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    posted a message on ChickenBones Mods

    Nice the new versions of the Chicken Bones mods work on 1.10.2 nicely. Thank you for the new updates woot woot.

    Its extremely nice to have all the chicken bones mods again. Absolutely Fantastic!!

    Posted in: Minecraft Mods
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    posted a message on Tinkers' Construct 2

    I have a question will the RF modifier be added back in at any point to 1.10.2?

    Posted in: Minecraft Mods
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    posted a message on Streams - Real Flowing Rivers!

    yup Im definately waiting want to start new world but dont want to do it till streams has the boat crash fixed

    Posted in: Minecraft Mods
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    posted a message on [1.10.2/1.9.4] Blood Magic V2.1.0-65 - Updated Sept. 29

    I am playing on 1.10.2 to start with and I am trying to plan my area out to start Blood magic. What is the dimensions of the final tiered alter? Is it like 25x25 blocks? I just want to make sure to plan this out perfectly.

    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from DrZhark»

    The three new Manticores (besides the red one that was shown in the past)




    I so cant wait for this to hit 1.10 rofl. I know its a ways off but gonna make my world even more amazing. Great job with the new Textures they look soo Fantastic!!
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from DrZhark»



    Absolutely Fantastic!!!
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!

    while the mo creatures does not have these animals, you could install LOTR mod, this mod have many mobs too, including Rhino, Camel, Giraffe, and many animals that mo creatures does not have...


    Yea i agree just like project zulu ect. But if Mo-Creatures was to add these and various others we would have no need to install other mods and im not saying for it to be something right away just down the future. I mean besides for me ill be waiting anyhow as im playing on 1.10.2 and currently not to many mob adding mods. thank goodness though one of my favs is at 1.10.2 ender zoo. But yea cant wait for this one to hit 1.10.2. World seems kinda empty. Just sheep, pigs, cows, chickens everywhere lol.

    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!

    This is just an idea. I honestly think one of the only things mo creatures really lacks on is some Desert and savanna type creatures. Camel, Rhino, Giraffe. Those are just a few off the top of my head.Oh and maybe a Hippo an agressive type mob that can spawn in rivers and lakes.


    By the way love the new Big Cats! Fantastic! Really cant wait for this to hit 1.10+. I know i have a ways to wait but gonna be so worth it.

    Posted in: Minecraft Mods
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    posted a message on Compact Solars and Framez3?

    Ok i see alot of people in videos using compact solars and framez3 for 1.9.4+ . Where is the download for these i cant find them anywhere. If anyone has any ideas as to where to get them please let me.

    Posted in: Mods Discussion
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    posted a message on Big Reactors port for 1.9.4 / 1.10.2 - anyone interested? (update2: Mod is working on both 1.9.4 and 1.10.2)

    Ohh im getting excited about this i was one of the ones who voted yes. Sadly still probably have ways to go before i can use as im on 1.10.2 now but none the less I am super pumped. I have always loved big reactors and i mean come on who doesnt love multi-block structures and stuff especially dealing with huge amounts of power. Again thanks for keeping this alive. Awesome is all i can really say.

    Posted in: Mods Discussion
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    posted a message on Open Computers or ComputerCraft?

    Should i use open computers or computercraft? Or do alot just use both? I havent messed with them much to really know which is better?

    Posted in: Mods Discussion
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    posted a message on Streams - Real Flowing Rivers!

    I just cant wait for the 1.10.2 version just gonna make my world even more beautiful.

    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!

    Yea even me right now im running pretty stable 1.10.2 modpack. Looks like everyone going to 1.10.2. From the looks of it may be the next 1.7.10.

    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Quote from Zath137»

    Thanks for the 1.10 update I love this so much! It seems that so many GOOD mods are being not updated and forgotten. Thank you very much for keeping this mod alive!


    I dont know alot of people working on 1.10 updates and i have at least 100 mods in my 1.10 modpack right now somethings a little glitchy but overall for the most part im finding the modpack pretty stable just keep up with the updates. Alot of mods wont even change the world hardly with the updates either.
    Posted in: Minecraft Mods
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    posted a message on What would be the best way to learn to make mods?

    No its quite alright i want the feedback. I do undertsand what ya mean though but that why i was saying make it community thing and i do understand not everyone gonna like the same things. just like some like ender quarry while others liked the BC quarry. But i still think alot of the aspects from like ender IO and thermal expansion ect. could do really well implented into one mod. Those are just examples. Cause like i said i really wouldnt want the mod to be exactly like thiers it takes away from there hard work and really they are great mods. This is just more of a conceptual idea right now. like you said it would take alot of man power behind it. But I do think the idea in itself has potential even if it did have to be say split into 5 different modules it would still cut way back on the amount of cores/libs and mods you would have to put into a huge modpack. Maybe even make it like flans where ya just put it what ya want.

    Posted in: Modification Development
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