• 1

    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)
    Please compare the light tone of this thread to that of the Minecraft Magic Launcher thread. It's so much fun over here.

    By the way, is anyone else very excited to be able to use a completed Misa resource pack with 1.7.2 and Optifine? Because vanilla MC makes me want to hurl. Happy!
    Posted in: Resource Packs
  • 1

    posted a message on [Launcher] Magic Launcher 1.3.4 (mods, options, profiles, news)
    Quote from ThreeEye

    Actually, you need to change the lightbulb in your monitor.

    I'd say more about the actual issue (which has been discussed over the last couple of pages) but I don't believe you'd read it since you didn't read over the last couple of pages in the first place. Otherwise, you'd have seen that it has already been discussed (including a comment directly from sp614x as posted on the top of the last page). Not to mention, the Help Post (which was re-posted just one post immediately above yours at the time) also mentioned several things you should do before asking a question which included the standard practice of looking over at least the last couple of pages to see if your problem was recently discussed (which, again, it was). So, regardless, repeating it yet again probably wouldn't serve any purpose since I don't believe you'd read it. After all, if you didn't read it as posted before, why read it this time? In fact, I'll be surprised if you read this post. Even if you reply that you read this post, I'm betting you still haven't gone back and looked through the conversations on the last couple of pages. Or, the other information I pointed out to you such as what I pointed out by saying there's a comment from sp614x posted on the top of what is now the last page.

    :rolleyes: :rolleyes: :rolleyes: :rolleyes: :rolleyes:

    Anyhow, on to the next person asking the same exact thing and ignoring all previous information.

    :rolleyes: :rolleyes: :rolleyes: :rolleyes: :rolleyes:

    I know you are tired of reading the same thing over and over but you don't have to be a ****, dude.
    Posted in: Minecraft Tools
  • 3

    posted a message on What do you think of the ending?
    Quote from BlackMonarch

    Sandboxes don't have "endings".

    We are playing a sandbox-style game that is so epic it has an ending built in that nobody has to complete with a huge community that can create an infinite amount of beginnings and endings using tools and textures that can be modified or left alone. You can use potions or not. You can use enchantments or not. You can modify the game to take those items out if you choose too.

    This game has taken the sandbox game crown from Simcity 4 imho, and won't give it back until the next iteration of SimCity comes out (if ever).

    Pasted from Arcology - Wikipedia

    Will Wright's computer game SimCity 2000 allows the construction of four different types of arcologies. More primitive models hold quite a few people in exchange for producing considerable pollution, but later models are denser and cleaner. When 301 of the most advanced model, the "Launch Arco," are built, an "exodus sequence" starts in which all Launch Arcos blast into space. This parallels parts of Soleri's book, in which hyperstructures were shown as being appropriate for environments in space, under the sea, in polar lands, etc.

    SimCity 2000 had an ending. I never used it.

    Posted in: 1.0 Update Discussion
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