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    posted a message on Ocean Base-building: Pros and Cons

    With the RTX beta released, we can now see how jaw-dropping the water graphics are going to be. With this in mind, on the realm I currently am putting all of my work into, I have decided to build my first-ever ocean build, while it will also by my first-ever ice palace build.


    I'm very hesitant to start working on it, though, because it's a very daunting project. I'm trying to think of all the pros and cons of doing this build, and would appreciate any input and tips in case I've forgotten or haven't thought of something. For this list, consider that I'm planning on most if not all rooms (including storage) below sea-level being completely submerged with total conduit coverage unless it turns out to be a VERY bad idea.


    Pros:

    - Squid all around the base nonstop, making ink sacs very easy to constantly farm.


    - Tropical Fish will be very close-by where I plan to build it, so I will be able to possibly sell them to other players for aquariums, not to mention how easy it will be to supply my own. It also won't be hard to me to get dolphins or squid into my aquariums.


    - Very easy to dispose of trash, because it will immediately just float out of my way to the top of whatever room I'm in until it despawns, or the ocean surface. Yay, polluting!


    - It will look AMAZING.


    - The constant and never-ending supply of fish around the base will make bone-collecting trivial even without using a skeleton spawner.


    - Easy to make decorative item shooters in the walls that dispense items with a slow clock horizontally into the water, to rise up into a refill system. Will probably shoot things like prismarine crystals, but it can be anything.


    - The entire area around you can serve as a launch pad for Riptide tridents and people that want to fish can do it from literally anywhere


    - No overworld hostile mobs except Drowned will ever be anywhere near the base


    Cons:

    - WICKED expensive to build with my block palette (concretes, terra-cottas, packed ice, blue ice, sea lanterns, the conduits, the beacons)


    - VERY hard to build compared to most overworld build-styles, both in terms of time and style


    - Drowned all over the place, all the time


    - Items floating up when dropped can be as much of a curse as a blessing if you don't notice something you actually don't want to lose gets dropped, your chances of noticing before it's too late are much lower


    - No overworld mobs nearby will mean no gunpowder farming or bone farming from skeletons (this is solved from fish), although I could possibly try building a darkroom made out of obsidian for exactly that purpose. Maybe this could be a plus.


    - Inconceivably hard to get any kind of villager set-up anywhere in the build. If I get one, chances are it's going to be a monstrous task unless the darkroom spawns zombie villagers.


    - Lighting the build enough to prevent drowned spawns on the inside is going to be exceptionally difficult if not impossible to do while retaining the look I want


    - Are fish, dolphins, and squid going to be spawning everywhere constantly on the inside of my build and a constant distraction/nuisance?

    Posted in: Discussion
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    posted a message on Old guy learning game after being exposed by grandkids.

    Gold, Emerald, Diamond, Lapis, and Nether Quartz ores all require you to have at least an iron pickaxe to collect them, otherwise it takes longer to mine them and they drop nothing.


    Diamonds spawn in one "vein" per chunk of all Minecraft worlds, and terrain generation like caves, lava lakes, and mineshafts can overwrite them after their location is initially generated, leading to the vein being partially or completely destroyed, hence their rarity. You need to be looking between layers 5 and 12 for optimal odds of finding them.


    Obsidian is only found when flowing water touches stationary (non-flowing) lava or vice-versa using buckets. It requires a diamond pickaxe to mine.


    Beacons are something you aren't going to have for a very long time, if ever. You have to have somewhere around two stacks of blocks of diamond, gold, iron, and/or emeralds (emeralds are by far the easiest, you just have to get a proper trading hall set up with villagers, fill it with farmers, and just print money with melon and pumpkin farms) just to establish the base for the beacon to function, and for the beacon item itself you have to get 3 wither skeleton skulls from the nether (4% droprate per skeleton with Looting III on your sword) and then summon the Wither boss using those skulls and soul sand. The Wither boss is absolutely not to be challenged until you're very good at the game and know the proper protocols for fighting it, such as what gear to have, what items to bring, where to fight it, and at least 5 totems of undying is what I'd recommend.


    As for seeing where your bases are, if you haven't already, you can just enable coordinates to always be on screen, and keep a log of where all of your points of interest are, either with an in-game book and quill or on a notepage on your phone, etc.


    You must have sheared the hive while at least one bee was outside the hive. Having a campfire under the hive will not placate any bees floating around outside of it when you shear it, and then that angry bee will summon and anger the others. Just like in real life, once a bee stings you and loses its stinger, it dies shortly thereafter. If you want more bee nests, you can get a silk touch enchanted tool and mine the hive with it while all the bees are inside to carry them with it.


    I suggest using this wiki for all other things you have questions about. Just type in the subject of your question (such as Diamond) and you can read all relevant information about it without having to wait on someone to potentially give you an incomplete or even incorrect answer.
    https://minecraft.gamepedia.com/Minecraft_Wiki

    Posted in: Discussion
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    posted a message on What's your opinion on the 1.16 'Strider' mob ?

    The strider is just so ugly, and a nether boat made of obsidian or one of the new nether blocks would have been far better. For the amount of work that went into the strider, they could have very easily devoted those resources into reskinning a boat into a new one, give it fire immunity and have it completed, and make a smaller new mob that does something else.


    The nether update is looking to be the best one yet, but the strider is far and away the worst thing about it. The devs clearly are focusing more on doing something different here than doing something that is more convenient and works. I would have much rather seen some kind of salamander or something that lives in the lava. Minecraft still doesn't have a single reptilian thing in it except turtles and the ender dragon that you have no reason to fight more than once (at least on console, because even after all this time we get screwed on a lot of things Java has), and this would have been a perfect opportunity.

    Posted in: Recent Updates and Snapshots
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    posted a message on Netherite Related Items Are In Bastion Chests - This is a Terrible Idea - Related Complaints/Suggestions.

    The Netherite gear is barely better than diamond anyway. Ilmango did speed testing with the tools and it was basically identical to diamond. They should be far better than they currently are, but if not, at least they'll be obtainable without a giant headache from the bastions.

    Posted in: Recent Updates and Snapshots
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    posted a message on Friend duplicating?

    The constant logging out and back in is a dead giveaway. I suggest telling him he's no longer welcome in the world, I'd never trust him again.


    He sounds like a horrible person anyway, you're probably better off cutting off ties with him completely. You have to be an enormous slimeball to not only dupe in a world where it's not acceptable, but to lie about doing it to your friends. The way he talks about the farms and all of that just reinforces the fact that he has no business being in your world.

    Posted in: Discussion
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    posted a message on Friendly Private Community Realm For Bedrock Edition. Applications Required.

    1. Central Time (USA)

    2. Dapper DLnosaur

    3. Xbox One (VERY occasionally might do Windows 10)

    4: Got bored with my current realm (I am the last and only person still using it) and am looking for a new start. If I join, I will likely be building a game park of sorts and am highly experienced with all game mechanics except Redstone, so unless the architecture exists, I will probably be building farms too.

    Posted in: Realms
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    posted a message on [Survival-Hard] New Realm - LFM

    I've gotten bored with the realm I've currently invested all of my time in (I'm literally the only person still playing on it at all and my build has reached pretty much as far as it can go without a massive amount of work that nobody will ever see), so I could probably come to a new realm.


    I know basically all there is to know about Minecraft except redstone and am generally a highly-skilled gamer, so if people need help with things like fighting Withers, retrieving their stuff, or even asking what the most effective use of time or safety protocols are, I could be a big help. I'm practically a Minecraft wiki.


    If I were to join a new realm, I would probably focus on building some fairly large (but simple, like sugar cane) automated farms and focus my actual build on some sort of game park.


    My gamertag is Dapper DLnosaur.

    Posted in: Realms
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    posted a message on Looking for Mc players/youtubers to join my MC group

    I can't even decipher half of your post because of all the lazy short-hand.

    Posted in: Looking For
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    posted a message on Minecraft isn't fun anymore.

    The problem is that the game is updated at an absolute snails-pace. One single group of modders can put out more new mobs and behavior packs in two months than the the actual developers can do in two years. I don't know what's going on over there at Mojang, but there really is no excuse for one of (if not the) best-selling game of all time to still be getting such poor update times.


    When Hytale eventually comes out, Minecraft is going to get brutally murdered so swiftly that the devs are never going to know what hit them. Hytale is positioning itself to be better than Minecraft in every single way. Modability, graphics, basegame content, dynamic sound design, far more options for minigame building (being able to take control of ANY creature in the game just by itself dwarfs anything Minecraft ever has and probably ever will do), and who knows what else.

    Posted in: Discussion
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    posted a message on Getting my Exp from defeating the Ender Dragon

    I don't know if it's only realms that have backup saves available, but you could try loading a backup save to before you killed the dragon, and you can prepare for that outcome the next time by putting blocks over the portal while the dragon is dying.

    Posted in: Discussion
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    posted a message on Modern texture pack

    Have you tried going into the world settings and choosing a texture pack for it? I swear there used to be a button for forcing texture packs, and even people that didn't have them could download the required files to see the textures while they were in the world, but I can't find it now.


    Try loading the textures you want in the world settings. If it works the way I think it does, everyone should get a prompt to download the textures at least the first time they join it.

    Posted in: Discussion
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    posted a message on How far away does a villager need to be to not claim a work station!?

    Yeah, villagers are almost completely broken as of the last couple of patches. You used to be able to sync up their workstation with their bed and then lock them in a stall like you're supposed to be able to. Now even if they're standing directly on top of their workstation they can manage to fail to path to it, surrender it, and claim a new one, meaning none of them can trade. The ONLY way to keep them functional is to let them freeroam in their respective buildings so they can pathfind to whatever station they claim.

    Posted in: Discussion
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    posted a message on Xbox/PC Bedrock Realm, Hard, Adults Only

    Until further notice, recruiting for this Realm is closed. We have a decent number of persistent players, and we're also having some problems with people taking things that don't belong to them. We would collectively prefer to avoid the risk of adding anyone new for a while.

    Posted in: Realms
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    posted a message on Reset Nether button likely to return?

    Yes, there are ways to cover large numbers of blocks fairly quickly, but none of those ways are anywhere near as effective in the Nether, and especially for older worlds, we could be talking upwards of 20,000 blocks just to START seeing new things. That's not a realistic expectation for the developers to have for the playerbases of these worlds. We shouldn't be basically forced to forfeit all of our work and world history to start over for new content, or otherwise face potentially hours' worth of extra travel per trip.

    Posted in: Discussion
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    posted a message on Reset Nether button likely to return?

    I'm on an older realm on Bedrock Edition, and we all knew the Nether Update was next when it was made. As a result, we explored the Nether just enough to find the first fortress, and it is a rule on the realm that NOBODY is allowed to explore more of the Nether, so that when the new update arrives, we won't have to travel thousands of blocks just to start seeing the new content.


    I don't foresee us not getting the Reset Nether button back, because the update will screw over literally every existing world if it doesn't, but it sure would be nice for a developer confirmation that the feature will return. They gave us the button on the previous versions of Minecraft for much smaller additions to the Nether.

    Posted in: Discussion
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