Pretty cool mod you've got here. How do hostile mobs work: are they always hostile, or hostile if you attack them? Some suggestions: new bows- bone bow, blaze bow, ender bow (crafting seems fairly self explanatory, blaze sets mobs on fire, ender teleports enemies away), mobs should drop armor and weapons based on what they're actually wearing/holding (I hate how in some mods spiders will drop stone axes or something random like that!), new armor: samurai armor and new weapon: katana (samurai sword), dwarves should just sort of derp around mining ores, new mob: wizard. Not sure why ogres and giants only have one eye. You might as well just make a Cyclopes mob and give ogre and giant two eyes. Goblins, basically orcs but 1 block high instead of 2. Maybe werewolves?
I think he/she lives on another hemisphere. Australia maybe?
Hostile will always attack you, neutral will attack you only if you attack them. I was planning some of the things you mentioned but I still need some time!
Very nice mod, the mobs have nice skins ! I vote for added sound on mobs, a "Demacia !" for Garen would be awesome !
Courage for your problem with the mobs update and sorry for my english i'm french. ^^
Thanks! I'm gonna add sounds for them and make garen shout "DEMACIAAA!!!"
Hey diego, sorry i've been kind of dead, anything you need for the mod?
EDIT
I can do sounds, models, and some very basic coding, also i can help patrol this and answer questions
Answer any questions you can, unless they have to do with me xD, If you can help me find a tutorial or something that can help me update the mobs, 'cause that's my only problem right now!
@jatocato
if u want help whit ur crash problem u should post the crash report ...
mostly probs are id probs .. easy to find out what exactly cause ur crash if u post ur whole crash
@diegox
maybe u should change ur install information to use multimc
peeps would stop have a lot of problems many forget delete meta-inf (multimc does it for u) and its easyer for downgrade to right version and well installing mod since u can install multimc in any folder u wish no looking for %appdata% anymore etc
You're alive! Glad to see you got it going on 1.3, but we're on 1.4 now! lol j/k I really look forward to playing your mod again once it's updated, was one of my favorites. Thank you!
I'm still working on the mobs but hopefully the mod will be released this weekend if everything goes right!
Are you sure that both adamantium and mythrill are being generated along with the maps ? I haven't found them yet. Where are they located ? I used to get it from mobs...
They are extremely hard to find, I'll make them a bit easier in the next update!
Sorry for my last post. Well, right in the beginning and it conflicts with the modloader, I think. Is it very tough to make another version for modloader ?
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