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    posted a message on I HATE the Minecon 2011
    Nitpick: Los Angeles /= Las Vegas

    Otherwise I mostly agree with the grumbling. I live in Reno and could have easily driven 8 hours or flown for 45 minutes, but I had zero interest in being surrounded by mostly squealing children for 3 days. I love the game, but not enough to subject myself to that.
    Posted in: Discussion
  • 1

    posted a message on [1.4.7] Huge Trees are Huge v2.3.2
    To give a clearer picture of what Wrsford has added when he says he added roots, I loaded up SPC to remove the land around a 4x4 tree and you can see just how impressive they are (I left floating ores to give reference points). Nice work. :biggrin.gif:



    In a future version, perhaps allow users to customize the natural spawn frequency of these trees. Also, something to watch out for is the map height limit. If you've coded the trees to have a set height, then if there isn't already there ought to be code to prevent them from spawning above a certain elevation to avoid arboreal decapitation. I should note that Notch has or will make it easier to change the default map height limit, but the default remains at 128 blocks. The potential future of this mod looks very good if there's the ability to more easily make taller maps and custom trees to go in them. Spells and pistons and dimensions are all well and good, but the heart of Minecraft is the generated world itself. Your mod and others touching on similar aspects help enrich that world.

    (Question: How do I add something inside a "spoiler" box? I was going to do that to the image above but since I didn't know how, I simply went ahead and posted a reduced image.)
    Posted in: Minecraft Mods
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    posted a message on Communist Feeling Servers & Their Admins
    *sigh* I wish people would stop abusing words like "communism" and "communist." Words have meaning and you're doing it wrong.

    As an admin/mod having worked (well, volunteered for free) 2 public servers I can tell you right now that depending on the tools they have available to them, OPs have to do this to maintain order when dealing with unknown players. On the first server, our tools were extremely limited and it was all we could do to keep up with unknowns. That server died suddenly and its owner not heard from again, so we started up our current one. We gave ourselves much better tools and went whitelist. We gave unknowns a chance to introduce themselves first before we'd give them preliminary build rights, then upgrade them after an unspecified time based on behavior. As for invisibility, we've never really needed it on this server (since our anti-grief efforts have worked out well) and only recently got it just for fun, but good god it would have been useful on the old non-whitelist server. Would have made it much easier back then to catch griefers in the act of griefing with them thinking no one was watching them.
    Posted in: Discussion
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    posted a message on Mystery in Beta 1.9
    Meth is a hell of a drug.
    Posted in: Discussion
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    posted a message on My Lava Theory
    Ore distribution:
    http://www.minecraftwiki.net/wiki/Ore

    You're going to find more exposed ores by lava only by virtue of lava pools having more exposed surface thus more chance of seeing ore veins. There's no correlation between presence of lava and ores, only incidental. The game generates the land and ore veins before it carves out caves/pools in the land. That's why you sometimes see exposed 1-block ore veins or trees with no dirt beneath them floating above pools.
    Posted in: Screenshots
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    posted a message on [REQ] NPC Redesign (Picture included)
    Is... that npc asking me to burn his house down? Throw a lemon in the speech bubble and I'm in.





    *"I'm in" in the metaphorical sense; I'm not a modder of a texture-maker, sorry.
    Posted in: Requests / Ideas For Mods
  • 2

    posted a message on Homophobia (And other discrimination towards gay/bisexual people)
    Looking at the poll results, good to see a sizable majority of participants AREN'T drooling idiots.
    Posted in: Politics, Philosophy, News and Science
  • 1

    posted a message on Hey Notch
    I haven't NOT been able to log in in months. Your internet sucks. Go play singleplayer. Wait for the Minecraft server to come back up from one of its r a r e outages. Stop whining.
    Posted in: Legacy Support
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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    *le sigh*

    is good for anytime you see an "update now plox" or "when update?" or "fuk you lazee sheet I WANT IT NOW!!!1" posts.

    If only these forums had a garbage chute... leading to a furnace.
    Posted in: Minecraft Mods
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    posted a message on how do I use spawner Gui mod?
    I'm going to assume you're using Risugami's Spawner Gui. Guys, to be fair to this poster, neither in the mod description in Risu's mod thread nor in the .rar itself is there an instruction of how to activate the gui to use it. It's just 4 .class files and a .png in the rar. My suggestion is to post in that thread (which is what you SHOULD have done instead of starting this stand-alone thread) and try downloading the old versions of the mod to see if one of them has a readme.

    Spawner GUI Beta 1.2
    Adds a GUI to all mob spawners, that will allow you to pick what mob to spawn. I also reallowed mining spawners. You can disable spawners with redstone aswell. Should be compatible with all mobs, but don't expect the mobs with special spawn conditions to work everywhere. Animals require grass, Monsters require darkness, Slimes require being in their special chunks, and 0-16 depth. Requires ModLoader Beta 1.2_01.

    Then 2 download links (one current version, one leading to a folder with the old versions) and a picture of the gui. That's it, Risu has no further instructions posted there.



    Nick, you'll have to excuse the bitchiness (I've done it to; not proud of it, but not ashamed of it either...some people just ask for vitirol). It's mind-numbing how many people post threads asking questions that would have been answered had they bothered reading descriptions/instructions of what it was they were downloading. If you are using Risu's mod, I think we can make an exception though really, you ought to post your question in whatever thread you got the mod from (I don't know if Risu's mod is the only one that adds a gui to a spawner).
    Posted in: Mods Discussion
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