Quote from lykybloodpaw
its there for testing purposes in the prerelease dont expect it to stay and if you do your not that bright
Don't read more into a post than there is and by the way...It's not "your" it's "you're" as in "you are." So who's not bright JackA$$?
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Also, trees on mountains. That is all.
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Note: This only applies to the mod after it is completed.
Whenever the mod is completed, like 100% complete for SSP, you should at least try to add multiplayer. It could be simple. Every player, selected by the admins or Op's or whoever is in charge, can become a king. Once they become a king, they make their town, no changes here. The only difference is that multiple people can become kings. A town can only be built about 200 blocks from the guild, but maybe 500 blocks from someone else's town. The town relations could depend entirely on player interactions. If one person attacks another, his soldiers follow his lead. They won't attack each other independently unless war is declared, though. This could be done through a special NPC, used entirely to set relations with other players. So the towns can team up against the darkness, or fight everybody.
This is just my suggestion/idea, because I would love to have this mod on a server someday. :smile.gif:
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New update momentarily!
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The people are not suprised, as the Lord had built their original home with his bare hands. Still, this act of kindness goes a long way with the people.
Only a few days after the tavern is completed, new settlers arrive. Arriving on a maerchant ship, a group of travelers seeks a new home in New Corovain. The people greet them openly, kindly helping them build new homes. Again, Lord Kross makes a point of physically helping with the construction. He wants these new faces to have a good impression of him.
By nightfall, everyone is settled in. The old scars from the tragedy at Old Corovain run deep, but the wounds are healing and there is a universal sense of hope spreading.
Early the next day, Lord Kross wants to make it easier for new travllers to find their way. A lighthouse is built in a few days. It is a beacon of Hope, a symbol of the peoples hope, shining through the darkness.
While the town growth is very important, Lord Kross still recognizes the need for defense.
Here, just below the castle, a portion of the docks becomes a drydock for building ships. Next to the drydock lies the home of the shipbuilders. From there, they can easily keep progress going on the main fleet. Lord Kross is, so far, pleased with the progress of his kingdom. He realizes how slow things are going, but is appreciative for the safety of his people.
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^Yeah. Considering this thread started this craze of towns, we shouldn't do too much on this thread until we see how Lord Occam deals with everything. If other people want towns to continue going to battle while Occam isn't here, they should do so on their own threads for now.
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Yeah, funny thing, those unfinished features...
Them seem so, I don't know.. unfinished or something...
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This. Notch wanted dragons almost from the beginning.
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I wish they would stop prereleases and just release at least SOME of the current 1.9 content.
On Topic: I do believe they should not have set the release date so early...
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Its not detracting from your freedom, its putting alot more "survival" in survival mode. Minecraft is still a sandox, and morso than ever.
P.S. Don't complain about what you haven't tried, guys. We're BETA testers, and people forget that. The whole point is that we try out new features and find bugs to help maximize the overall experience at launch. If there was a feature that enough people hated, it would more than likely be removed in a later update.