So,how much do you get paid to advert this? Because this is at least the second time this year someone adds "news" in the website advertising this server. Tried it, not fun enough, so not gonna try it again.
- DanSparrow
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Member for 11 years, 5 months, and 19 days
Last active Sun, Feb, 11 2018 08:21:58
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Jul 29, 2017DanSparrow posted a message on My Adventures in Wynncraft, a F2P MMORPG in MinecraftPosted in: News
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Aug 7, 2016DanSparrow posted a message on Community Roundtable: "Games Are Bad For Kids!"Posted in: News
I love videogames, like all of us. Yet, I disagree with most of this. We all know games aren't good for us, like fast food, or drinks or cigarettes, but no one cares, people will do what makes them happy, even if they get irreversible damage in the process. That's our toll as gamers.
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Jun 12, 2014DanSparrow posted a message on Mojang Announcement: EULA, and ServersThis is just a lame attempt to get more people into playing realms using silly excuses. Frankly it could take years to actually implement this. And even if they do, there are so many ways to bypass this without getting noticed, giving donations only to players who are trust-worthy and making it privately. I don't really think Mojang can change this without losing a lot of players. They just changed their mind on something they should've been stopped right from day zero.Posted in: News
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Feb 28, 2014DanSparrow posted a message on Minecraft Movie?It would be such a shame if it's live-action, I'd love if it was fully 3D, but well, that's what you get when the WB monopoly gets something.Posted in: News
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Sep 13, 2013DanSparrow posted a message on Snapshot 13w37a Ready For Testing!Posted in: News
it's just a few bugfixes for mapsaving and so on -
Sep 12, 2013DanSparrow posted a message on Snapshot 13w37a Ready For Testing!Posted in: News
If by "best" you meant "more useless", then yeah :/ -
Sep 12, 2013DanSparrow posted a message on Snapshot 13w37a Ready For Testing!Posted in: News
Well just think of it as infinite and problem solved, because there's no way for anyone to use all the world, and actually, without cheating you probably would take weeks to get to that wall, so just play in survival mode and trick's done, there's no need for more than that, considering there was nothing after that, just empty spaceQuote from Swimmer1929
Meh... I hope they remove the invisible walls D;
I miss literally infinite worlds.
Yes, I understand that the worlds are still super big however it takes away from the "infinite" aspect of Minecraft which makes it such a unique game.
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Sep 12, 2013DanSparrow posted a message on Snapshot 13w37a Ready For Testing!Posted in: News
you make it sound so easy, and it will take several hours to prepare one xDQuote from That_Guy_With_The_Face
Dangit Mojang, now I gotta play Snapshot again and travel accross the world looking for what's new...
Can't wait for the /setblock command though, now we can make automated buildings that build themselves!
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Sep 12, 2013DanSparrow posted a message on Snapshot 13w37a Ready For Testing!Posted in: News
try without the s, with stone_brickQuote from Bedelato
Try replacing spaces with underscores, i.e. /give Bedelato diamond_pickaxe. That works.
Other names with spaces/underscores that work are wooden_door, redstone_torch, double_stone_slab (!), monster_egg, command_block, iron_block.
stone_bricks doesn't work though, oddly
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Sep 12, 2013DanSparrow posted a message on Snapshot 13w37a Ready For Testing!Curse you mojang! Why couldn't you release before I had to come to work! lolPosted in: News
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Sep 11, 2013DanSparrow posted a message on Been Using "/Summon" to Replace Blocks? Not For Long!I have several interesting ideas for this, some things that will be awesome, but a lot of work, I really want to see this command implementedPosted in: News
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Sep 6, 2013DanSparrow posted a message on 13w36a Snapshot Ready for Testing!Well so far I really like what I see, too bad Mesa biome is bugged for so many people. Also super secret settings? hmmm I'm curious, I hope it's not some lame useless thing, and I hope they finish it that soon so we can finally know what it is. And I hope we can craft packed ice with 4 or 9 normal ice blocks, 'cause having them only in a very rare biome would be awful on servers.Posted in: News
To bad it isn't possible to decode the game to see what those settings are though lol ('cause there's no mcp and all that), but who knows, maybe even if it was possible, they didn't add anything of it to the snapshots yet just in case (except for the button). -
May 2, 2013DanSparrow posted a message on Snapshot 13w18a Ready For Testing; 1.5.2 Now LiveYay finally coal block, and the best part is that it works as a x9 coal fuelPosted in: News
my smelting maching will be awesome
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Mar 19, 2013DanSparrow posted a message on 1.5.1 Pre-Release Ready for Testing!Posted in: News
Yeah, 'cause I'm sure "Improved performance" isn't related at all with that D: -
Mar 13, 2013DanSparrow posted a message on Breaking News - Modding API Updates!Posted in: News
What? Why do you even ask that? Mod API isn't even related to 1.5. No one said it would be a part of it, don't know why did you think it would be out with 1.5. It will be out whenever it's ready, maybe late this year, maybe next one. - To post a comment, please login.
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According to the first page's tut, I should install forge first, and then this with all the instructions, but there is no "Inherit Form" box to check in the liteloader installer, even when I can play normally with the recently installed forge (without liteloader). Any help?
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I hate having bought a game and not being able to play it even in singleplayer because servers are offline :/ how does that make sense? They really should go back to REAL singleplayer gaming, offline, with no account, so we can keep playing if the launcher logged off (as it randomly does a lot) and you can't log back in.
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Is there any way to set a keydown for the mouse click? What I want is to create a script that, once enabled, holds the attack key to keep mining a stone generator constantly, and then using the same script to disable it. Is that even possible? I don't seem to find a way to hold the attack, only repeat it, and that doesn't work for what I need.
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I don't understand this, the mod was working perfectly, and without doing any changes, suddenly it won't load automatically the server config. I didn't deactivate it, in fact I tried disabling that function and enabling it again just in case, but nothing, every time I open the game, it loads default config and I find no way to make it load every specific server config as it used to do automatically before :/
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Thank you, that was really interesting, I'm gonna run some tests on it to see how would it work better for me, tyvm
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Found a typo, just sayin', where you have the permissions and copyright stuff it says "You may redistribute the mod, provided it is umodified" (instead of unmodified.
Hey guys, I need some basic help here, could you point me out how to make an onChat event that, when it reads an specific message, it sends to myself a private message?
What do I want to do? I'm on a server that has clear lag, and it says "warning ground items will be removed in 60 seconds", in an almost invisible red inside a whole lot of colored text, and that's the only warning you get. I'd want to add an event that reads that message or part of it, and sends me a very noticeable pm (because it would be shown doubled) saying that very same thing, and another one 30 seconds later because this server doesn't have a 30 seconds warning. Just in case I'm very focused on building something xD
Is that possible?
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Too bad to don't keep a full changelog, it would be cool to see how has been the mod evolving over the different versions, or if you quit playing for a while, to know what's new on this one since the last time you played xD
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I can't believe such a useless thread actually has 3 pages already. I mean, ANYONE who know even the most little thing about making a game would know that you can't just add stuff and send it for people to use it, it takes a lot of time programming, adding new graphics, checking for everything to be right, fixing bugs, because if you knew anything about programming (that you obviously don't) you'd know that every single line of code you add may interfere with other parts of the code, causing unexpected effects. So I wonder, why don't you just stay quiet and wait? It's better not to talk and looking like an ignorant, than saying nonsenses and proving it.
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EDIT: Nevermind, managed to do it the way I wanted, by repeating the key(use) and key(attack) keys with 10ms wait between them, I managed to make it work.
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