• 1

    posted a message on [14w17a] Custom World Generation Presets! (Post your Best ones here)
    Here's one I like to call "badlands". It works well as a challenging survival map. To me, at least, it gives the feel of a post-apocalyptic wasteland.




    And here's the code:


    {"coordinateScale":592.45074,"heightScale":1733.1056,"lowerLimitScale":845.90137,"upperLimitScale":810.6972,"depthNoiseScaleX":200.0,"depthNoiseScaleZ":240.31691,"depthNoiseScaleExponent":1.5585212,"mainNoiseScaleX":423.45068,"mainNoiseScaleY":317.838,"mainNoiseScaleZ":423.45068,"baseSize":9.112676,"stretchY":11.627395,"biomeDepthWeight":1.0,"biomeDepthOffset":0.0,"biomeScaleWeight":1.0,"biomeScaleOffset":0.0,"seaLevel":4,"useCaves":true,"useDungeons":true,"dungeonChance":21,"useStrongholds":true,"useVillages":true,"useMineShafts":false,"useTemples":true,"useRavines":true,"useWaterLakes":true,"waterLakeChance":98,"useLavaLakes":true,"lavaLakeChance":16,"useLavaOceans":false,"fixedBiome":0,"biomeSize":4,"riverSize":4,"dirtSize":33,"dirtCount":10,"dirtMinHeight":0,"dirtMaxHeight":256,"gravelSize":33,"gravelCount":8,"gravelMinHeight":0,"gravelMaxHeight":256,"graniteSize":33,"graniteCount":10,"graniteMinHeight":0,"graniteMaxHeight":80,"dioriteSize":33,"dioriteCount":10,"dioriteMinHeight":0,"dioriteMaxHeight":80,"andesiteSize":33,"andesiteCount":10,"andesiteMinHeight":0,"andesiteMaxHeight":80,"coalSize":17,"coalCount":20,"coalMinHeight":0,"coalMaxHeight":128,"ironSize":9,"ironCount":20,"ironMinHeight":0,"ironMaxHeight":64,"goldSize":9,"goldCount":2,"goldMinHeight":0,"goldMaxHeight":32,"redstoneSize":8,"redstoneCount":8,"redstoneMinHeight":0,"redstoneMaxHeight":16,"diamondSize":8,"diamondCount":1,"diamondMinHeight":0,"diamondMaxHeight":16,"la ize":7,"lapisCount":1,"lapisCenterHeight":16,"la pread":16}
    Posted in: Customised Worlds
  • 4

    posted a message on Remove Terrain.png and Items.png
    As almost anyone who has ever used a texture pack will know, Minecraft's graphics for blocks are all in one image file. This file is called Terrain.png. I want Terrain.png and its counterpart for items, Items.png, done away with.

    When I say I want them removed, however, I don't mean that Minecraft shouldn't have any textures for anything. I simply mean that the different textures should be split up in to different files. For example, dirt would have its own image file, stone would have its own image file, and so on.

    This would make creating and using texture packs a bit simpler than it currently is.

    Firstly, as it currently is, when an update that adds new blocks comes out, you either have to wait for your texture pack to be updated by it author or you have to edit in the new blocks yourself. However, if each block had its own file, new blocks wouldn't be replaced with blank pink blocks. Instead, they would simply use the default minecraft texture for them.

    Secondly, this would allow different items and blocks to be different resolutions. If for some reason you want to have your dirt texture to be 8x8 while your stone texture is 256x256, you would be able to do so.


    Would anyone else appreciate this change?
    Posted in: Suggestions
  • 2

    posted a message on Give a random fact about yourself!
    I don't believe that there's such a thing as normality.
    Posted in: Forum Games
  • 3

    posted a message on The Rule About Guns v1R (Fairly Represented)
    Quote from firewall245

    Yea minecraft is like stone age, not middle age


    Firstly, I don't think you know your ages very well. Secondly, Minecraft isn't really meant to take place in any particular age. Sure, weapon and tool wise it's pretty basic, but it also has things like rails, TNT, and records. I think that a simple musket could fit pretty easily in to Minecraft's current style. However, I definitely wouldn't want any extremely modern weaponry or technology in it.
    Posted in: Suggestions
  • 1

    posted a message on Unknown craft! (WIP)
    Quote from bazzy54321

    Wow. You really cant wait. Wow. You are dumb.


    In his defense, most people put their texture pack together before they hit the "Post" button on said texture pack's thread.
    Posted in: Resource Packs
  • 1

    posted a message on The new blocks are great, but they feel a little half-done.
    Quote from redsand

    The bottoms are good for sandstone ceilings. The regular sandstone bottoms were ugly as ****. And maybe they didn't want to have the new planks used for different color wood recipes.


    I'm not saying that the bottoms should be replaced with normal sandstone's bottoms.

    Also, I don't see why they wouldn't want to give the new wood colors matching wood stairs, halfblocks, and fences.
    Posted in: Recent Updates and Snapshots
  • 7

    posted a message on The new blocks are great, but they feel a little half-done.
    While I love having new decorative blocks to play with, they're missing a few things.

    Firstly, the smooth sandstone/hieroglyphic sandstone with normal sandstone's top texture for their top and bottom looks a bit out of place. Perhaps they should get their own top/bottom textures? Also, Smooth sandstone half blocks/stairs would be awesome.

    Secondly, I would love the new wood planks even more if we could make fences, stairs, and half blocks with their textures.

    Does anyone agree with this?
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on A list of common Minecraft myths.
    Quote from CosmicForum

    2. ...Nope, no username affects gameplay at all.


    Not quite true. I don't know if it's still in the game, but I remember seeing a script in Beta that made a person with the username "Notch" drop an apple upon dying. Of course, this was only intended for the real Notch, but could probably also be done with a cracked Minecraft client.
    Posted in: Survival Mode
  • 1

    posted a message on Jeb's believer, pagan's shall be smited by our new god.
    Quote from yuyuhakushi

    wasnt alpha the version that gave the player a starter home? wasnt Notch in charge back then?

    < :iapprove: >


    BLASPHEMY! Minecraft has only existed for two days, when the almighty Jeb created it!
    Posted in: Discussion
  • 2

    posted a message on Toggles for EVERYTHING
    This along with some Biomes Terrain Mod-esque sliders for changing how the world generates would be awesome. Stuff like how high/low sea level is, how flat the world is, how rare ores are, how large biomes are, etc.
    Posted in: Suggestions
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