The idea was to make them the same tools, but visually reinforced with a titanium alloy (netherite). That made the most sense to me, but I wanted some public opinion before setting it in stone.
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Last active Fri, May, 14 2021 01:16:14
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Apr 30, 2021Posted in: WIP Resource Pack
I have a question for you guys. Do you think that netherite tools should simply be visually upgraded versions of the diamond tools, or should they be new tools entirely. Let me know in this poll what your opinions are.
Apr 4, 2021Posted in: WIP Resource Pack
Ah right, I remember that. Okay, so renaming the block and item folders should be easy enough, but all of the models will be broken. To fix those, you can open the model files in notepad or something individually and change block to blocks and such. It's a lot of work, but if you do come up with a finished product, send it to me and I'll put it up for download with the other versions, if that's okay with you.
Apr 2, 2021Posted in: WIP Resource Pack
There isn't one, per se. However, the 1.14 version should work mostly well in 1.12, as the only real change between those versions were new blocks and the villagers. Since we never removed the old villagers, they should still work. If they do, let me know.
Mar 19, 2021Posted in: WIP Resource Pack
The real question is whether you can work in this style. It's tricky, which is why I can't make proper textures- only placeholder ones. If you think you can draw in this style though, let me know. I'd love some more help.
Mar 3, 2021Posted in: WIP Resource Pack
Yeah Pand, you can use the pack. Thanks for remembering to credit.
By the way everyone, we're in need of more artists! We only have one right now, and he's too busy to work on the pack very often. If you're interested in helping out, let me know! I can't guarantee I'll see your message here, so shoot me a pm; that sends me an email that I'm much more likely to see.
Oct 18, 2020Posted in: WIP Resource Pack
The next update is still quite a ways away I'm afraid. We only have one artist currently, and he's been busy lately, and hasn't been working on the pack. I can't say when the next update is going to be, but I can say that I have the entire update planned out, down to a list of remaining tasks. Here's hoping our artist comes around pretty soon.
Jul 15, 2020Posted in: WIP Resource Pack
There's currently a bug in the newer versions of Minecraft where certain textures are no-longer compatible with transparent pixels. Paintings and the book entities both suffer from this. There's not really a solution aside from waiting for Mojang to fix it.
Jul 5, 2020Posted in: WIP Resource Pack
Happy 4th of July, everyone. Even for you non-Americans, it's a momentous day- because we've updated! The new version, working in 1.15 and 1.16, includes the following:
- New GUIs!
- New Beds!
- New Shulker Boxes!
- More CTM!
- Various block textures!
- Various item textures (all pre-1.16 nether items are finished!)!
- And More!!
The lang file is nearing completion, as well, but it's missing a lot of lines from the newer versions. Since the one I'm using is from 1.13, I have to find each missing line and add it manually. However, the main bulk is done, and most of what is left includes subtitles.
Also, there's still a couple bugs we're stuck with in this version. For example, the Ender Pearl, Ghast fireball, and Blaze fireball entity textures use the texture of the related items, when we would like to customize their appearances. In addition, even though the banners work, they only work because we changed the pack's internal format from 5 to 4. If anyone knows how to seperate the entity and item textures, or how to get working banners in format 5, I'd love to hear it!
Have some pictures for the road. It's 2020 after all, and the end is extremely nigh!
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