• 0

    posted a message on Road Addon RTM [0.1] - RealTrainMod add-on -

    How to you use this? Nothing changes when I install it.

    Posted in: WIP Mods
  • 0

    posted a message on Looking for builders for a Military Base style map FOR A MOD PROJECT!

    Not sure if this is still a thing, But I'd love to help! (I'm Bailey Harper from Facebook!)


    Username: DamagedNASCAR89

    Age: 17

    How long: I have been playing since before creative mode was a thing!

    Examples of buildings: Check my PMC page, i used to have a city there, but admins removed it...

    Install mods: Of course!!!

    Posted in: Maps Discussion
  • 0

    posted a message on JourneyMap 5.5.x: Realtime mapping in-game or in a web browser as you explore

    I know that no technical support is offered here, But I want to know if anyone else is having this problem. Whenever I move around the world, the map just replaces everything with black. Does anyone know why?

    Posted in: Minecraft Mods
  • 1

    posted a message on Custom NPCs
    Quote from V1V1VA»

    Hello Noppes


    You must add this AMAZING feature.... Will make the mod more better


    This feature you can call it (after death)

    You already have "night" option in "advanced" button.... So "after death" is similar to "night" option,
    and the night option allow you to change "stats/AI/skins/faction....etc"
    When night comes the npc have his own features, when the day comes there will be different features... right?

    This is what i mean about "after death" when an npc dies he will respawn with new features!
    Because I have "trainer" npc, he wants to train me how to fight, if i killed him, he will respawn after his death, so now I defeated the trainer.. And his faction turn to friendly again.....

    It's not only that, you can also make dead bodies !

    by changing the ( AI )...... so before his death he had ( normal animation ), but after his death he will respawn with ( lying animation ) with disable "living animation" to make it like dead body, and change his skin to (bloody skin) with some "naturally despawn" to not make the area full of dead bodies..


    i hope if you test this feature in 1.8.8_beta, to see and fix the glitches,
    and do not forget to release this feature in "1.8" too !! :rolleyes:


    I like this idea!!! It would be really cool for some war maps (COD, etc)
    Posted in: Minecraft Mods
  • 0

    posted a message on Deeper Caves - Go Beyond the Void! [10000+ Downloads]

    OK, Cool!

    Posted in: Minecraft Mods
  • 0

    posted a message on Deeper Caves - Go Beyond the Void! [10000+ Downloads]

    So how does this work?


    Can you dig straight down for 2 kilometres, or do the portals bring you to the top of a new dimension?

    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs

    I have a suggestion (Preferably for 1.7.10)


    When you are on a quest, would it be possible to have a "Respawn on Location" Option?


    What this would do is make it so that if a quest is active, you can have it respawn you to an x y z coordinate (decided by player), almost like you have to restart the mission, also ti would be cool if quest progress is reset (Dialogs, trades, etc.)


    I'm not sure how difficult this would be, but it would be really cool!


    EDIT: Also, Would it be possible to have the flying ability in 1.7.10?

    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs

    I have a suggestion (Preferably for 1.7.10)


    When you are on a quest, would it be possible to have a "Respawn on Location" Option?


    What this would do is make it so that if a quest is active, you can have it respawn you to an x y z coordinate (decided by player), almost like you have to restart the mission, also ti would be cool if quest progress is reset (Dialogs, trades, etc.)


    I'm not sure how difficult this would be, but it would be really cool!



    EDIT: Also, Would it be possible to have the flying ability in 1.7.10?

    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs

    i have a suggestion (Preferably for 1.7.10)


    When you are on a quest, would it be possible to have a "Respawn on Location" Option?


    What this would do is make it so that if a quest is active, you can have it respawn you to an x y z coordinate (decided by player), almost like you have to restart the mission


    I'm not sure how difficult this would be, but it would be really cool!

    Posted in: Minecraft Mods
  • 0

    posted a message on MalisisDoors 1.12.2-7.3.0 / 1.11.2-6.1.3 (01/02/2018)

    I have a problem. When I place a mixed block, I can't see the fade. It just jumps from one color to another...

    Posted in: Minecraft Mods
  • 0

    posted a message on Tall Worlds Mod - Raising the world height cap without causing lag

    I tried this and I had only 3fps when I usually have 140, So, how do I get It higher?


    Tried it? What Minecraft version?
    Posted in: WIP Mods
  • 0

    posted a message on Davincis Vessels (Previously Archimedes Ships Plus) - Move Your World | 1.12 Released!

    I am having a problem. It seems that I am having trouble building a large ship. Its not too big, but no matter how many floaters I put on it, it always sinks. If I make a tiny one, its fine. Boats are a big part of the map I'm making, so i really need them. Any ideas?

    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs

    I have an idea for a new update (1.7.10 version, if possible. Thats the one I use) A respawn on location option.


    What this would do is this:


    If you are on a quest, and you die, you will respawn at your bed. I think it would be cool, if you could set an option so you would respawn at x y z if you die during a quest. There would be individual ones for each quest, and (If possible) the quest progress was reset. (and items or dialogs would be removed)


    Let me know if you like this idea!!!

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12.2] The RC Mod v3.2.1.2 - (Updated 31/10/2018)

    Just wanted to know who the mod is going

    Posted in: Minecraft Mods
  • 1

    posted a message on Tall Worlds Mod - Raising the world height cap without causing lag

    Oh, Thats sad. I had only just found this mod. Is there anyone out there who would make a 1.7.10 Version. I just found a really cool skyscraper, but it rises above the limit...

    Posted in: WIP Mods
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