• 0

    posted a message on (Almost Done) Achievement Craft [Problem Solved]
    Quote from darkdiamondminer

    Ok thanks! I'll love having more support from you!
    ;) No prob love to help out!
    Posted in: MCPE: Mods / Tools
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    posted a message on (Almost Done) Achievement Craft [Problem Solved]
    Quote from darkdiamondminer

    I would love your script but i doubt that your script is same as mine but if you still give me your script i will give credits!
    Okay I have to make some tweaks (It was made in the original ModPE) once I'm done I'll PM you it!
    Posted in: MCPE: Mods / Tools
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    posted a message on [ModPE Library]StructureJS[Create ModPE Structures EASY!]
    Quote from arjay_07

    Everything seems to work fine for me.
    Email me you're entire script.



    I copied and pasted your script and fixed your comment error and it worked perfectly. I don't see the problem.
    IOS Or Android? I can't test on my Android right now. I've only been testing on IOS. Which could be the root of the problem.
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on [ModPE Library]StructureJS[Create ModPE Structures EASY!]
    Quote from arjay_07

    Make sure you copied and pasted everything from any "/**"
    Still does not work.
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on (Almost Done) Achievement Craft [Problem Solved]
    Quote from darkdiamondminer

    umm.. its incomplete thats why i didnt post the download link :Notch:
    I believe he was referring to when it would be out. :) I've already made this mod. I just used it as a "Learning" mod. I can give you the script if you would like, you would just have to add in the "delicious butter" and give me a shout out for making it! PM me about it if you would like! :D
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on How To Make ModPE Scripts For Dummies! [WIP]
    How To Make ModPE Scripts For Dummies!

    Okay if you're here you probably don't know how to make/install ModPE Scripts! So we will go ahead and get started! Go down below to get started!




    The Basics!
    [SPOILER]
    Okay so lets start with the basics! I believe in learning on the job! So examine the code in the spoiler!
    [SPOILER]
    [CODE}
    function useItem(x,y,z,itemId,blockId,side)
    {
    if(itemId==280)//The 280 stands for the ID of the item/block. This ID is for a stick the most commonly used itemId in ModPE!
    {
    addItemInventory(10,64);/*This is the most basic function in ModPE. "addItemInventory" does exactly what it sounds like, adds that item and number to your inventory!
    The 10 is the ID for lava, the 64 stands for the amount. */
    }
    }
    [/CODE]
    [/SPOILER]
    Okay so you just witnessed the most simple script known to man!
    BUT!
    That is how you will learn. VERY, VERY, VERY, Simply!
    Okay so ignore everything above the "if(itemId==280)" and focus on the if and below.
    Now you probably noticed the "//<put text here>" those are called "comments" they allow you to leave messages without them actually being in the code. They are helpful because they will remind you and others of what to do! There is also a different comment that can be multiple lines of text. You can do this by " /* put text here" Then to end it just add a " */"


    END OF THE FIRST LESSON!! REMEMBER THIS IS A WIP! MORE WILL BE ADDED!

    PLEASE FOR THE LOVE OF GOD DO NOT GO OUT AND RELEASE THIS MOD OR ANY EQUALLY SIMPLE:


    "Stick givez you <PUT TEXT HERE>"
    Posted in: MCPE: Mod / Tool Help & Requests
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    posted a message on :: NateKrell's Mod Collection :: -- (EmeraldCraft Nov19,2013 update!)
    You have some pretty nice mods. I can see you becoming a accomplished modder. :) I need to PM you something!
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on [ModPE Library]StructureJS[Create ModPE Structures EASY!]
    Quote from arjay_07

    post your code :) I'll try and help you out
    Hope I did this right :)

    rX(max, min), rY(min, max), and rZ(min, max) creates a random number between the min and max
    
    Examples-
    
    var test = new Plane(rX(0, 256), rY(64, 128), rZ(0, 256), 3, 3, 3); //Creates a new plane
    
    test.fill(4); //fill plane with cobble
    
    
    Coming Soon:
    
    plane.color(color); //Replaces existing blocks
    Plane.colorFill(color); //Fills
    Plane.colorGradient(color1, color2); //Gradient color change from color1 to color2
    Plane.colorHollow(color); //Hollow color tube
    
    **/
    
    /**
    **StructureJS BETA 2.0**
    
    **Create structures easily!**
    
    © Copyright 2013 Arjay07
        This program is free software: you can redistribute it and/or modify
        it under the terms of the GNU General Public License as published by
        the Free Software Foundation, either version 3 of the License, or
        (at your option) any later version.
    
    **/
    
    
    function Plane(px, py, pz, h, w, d){
    
    var x, y, z;
    
    this.x = px;
    this.y = py;
    this.z = pz;
    this.h = h;
    this.w = w;
    this.d = d;
    this.fill = fillPlane;
    this.hfill = fillHollow;
    this.setBlock = setBlockPlane;
    this.setPlatform = setPlanePlatform;
    this.spawnMob = spawnPlaneMob;
    
    }
    
    function fillPlane(block){
    
    //fill the whole plane
    
    for(var y = this.y; y <= this.y + this.h; y++){
    for(var x = this.x; x <= this.x + this.w; x++){
    for(var z = this.z; z <= this.z + this.d; z++){
    
    setTile(x, y, z, block);
    
    }
    }
    }
    
    }
    
    function fillHollow(block){
    
    for(var y = this.y; y <= this.y + this.h; y++){
    for(var x = this.x; x <= this.x + this.w; x++){
    for(var z = this.z; z <= this.z + this.d; z++){
    
    setTile(x, y, z, block);
    
    }
    }
    }
    
    //set the hollowness :D
    
    for(var y1 = this.y+1; y1 <= this.y + this.h-1; y1++){
    for(var x1 = this.x+1; x1 <= this.x + this.w-1; x1++){
    for(var z1 = this.z+1; z1 <= this.z + this.d-1; z1++){
    
    setTile(x1, y1, z1, 0);
    
    }
    }
    }
    
    }
    
    //Set a block within the plane
    
    function setBlockPlane(x, y, z, block){
    
    x = this.x + x;
    y = this.y + y;
    z = this.z + z;
    
    setTile(x, y, z, block);
    
    }
    
    function setPlanePlatform(py, block){
    
    var y = this.y + py;
    
    for(var x = this.x; x <= this.x + this.w; x++){
    for(var z = this.z; z <= this.z + this.d; z++){
    
    setTile(x, y, z, block);
    
    }
    }
    
    }
    
    function rX(max, min){
    
    var x = Math.floor(Math.random()*(max-min)+min);
    
    return x;
    
    }
    
    function rY(max, min){
    
    var y = Math.floor(Math.random()*(max-min)+min);
    
    return y;
    
    }
    
    function rZ(max, min){
    
    var z = Math.floor(Math.random()*(max-min)+min);
    
    return z;
    
    }
    
    function spawnPlaneMob(px, py, pz, mob, quantity){
    
    var x = this.x + px;
    var y = this.y + py;
    var z = this.z + pz;
    
    //How many mobs to spawn?
    
    for(var i = 0; i <= quantity; i++){
    
    Level.spawnMob(x, y, z, mob);
    
    }
    
    }
    function useItem(x,y,z,itemId,blockId,side)
    {
      var MCPE = new Plane(x, y, z, 20, 20, 20);
      if(itemId==280)
      {
        MCPE.hfill(4);
      }
    }

    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on Creepig01's Advanced Mods [Latest: Insta-Reactor]
    Added a new mod: Insta-Reactor. To spawn the reactor just hit desired area with a stick.
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on [ModPE Library]StructureJS[Create ModPE Structures EASY!]
    Testing right now... Crashes MCPE.. IOS and Android? It doesn't work on my IOS can't test on my Android..
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on ModCraft! IOS And Android Adventure! [WIP]
    Quote from 123EricsonHK

    How to use?
    All you do is tap the ground with a stick and you adventure begins!
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on Creepig01's Advanced Mods [Latest: Insta-Reactor]
    Quote from Lambo_car16

    Loops. 'Nuff said.
    Haha! I despise loops! They work but confuse the hell out of me!
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on [ModPE Library]StructureJS[Create ModPE Structures EASY!]
    I like it! Hope it actually catches on! I could see it making ModPE more available to new users.. Oh gawd! I can see it now it'll be a mix Stick gives you diamonds and a huge ass cube!
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on Herobrine mod help
    Quote from QyMineAsap

    There is like 5 herobrine mods already :P
    Amen! No more Herobrine mods! Hexdro's is bawsome though! He actually makes you go to a different 'Dimension'
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on Creepig01's Advanced Mods [Latest: Insta-Reactor]
    Quote from 99FireyMan99

    nice job!!!
    Thank you :D
    Posted in: MCPE: Mods / Tools
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