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    posted a message on The End is Extremely Nigh: Lazarus Edition

    The idea was to make them the same tools, but visually reinforced with a titanium alloy (netherite). That made the most sense to me, but I wanted some public opinion before setting it in stone.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    I have a question for you guys. Do you think that netherite tools should simply be visually upgraded versions of the diamond tools, or should they be new tools entirely. Let me know in this poll what your opinions are.


    http://www.strawpoll.me/45211180

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    Correct.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    Yeah, we do. I can dm you the link.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    Ah right, I remember that. Okay, so renaming the block and item folders should be easy enough, but all of the models will be broken. To fix those, you can open the model files in notepad or something individually and change block to blocks and such. It's a lot of work, but if you do come up with a finished product, send it to me and I'll put it up for download with the other versions, if that's okay with you.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    There isn't one, per se. However, the 1.14 version should work mostly well in 1.12, as the only real change between those versions were new blocks and the villagers. Since we never removed the old villagers, they should still work. If they do, let me know. :)

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    The real question is whether you can work in this style. It's tricky, which is why I can't make proper textures- only placeholder ones. If you think you can draw in this style though, let me know. I'd love some more help.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    Remember, if anyone has suggestions or requests for building blocks, let me know here. I will take suggestions and see if they will fit anywhere.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    Yeah Pand, you can use the pack. Thanks for remembering to credit.


    By the way everyone, we're in need of more artists! We only have one right now, and he's too busy to work on the pack very often. If you're interested in helping out, let me know! I can't guarantee I'll see your message here, so shoot me a pm; that sends me an email that I'm much more likely to see.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    The next update is still quite a ways away I'm afraid. We only have one artist currently, and he's been busy lately, and hasn't been working on the pack. I can't say when the next update is going to be, but I can say that I have the entire update planned out, down to a list of remaining tasks. Here's hoping our artist comes around pretty soon.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    I've uploaded an alternate link using Google Drive for the 1.15 update, so those of you who can't access mediafire can still use the pack!

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    Mediafire is blocked there? Hmm. I'm currently having computer troubles (Don't worry, everything is backed up!) but when I'm up and running again I'll create an alternate link to it.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    You'll be happy with the next update, then. ;)

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    There's currently a bug in the newer versions of Minecraft where certain textures are no-longer compatible with transparent pixels. Paintings and the book entities both suffer from this. There's not really a solution aside from waiting for Mojang to fix it.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    Happy 4th of July, everyone. Even for you non-Americans, it's a momentous day- because we've updated! The new version, working in 1.15 and 1.16, includes the following:

    • New GUIs!
    • New Beds!
    • New Shulker Boxes!
    • More CTM!
    • Banners!
    • Various block textures!
    • Various item textures (all pre-1.16 nether items are finished!)!
    • And More!!

    The lang file is nearing completion, as well, but it's missing a lot of lines from the newer versions. Since the one I'm using is from 1.13, I have to find each missing line and add it manually. However, the main bulk is done, and most of what is left includes subtitles.


    Also, there's still a couple bugs we're stuck with in this version. For example, the Ender Pearl, Ghast fireball, and Blaze fireball entity textures use the texture of the related items, when we would like to customize their appearances. In addition, even though the banners work, they only work because we changed the pack's internal format from 5 to 4. If anyone knows how to seperate the entity and item textures, or how to get working banners in format 5, I'd love to hear it!


    Have some pictures for the road. It's 2020 after all, and the end is extremely nigh!

    Posted in: WIP Resource Pack
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