minecraft Mods
  • 0

    posted a message on [Open] Rotating Forum Avatar Head Requests
    Thank you so much!

    [Notch Approved] :Notch:
    Posted in: Art Shops
  • 0

    posted a message on Minecraft Capes! [Multiplayer Capes/Cloaks][www.MCCapes.com][Cape Gallery] + Transparent/Animated!
    Quote from cjz__

    Are you using the normal version or the Forge version?


    Added.

    Using forge version, I use mac, Have these mods installed:
    ~Smart moving 3.8
    ~Optifine D1 Ultra
    ~Forge 1.5.1
    ~Player API 1.5.1
    ~Dynamic lights mod 1.5.1
    ~Zans minimap 1.5.1
    ~ Animated Capes mod
    ~Shoulder Surfing mod 1.5.1
    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Capes! [Multiplayer Capes/Cloaks][www.MCCapes.com][Cape Gallery] + Transparent/Animated!
    I have a problem with my animated cape, It keeps disappearing then reappearing, What did I do wrong? Also it does this every time I die.
    Posted in: Minecraft Mods
  • 0

    posted a message on Faithful 64x64
    Hey guys, I noticed that the texture pack is missing some folders.

    1.Font folder (Makes Default Font)
    2.Compass.png (Picture for a compass)
    3.Clock.png (Picture for a clock)


    THESE are needed.
    Posted in: Resource Packs
  • 1

    posted a message on Faithful 64x64
    Guys if any of you have trouble without the HD font, its because HiTeeN hasn't but in a Font folder, Making the fonts in the pack default.
    If you go to page 25 you should see a link for fonts by Gavenom. Install it and place the folder in the pack folder, But the [CLOCK AND COMPASS] will NOT be HD.
    Posted in: Resource Packs
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