Congradulations on missing the joke in my using it.
- DRoseDARs
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Member for 12 years, 3 months, and 1 day
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Nov 25, 2012DRoseDARs posted a message on Minecon Swag Bag Unveiling!Posted in: News
Congradulations on missing the joke in my using it. -
Nov 24, 2012DRoseDARs posted a message on Minecon Swag Bag Unveiling!I want to congradulate CATSwithHATS for his pedantry. Also, definitions and usages of words can and do change over time. "Swag" is no longer used in the popular lexicon to mean "stolen" items, its usage is meant ironically to refer to free stuff given as gifts, typically by the hosts of an event or party. Her face said it all, stolen property might have been better than the adverts she was pulling out of that bag...Posted in: News
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Nov 23, 2012DRoseDARs posted a message on Minecon Swag Bag Unveiling!Lindsay seemed to have had some trouble NOT making this face with each *cough* awesomtastic piece of "swag" in her bag.Posted in: News
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2) Store your stuff more often
3) Learn to die less
In that order. You seem to be under the impression that you'll figure out how to be pro at this game after only 3 days. Yeah, no, I think you've learned that's not true. Give it time, learn from your mistakes, and try to die less. :smile.gif:
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Looks to be a fantastic mod so far, will definitely give it a try later.
Edit: Ignore what I said about roots digging through other materials. I realized that if roots followed those rules, they'd end up being very shallow and woefully undersized given the dirt layer isn't very deep itself. As long as they're coded to be reasonably scaled in size to the tree they're being gen'd with it should look fine. Plus, with some caves generating near the surface it'd be kinda neat to see tree roots pushing into and through them.
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http://www.minecraftwiki.net/wiki/End_Portal
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Confusing "climate" with "weather." The global average temperature is rising (and this has been backed up numerous times) hence "global warming" while "climate change" is the effect of those changing temperatures. If we were undergoing "global cooling" we'd still be seeing "climate change." "Weather" is what you see and experience directly.
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v v v Because this v v v
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Edit: You know, that more I think about, the more I understand why I feel the way I do. We have 2 leaf block types and by default they're stylistically the same with very minor visual differences: Biome-compliant patchy green with holes and darker patchy green with holes. Your elongated pointy pine leaves do a fantastic job of visually separating themselves from regular/birch leaves. There really should be 3 leaf blocks to tinker with graphically, but Notch/Jeb won't be doing that. The star shaped pine leaves are very nice, but to my eye they harken to the looks-the-same feeling Default has.
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1. Open a new .txt file
2. Copy/paste this into it (including the " marks)
@ECHO OFF
"C:\Program Files (x86)\Java\64\bin\javaw.exe" -Xmx4096M -Xms4096M -jar "E:\Games\Minecraft\minecraft.jar"
3. Alter the paths to reflect how you have 64-bit Java and Minecraft installed on your system, as well as the available memory (these are the exact paths on my system and I'm telling it to make use of half of my available RAM).
4. Save the file as Minecraft.bat
5. Launch the game from this file you've just saved.
6. ???
7. Minecraft
This launcher .bat file is meant to tell Minecraft where it should look for Java (instead of assuming to look for 32-bit Java in a default location) as well as how much memory the game is allowed to use.
Edit: I should note I've both 32-bit and 64-bit Java installed on my 64-bit system, and this works for me. Hope it gives you a starting point.
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Edit: Also, what GordonChin said.
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No.
http://www.minecraftwiki.net/wiki/Spawning#Spawn_Point
"Spawn Point Every world created has a spawn point which is generally located somewhere near coordinates x=0.5, z=0.5 and the highest possible Y by default, although sometimes the spawn will glitch up and one can be spawned in a cave or even in a dungeon.
The spawn point can be moved by sleeping in a bed. If a player has slept in any beds, they will spawn next to the last one that they slept in.
Players can find their spawn point in game by using a compass, or simply by dying and seeing where they show up.
In Beta multiplayer, rather than spawning on top of a single spawn block, players will instead spawn on top in a spawn area of around 20x20 tiles. The spawn area along with a 13 tile border is classed as a protected area, this means non-operator players cannot place or destroy blocks in this protected area nor can they use doors or Redstone devices. Creepers can still destroy terrain in the protected area and TNT placed outside of the protected area will destroy surrounding blocks as usual. Along with this, portals from the nether can connect to the protected area, water/lava/fire can spread from outside into the protected area, and pistons can push items inside as well. This can allow small indestructible structures to be built. The protected area is 33x33 tiles and the spawn area (20x20 tiles) is as close to the center of this area as it can be. It is possible to spawn on top of a tree, in water, or very rarely in lava.
In Beta 1.4, sleeping in a bed will reset your spawn point to that bed when you awake from them naturally at dawn.[1][2] If the bed at which you have set your spawn point last is removed, your spawn point reverts to its original location (somewhere near x=0,z=0).[3] The same applies to multiplayer, but clicking "Leave Bed" still resets the spawn point."
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http://www.minecraftwiki.net/wiki/Ore
You're going to find more exposed ores by lava only by virtue of lava pools having more exposed surface thus more chance of seeing ore veins. There's no correlation between presence of lava and ores, only incidental. The game generates the land and ore veins before it carves out caves/pools in the land. That's why you sometimes see exposed 1-block ore veins or trees with no dirt beneath them floating above pools.
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http://www.minecraftwiki.net/wiki/Minecraft_Wiki