Description
The goal of this mod is to add as much useful food as possible to minecraft, without destroying the vanilla feeling of it. No extreme and complicated recipes! The mod is supposed to be simple and useful for the user, to make food from things you normally can´t make food from and to add a large variety of food to make minecraft more interesting.
Features
- large varity of different food, 50+ food items.
- designed to fit in in vanilla minecraft
- more cooking options, from fish and chips to chocolate ice cream and pumpkin bread
- new drops for squids and sheeps
++ much more
Spotlight
Installation
1. Download Forge (1.5.0 is based on Forge 11.14.3.1513)
2. Run installer.
3. Play!
Download
Texture Packs
BDCraft 128/64px 1.4.2 - hello167
GuksCraft64px 1.4.2 - Bidjiguks
Changelog
1.4.4
Added: Support for MrCrayFish Oven (i think its kinda OP atm, but i guess he will change it eventually)
Added: Support for languages, check in zip\assets\usefulfood\lang, if you want official support for your language, just pm me your .lang file
Fixed: Chocolate Biscuits now requires 2 biscuits and hot chocolate bottle
Fixed: Nerfed Oreo A LOT from 19 to 9
Fixed: Hungrz item now drains food points when held instead of emptying it by right-click
Renamed:
Cooked Squid Tentacle > Calamari
Tea > Lily Tea
1.4.3
Added: Cereal
Added: Chocolate Cereal
Added: Apple & Melon Jelly
Added: French Fries
Added: PancakeDough
Added: Apple & Melon Jam
Added: Pancakes for all the jam's, sugar, caramel and chocolate.
Added: Donut and Oreo
Added: Toasts (All the jam's, Sugar, Caramel and Chocolate)
Changed: Vanilla Ice Cream needs milk bottle
Changed: Fish n' Chips now uses French Fries instead of Baked Potato
Changed: All Ice Creams now cures poison
Changed: Cheese: reduced hungerpoints by 1
Removed: Dungeon loot, this feature never seems to iron out, i could extend the loot tables but that allow for way too much loot if having a ton of other mods and causes issues with that..
1.4.2
Added: Caramel Ice Cream
Fixed: Soups didnt give you hunger points or saturation
Fixed: Changed item for Creative tab so it no longer trigger purple background on search tab
Fixed: Tons of Balancing, every item is now polished
1.4.1
Added: Cheese Sandwich
Fixed: 1.5.2 crashing
1.4.0
Attention: This update is pretty much a back-to-the-roots-update and a bugfix-update! So for now we removed some things that was included before, but will add them later in form of an addon or something
Updated: Chocolate Milk Bottle now have a new recipe
Updated: Added Magic Ice Cream
Updated: Added Cactus Juice
Updated: Added Squid Sushi
Updated: Added Spaghetti
Updated: Slightly changed textures of some items (e.g. Chocolate Candy is Chocolate Bar now)
Updated: Added Chocolate Apple
Updated: Added Caramel Biscuit
Updated: Added Fish Soup
Updated: Added Tea
Fixed: Every item is in its own tab now in creative inventory
Fixed: Changed recipes of Chocolate Bar, Chcolate Biscuit, Chocolate Milk, Hot Chocolate Milk, Cheese and Sushi
Fixed: Tweaked Heal Rates of all Cocoa-based-items (e.g. Cake, Chocolate Milk etc.)
Fixed: Tweaked Heal Rate of Magic Fruitsalad (but it gives Regeneration and Resistance now)
Fixed: Tweaked Heal Rate of Sushi
Fixed: Tweaked Heal Rate of Apple Cake
Fixed: Milk Bottles wont be consumed to nowhere
Fixed: Milk Buckets can now be used in Cake Recipes
Fixed: 4x sugar for sugarcube will only work if Mo's Creature is not installed (?)
Removed: Fruits for now
Removed: Storage blocks (hayball getting in 1.6), might add back later if wanted, but for now i assume its better if we split up the mod in different parts if people want these features!
1.3.1
Updated: Added egg in the recipes for some cakes(wiki is updated)
Updated: New texture for bushes and they look more like grass now
Added: Way more configuration options(enable/disable both bushes and storage blocks and control drop rate of fruits entirely)
Fixed: Not being able to craft blueberry and strawberry cakes
Fixed: Fruits no longer drop from monsters by default but from grass(very low chance) entirely configurable tho
1.3.0
Updated to 1.4.7
Added: Blueberry and Strawberry bushes
Added: Banana(right click to peel it), Orange, Peach, Pear and Cherry that drops from monsters
Added: Strawberry, Blueberry Cakes
Added: Banana smoothie
Added: Orange, Cherry, Pear and Peach Juice
Fixed: Cheese/milkbottle not curing poison
Fixed: Milkbottle no longer gives you running speed
Changed: All juices now give you 30 second running speed
Changed: Made more items appealing to appear in a dungeon chest
Changed: Jelly makes you jump higher for 30 seconds
and a ton of other minor optimizations and fixes
1.2.3
Updated to 1.4.6
Changed: Added 10 seconds speed increase to Magic Apple Juice
Changed: SugarCube recipe is now only 4 sugar
Changed: Milk Bowl is now Milk Bottle (Recipe is 2 glass bottles and a milk bucket)
Changed: Chocolate is now a Bottle
Changed: Hot Chocolate is now a Bottle
Changed: All Cake Recipes now uses Milk Bottles instead of Milk Bucket
Added a UseVanillaRecipes option in config(true will disable the new Vanilla Cake recipe)
1.2.2
Updated to 1.4.5
Changed cake eating sounds
Fixed issue with itemblock conflict
1.2.1
Updated to minecraft 1.4.4
Added: Sugar Cane block!
Added: Made so there is a very low chance for some food to be in dungeons
Added: sound to cakes
Fixed: Looting enchant will affect squid and sheep drops (very similar to vanilla)
Fixed: Crafting Chocolate candy and Chocolate biscuits will give you back a empty bowl
1.2.0
Updated to minecraft 1.4.2
Added Sushi and "Fish and Chips"
Added Raw Squid Tentacle, Cooked Squid Tentacle and Squid Sandwich
Added Carrot Soup and Carrot Pie
Added Pumpkin Bread
Added Melon Juice, Apple Juice, Magic Apple Juice, Carrot Juice
Added Sugarbiscuit, Applebiscuit and Chocobiscuit
Added Hot Chocolate and Chocolate Icecream
Fixed: Description on some items (thanks to the spotlight for pointing that out )
Fixed: Stats on some items
Fixed: Changed Config file from silentspy_usefulfood.cfg to UsefulFood.cfg(does this automatically first startup)
Fixed: MilkBowl, Chocolate and Pumpkinsoup gets drinking sounds
Slightly changed some textures
chocolate is now chocolatecandy in config, however chocolate is still used for freshly created chocolate
bisquit is now biscuit in the config (thanks to the spotlight for pointing that out)
Added: Support for MrCrayFish Oven (i think its kinda OP atm, but i guess he will change it eventually)
Added: Support for languages, check in zip\assets\usefulfood\lang, if you want official support for your language, just pm me your .lang file
Fixed: Chocolate Biscuits now requires 2 biscuits and hot chocolate bottle
Fixed: Nerfed Oreo A LOT from 19 to 9
Fixed: Hungrz item now drains food points when held instead of emptying it by right-click
Renamed:
Cooked Squid Tentacle > Calamari
Tea > Lily Tea
1.4.3
Added: Cereal
Added: Chocolate Cereal
Added: Apple & Melon Jelly
Added: French Fries
Added: PancakeDough
Added: Apple & Melon Jam
Added: Pancakes for all the jam's, sugar, caramel and chocolate.
Added: Donut and Oreo
Added: Toasts (All the jam's, Sugar, Caramel and Chocolate)
Changed: Vanilla Ice Cream needs milk bottle
Changed: Fish n' Chips now uses French Fries instead of Baked Potato
Changed: All Ice Creams now cures poison
Changed: Cheese: reduced hungerpoints by 1
Removed: Dungeon loot, this feature never seems to iron out, i could extend the loot tables but that allow for way too much loot if having a ton of other mods and causes issues with that..
1.4.2
Added: Caramel Ice Cream
Fixed: Soups didnt give you hunger points or saturation
Fixed: Changed item for Creative tab so it no longer trigger purple background on search tab
Fixed: Tons of Balancing, every item is now polished
1.4.1
Added: Cheese Sandwich
Fixed: 1.5.2 crashing
1.4.0
Attention: This update is pretty much a back-to-the-roots-update and a bugfix-update! So for now we removed some things that was included before, but will add them later in form of an addon or something
Updated: Chocolate Milk Bottle now have a new recipe
Updated: Added Magic Ice Cream
Updated: Added Cactus Juice
Updated: Added Squid Sushi
Updated: Added Spaghetti
Updated: Slightly changed textures of some items (e.g. Chocolate Candy is Chocolate Bar now)
Updated: Added Chocolate Apple
Updated: Added Caramel Biscuit
Updated: Added Fish Soup
Updated: Added Tea
Fixed: Every item is in its own tab now in creative inventory
Fixed: Changed recipes of Chocolate Bar, Chcolate Biscuit, Chocolate Milk, Hot Chocolate Milk, Cheese and Sushi
Fixed: Tweaked Heal Rates of all Cocoa-based-items (e.g. Cake, Chocolate Milk etc.)
Fixed: Tweaked Heal Rate of Magic Fruitsalad (but it gives Regeneration and Resistance now)
Fixed: Tweaked Heal Rate of Sushi
Fixed: Tweaked Heal Rate of Apple Cake
Fixed: Milk Bottles wont be consumed to nowhere
Fixed: Milk Buckets can now be used in Cake Recipes
Fixed: 4x sugar for sugarcube will only work if Mo's Creature is not installed (?)
Removed: Fruits for now
Removed: Storage blocks (hayball getting in 1.6), might add back later if wanted, but for now i assume its better if we split up the mod in different parts if people want these features!
1.3.1
Updated: Added egg in the recipes for some cakes(wiki is updated)
Updated: New texture for bushes and they look more like grass now
Added: Way more configuration options(enable/disable both bushes and storage blocks and control drop rate of fruits entirely)
Fixed: Not being able to craft blueberry and strawberry cakes
Fixed: Fruits no longer drop from monsters by default but from grass(very low chance) entirely configurable tho
1.3.0
Updated to 1.4.7
Added: Blueberry and Strawberry bushes
Added: Banana(right click to peel it), Orange, Peach, Pear and Cherry that drops from monsters
Added: Strawberry, Blueberry Cakes
Added: Banana smoothie
Added: Orange, Cherry, Pear and Peach Juice
Fixed: Cheese/milkbottle not curing poison
Fixed: Milkbottle no longer gives you running speed
Changed: All juices now give you 30 second running speed
Changed: Made more items appealing to appear in a dungeon chest
Changed: Jelly makes you jump higher for 30 seconds
and a ton of other minor optimizations and fixes
1.2.3
Updated to 1.4.6
Changed: Added 10 seconds speed increase to Magic Apple Juice
Changed: SugarCube recipe is now only 4 sugar
Changed: Milk Bowl is now Milk Bottle (Recipe is 2 glass bottles and a milk bucket)
Changed: Chocolate is now a Bottle
Changed: Hot Chocolate is now a Bottle
Changed: All Cake Recipes now uses Milk Bottles instead of Milk Bucket
Added a UseVanillaRecipes option in config(true will disable the new Vanilla Cake recipe)
1.2.2
Updated to 1.4.5
Changed cake eating sounds
Fixed issue with itemblock conflict
1.2.1
Updated to minecraft 1.4.4
Added: Sugar Cane block!
Added: Made so there is a very low chance for some food to be in dungeons
Added: sound to cakes
Fixed: Looting enchant will affect squid and sheep drops (very similar to vanilla)
Fixed: Crafting Chocolate candy and Chocolate biscuits will give you back a empty bowl
1.2.0
Updated to minecraft 1.4.2
Added Sushi and "Fish and Chips"
Added Raw Squid Tentacle, Cooked Squid Tentacle and Squid Sandwich
Added Carrot Soup and Carrot Pie
Added Pumpkin Bread
Added Melon Juice, Apple Juice, Magic Apple Juice, Carrot Juice
Added Sugarbiscuit, Applebiscuit and Chocobiscuit
Added Hot Chocolate and Chocolate Icecream
Fixed: Description on some items (thanks to the spotlight for pointing that out )
Fixed: Stats on some items
Fixed: Changed Config file from silentspy_usefulfood.cfg to UsefulFood.cfg(does this automatically first startup)
Fixed: MilkBowl, Chocolate and Pumpkinsoup gets drinking sounds
Slightly changed some textures
chocolate is now chocolatecandy in config, however chocolate is still used for freshly created chocolate
bisquit is now biscuit in the config (thanks to the spotlight for pointing that out)
[url="http://www.minecraftforum.net/topic/1378111-144forge-usefulfood-121-craft-yourself-a-meal/"][img]http://i.imgur.com/jv3NGhx.png[/img][/url]
Credits
Bockwurst - Textures
Copyright
This mod (plugin, a patch to Minecraft source, henceforth "Mod" or "The Mod"), by the terms of http://www.minecraft.net/terms is sole property of the Mod author Silentspy, henceforth "Owner" or "The Owner". By default it may only be distributed on minecraftforums.net and planetminecraft.com. It may only be mirrored or re-posted with advance written permission of the Owner. Electronic Mail is fine if you wait for a response. URL shorteners or other attempts to make money off The Owner's Mod are strictly forbidden without advance written permission from the creator.
1
How about a golden, clockwork owl?
1
2
Here are mine, for 1.5.2. I am still tweaking things but so far I am happy with what I've been seeing. I'm betting Gurrok has probably spent more time setting his up, so his probably work better, but more examples never hurt.
I do seem to have a lack of hostile Mo'Creatures spawning; so far I haven't seen any werewolves or ogres and very few of the other mobs, so my configs still need some work, unless there are some other issues going on...
https://www.dropbox....therSpawner.rar
1
1
I may be wrong, but I do believe I have those attribute groups down. They are used in 'biome math', and help to save time when defining biome groups. They made things easier for me, b/c I use a ton of modsand have a butt-load of biomes. Here's my 'freshwater biomegroup', for example:
####################
# freshwater
####################
freshwater {
# List of All Biomes Contained in this Group. Format is package mapping (see packagenamemappings) seperated by commas
S:BiomeList=A|AllBiomes,-A|AllOcean,-A|AllBeach,-XBForested Island,-MCJungle Island,-MCMushroom Island Shore,-MCWindy Island,-MCSnow Island,-HLTropical Islands,-HLDesert Island,-HLForest Island,-HLRock Island,-HLVolcano Island
}
Keep in mind this is a biomegroup, not an attribute. What it does, is adds the AllBiomes attribute group, which adds every normal, Overworld biome in the game, then removes all biomes in the AllOcean & AllBeach attribute groups, then takes out those other island biomes. I also have a saltwater biomegroup, that adds what was removed from the freshwater group, so now I can have separate fresh & saltwater fish. So far it seems to be working. Keep in mind that when doing 'biome math', you can't add or subtract attribute groups from other attribute groups. Also JAS seems to want to define a bunch of groups by default, and this jacked me up quite a bit, so what I recommend is to run it once and let it create what it creates, then blank out the biome names from what you don't want to use, and add any new groups after the ones JAS creates.
Hope that made sense.....
1
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 6/9/13 8:28 AM
Description: Updating screen events
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at com.xcompwiz.mystcraft.tileentity.TileEntityBookBinder.func_70301_a(TileEntityBookBinder.java:65)
at tarun1998.thirstmod.common.utils.CraftingHandler.onCrafting(CraftingHandler.java:13)
at cpw.mods.fml.common.registry.GameRegistry.onItemCrafted(GameRegistry.java:321)
at com.xcompwiz.mystcraft.inventory.SlotCraftCustom.func_82870_a(SlotCraftCustom.java:76)
at net.minecraft.inventory.Container.func_75144_a(SourceFile:237)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78753_a(PlayerControllerMP.java:468)
at net.minecraft.client.gui.inventory.GuiContainer.func_74191_a(GuiContainer.java:856)
at codechicken.nei.forge.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
at codechicken.nei.forge.GuiContainerManager.handleMouseClick(GuiContainerManager.java:559)
at net.minecraft.client.gui.inventory.GuiContainer.func_73864_a(GuiContainer.java:586)
at com.xcompwiz.mystcraft.client.gui.GuiPageBinder.func_73864_a(GuiPageBinder.java:98)
at net.minecraft.client.gui.GuiScreen.func_73867_d(SourceFile:127)
at net.minecraft.client.gui.inventory.GuiContainer.func_73867_d(GuiContainer.java:968)
at com.xcompwiz.mystcraft.client.gui.GuiPageBinder.func_73867_d(GuiPageBinder.java:91)
at net.minecraft.client.gui.GuiScreen.func_73862_m(SourceFile:111)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1500)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:835)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
It crashed the game when I tried to make a descriptive book. Once I removed this mod it worked fine :/
Also, I noticed you get thirsty really fast when sailing around in a boat. Is that normal?
Like this idea... how about throwing in some compatibility with the seasons mod? Get thirsty faster in summer, slower in winter, normal rate in autumn & spring. You could even have the biome-specific things quoted above use the hot & cold tags provided by the seasons mod.
1
1
1
Anyway there are plenty more birds that aren't out there you could do: quetzals, hawks (surprisingly, I haven't seen any), falcons, maybe pull some from here.
Good luck bro!
edit: just noticed there's no config file? It would be useful if you'd use one. I know there are a bunch of players that load their game up with tons of mods, so id conflicts are quite common. And maybe pack those .jar files into a zip, so it can be added or removed easier via MultiMC (would be a boon to me, at least ) I tried that myself but it didn't work....
edit again: all the birds look good! Well, except for the roadrunner, looks like that one isn't loading its texture, for some reason...
1