• 1

    posted a message on Cosmetic Armor v1.0.5 - Because it's important to be stylish
    That is some beautiful armour.
    Posted in: Minecraft Mods
  • 1

    posted a message on Tinkers Construct
    Quote from Mcpemodder123

    Permission to port this mod to minecraft pe?


    Hahaha! ...hahah?
    Posted in: Minecraft Mods
  • 1

    posted a message on Tinkers Construct
    Quote from Cyrilshark

    Yes. I'll try the dev though. Here are the mods I'm using.
    http://i.imgur.com/W95ZOHS.png


    After removing all mods but those necessary for NEI and TC without any change, I realized I forgot to check forge. Updated, and I can now see tools. :)
    Posted in: Minecraft Mods
  • 2

    posted a message on [Challenge] Castle Building Challenge
    Iron Age is complete!

    Images below :)


    Treasures and material requirements!


    The treasure room:


    Sleep quarters (major WIP):


    The mine:




    Great hall/dining room:


    Entrance room:


    Storage room (the keep doesn't have a roof to make expanding easier...):




    Continued:


    Blacksmith:


    Farm and courtyard:


    The twin towers:


    Barracks / sleeping quarters:


    Animal farms:






    Tree farm (no trees planted right now - I just harvested):


    Outside of the wall:


    Coastline wall:


    Tower view:


    Bam. Golden Age, let's go!
    Posted in: Survival Mode
  • 1

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    *facepalm* figured it'd be something stupid.
    Guess I'll work on making new textures myself then. Thanks again! Awesome mod (besides the lag in forests which you can't help ;D)
    Posted in: Minecraft Mods
  • 2

    posted a message on A quick guide to making ores appear embedded in stone
    Anyone who wants an example of 32x diamond both embedded in rock and protruding at the same time, check out my texture :)
    Posted in: Resource Pack Discussion
  • 1

    posted a message on First attempts at making textures - Constructive comments, please!
    Note: As 42and19 pointed out, 'hand-drawn' is misleading. I simply meant it's not copied or a continuation of Doku's work. Thanks :)

    Ello,
    The first style is obviously influenced by Doku, who's work I love. The second is an 'uninfluenced' (of course, we're all influenced by something, to some level) pack, which I'm really liking so far.

    Bear in mind, this is my first attempt ever at pixel art. However, I have years of experience in graphic arts, so I do have some idea about color, depth, and all that good stuff.
    Anyways, on to the graphics.



    Edit: A different style, with no direct inspiration, as 42and19 suggested.
    Comments?




    If you like what you see or have any constructive criticism, tips on Pixel Art in general, etc., feel free to post! I could use the encouragement. Also if there's any interest, I'll keep updating this as I go.

    Edit: I'd like to point out some things I'll be fixing.
    Currently, I'm not happy with the cobble. To be it looks like the Faithful cobblestone. Stone is too rocky I think, and when tiled, is very... swirly. Lots of curves, which I didn't like. The top of dirt and bottom of the grass needs to tile better.

    Updates:
    4/14/12: Hey guys, sorry it's taken so long to get anything done, busy with my job. Anyways, need comments on my iron ore, which I'm unhappy with please!


    Cheers!
    Cyril
    Posted in: Resource Pack Discussion
  • 1

    posted a message on Texture Artists' Union
    Trying a different style, now. Comments?
    Posted in: Resource Pack Discussion
  • 1

    posted a message on [1.2.5] MineColony RC19 (Roads, a lot of bug fixes)
    Quote from JRM_306

    This is so stupid ive done everything right


    No you haven't.
    Posted in: WIP Mods
  • 1

    posted a message on [1.6.6-1.7.3]Nandonalt's Mods -Coral&Trees&A lot More!
    Quote from Doci007

    I dont know.... MAYBE IT'S WRITTEN IN THE TITLE


    Naw, that would be stupid.
    Posted in: Minecraft Mods
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