no. They said Realms and Cross Play would be coming to console within the year. 2016 is over. Any question asked about Realms on Xbox is ignored entirely. I couldn't even get an answer on when they would enable entering in Seeds on Realms on Win10 edition. It seems as though 4J has zero interest in supporting Realms or their customer service.
Awesome! Cant wait to try this out. Recently been playing on the one labled SUPER SEED here in the forums and though it has all the mesa, mooshroom island and ice spikes that ive been looking for... its EXTREMELY village starved
Leave a 1 square airspace above your farm and then make a cobblestone ceiling at 2 squares high, but do not cover the far back square with it.
Make it as wide as you like though I recommend 7 as your depth will also be 8 due to the distance water will flow (the black wool spaces here indicate dark empty spaces
Dig a single trench down the center and plant your 'seed' mushrooms in it.
Top the mushroom trench with whatever half slabs you like (i like the look of wood with the soil)
Dig a trench in front of your mushroom farm 1 square deep and fill it with water flowing from one end towards the other.* seen only in the top down view above.
Cap the front of the Mushroom trench with any full block you wish (again i prefer wood), this should allow the water in the trench to flow beneath it.
You now have an auto-spreading mushroom farm that only Spiders can spawn (with exception of the back square) in because the ceiling is too low. To make the harvesting system there are a few ways to do it but in all of them, you'll need to go above the cobblestone ceiling. You can either use 1 individual bucket of water for every block wide your farm is (not recommended), or experiment with various ways to utilize one bucket of water to wash your entire farm. One method would be to build a structure like in the video I referenced in my previous post about the Automatic Wheat Fields. Its a tall structure that splits one bucket of water into multiple streams to gain the desired saturation. Likewise the same can be accomplished by simply playing with an area and a single bucket of water until the desired saturation is achieved.
The key to the above flooding method is for the water to fall over the back edge, into the mushroom chamber at all 7 squares simultaneously.
You should only need 1 bucket of water to flood any farm. Of course the structure needed to do so needs to start be high enough to allow for spreading the water the entire width of the farm.
Check this video: , dont bother watching Part 2 about the flood gate system because it doesnt work on xbox/1.6.6, and will be obsolete after Pistons come out anyway. Part 1 however, the Automatic Fields, will give you a good design to set up for when pistons ARE available, you'll literally have an automatic farm in however long it takes you to run the redstone circuitry after pistons are available (or to drop in the pistons if you get a headstart and lay the redstone before the update).
After building this once or twice, you'll have a strong enough understanding of how water works that you should be able to adapt it to any situation. For example, I modified the design with Sugar cane along each side of the farm and then dug out the underside of the wheat/sugar cane farm and put the mushroom farm beneath it.
Once pistons come out, one button push will be all it takes to harvest 2 wheat fields, 2 rows of sugar canes and 2 caves of mushrooms. Plus... the mushrooms I really love as they dont require replanting, i've got the 'seed' mushrooms covered in trenches much like the irrigation channels in the aforementioned video.
Seriously, if you havent played with water harvesting techniques yet, you're missing out!
Cheers,
DJ Tigon (no my name isnt DJ... i'm actually a deejay)
Apparently in 1.6.6, the force of the water from like a water fall, forces boats down and does not allow them to float.
wound up with a single column of 2x2 water going all the way up. used 4 water source blocks per level. Took a long time to make and isnt very fast, plus over extended distances it runs the risk of drowning.
nope still cant seem to get it. my boat either gets pushed away from the waterfall by opposing current, OR gets pushed down underwater from the force of the water fall.
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@BusinessCat there is no option to create a REalm from a seed
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no. They said Realms and Cross Play would be coming to console within the year. 2016 is over. Any question asked about Realms on Xbox is ignored entirely. I couldn't even get an answer on when they would enable entering in Seeds on Realms on Win10 edition. It seems as though 4J has zero interest in supporting Realms or their customer service.
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Awesome! Cant wait to try this out. Recently been playing on the one labled SUPER SEED here in the forums and though it has all the mesa, mooshroom island and ice spikes that ive been looking for... its EXTREMELY village starved
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From playing this seed rather extensively I'm finding that its VERY village starved.
In addition to the one at x1180, z1020, I found one at x92, z2061.
There's a huge ravine/cave that ive yet to explore at: x2501, z-983
And an Ocean Monument just off the shore near: x1258, z-638
Also, building a Nether Portal at spawn (or in the general area) will spawn you into a Nether Fortress, just down the way from a Blaze spawner
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Have they added the ability to add seeds in Realms yet??
When is Realms coming to console??
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Any more points of interest?
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I can't for the life of me figure out where to enter in a seed to spawn a realm from.
Anyone?
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Top View
Side View
Flooding Side View
The key to the above flooding method is for the water to fall over the back edge, into the mushroom chamber at all 7 squares simultaneously.
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Check this video: , dont bother watching Part 2 about the flood gate system because it doesnt work on xbox/1.6.6, and will be obsolete after Pistons come out anyway. Part 1 however, the Automatic Fields, will give you a good design to set up for when pistons ARE available, you'll literally have an automatic farm in however long it takes you to run the redstone circuitry after pistons are available (or to drop in the pistons if you get a headstart and lay the redstone before the update).
After building this once or twice, you'll have a strong enough understanding of how water works that you should be able to adapt it to any situation. For example, I modified the design with Sugar cane along each side of the farm and then dug out the underside of the wheat/sugar cane farm and put the mushroom farm beneath it.
Once pistons come out, one button push will be all it takes to harvest 2 wheat fields, 2 rows of sugar canes and 2 caves of mushrooms. Plus... the mushrooms I really love as they dont require replanting, i've got the 'seed' mushrooms covered in trenches much like the irrigation channels in the aforementioned video.
Seriously, if you havent played with water harvesting techniques yet, you're missing out!
Cheers,
DJ Tigon (no my name isnt DJ... i'm actually a deejay)
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You must live in lincoln park!
HIDE YA KIDS! HIDE YA WIFE!
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Apparently in 1.6.6, the force of the water from like a water fall, forces boats down and does not allow them to float.
wound up with a single column of 2x2 water going all the way up. used 4 water source blocks per level. Took a long time to make and isnt very fast, plus over extended distances it runs the risk of drowning.
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