• 0

    posted a message on Useful Slimeballs
    Quote from Werds

    I think that stacking would have too much potential for griefing, as nobody would spend 5 real days waiting for their crops to grow. Slimeballs as fuel just doen't make sense to me, and if the rubber idea were to be implemented, it would be odd to see slimeballs cooking slimeballs. Slimeballs being placed on a wall would mean that certain block types would work. Otherwise, you could scale any structure on servers, and it would be a bit overpowered. If you specified the block type, I would probably accept it, depending on the block(s) chosen.


    Ok, cobble, plank, gravel, sand.
    Posted in: Suggestions
  • 0

    posted a message on Useful Slimeballs
    Quote from Werds

    I think that doubling the amount of crops returned would be the only suitable offset for longer waiting times, but do you have a better idea? Besides, does and has Minecraft ever made that much sense? Also, I was thinking of sticky sand and gravel being used for traps, and that they would lose the sticky property after being triggered by redstone. I'll make the OP more clear on that.


    I think using sticky sand and gravel as traps would be a good idea. I agree with you that minecraft has not always made total sense, but would the slimes stack? So you can wait 8 times longer, but get 8 crops? Also, I was thinking of using slimeballs as a form of fuel, probably more efficient than coal or charcoal, since it's more rare. Also, slimeballs could be placed on a wall, enabling players to climb them, just as they climb ladders. Would that be overpowered or underpowered?
    Posted in: Suggestions
  • 0

    posted a message on Height Mod 14.6
    Quote from xX1ACE1Xx

    Hello I'm am looking for someone to make or recode a Height mod for 1.4.6. I am trying to build a mega city but the height limit of Minecraft is slowly becoming annoying so anyone please PM me if your keen on the job. Thanks
    -Ace

    Reserved
    -Ace


    The reason their is a height limit is to prevent you from building giant cities such as that. If they didn't, the worlds would have to chunk way too much and lag your computer. But, being a mod, and not a mandatory(ish) update, you can choose to download this, and you can't blame minecraft for that. So all in all, I support your post, because having no height limit (or a significantly higher one) would be extremely helpful. You have earned my support. ;)
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Fart mod [IDEA]
    Quote from Jacodoodle

    First of all, in this mod you need to make beans. to make them you need to harvest a bean bush with shears. breaking it will do nothing. then put it in a bucket, and put it in the furnace. when you eat beans a "Fart Meter" will appear on the top left of the screen then the more beans you eat the more it gets filled.


    -One part filled= 5 beans.

    One-Average Fart Kills passive mobs in a 5 block radius

    Two-Super Fart Makes you move forward 10 blocks, leaves fire trail

    Three-Huge Fart Kills everything in a 50 block radius

    Four-FART MONSTER Four little green transparent goblins appear and fight for you.

    Five-Fly Fart Lets you fly for a minute (you wont take fall damage on the fall)

    Six-Evil Fart All blocks in a 100 block radius falls down

    Seven-Atomic Fart You go to a black world were trees don't have leaves. blocks will break easily and give you gunpowder. There are no mobs. all places were water should be there is lava. the only way to go back is to dig strait down until you reach void (There are more layers in this world)


    I think that is very OP, you should either nerf the powers of the fart, or you can make bean bushes very rare, but in making the bushes rare, no one would want to spend their farts, since they are too valuable. I think one should just be to do 2 hearts of damage in a 3 block radius, 2 for mobility would be a 20 second speed 2 buff, 3 should be 4 hearts of damage in 5 block radius, 4 should be summoning a tamed wolf to help you (or two), 5 should be being able to jump 5 blocks high 10 times and 6 should be flying for 1.5 minutes.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Armor/Weapons buffs/Debuffs
    Is what you mean like you have a stone sword of speed, and if you're holding it, you get a speed 2 buff? or you have armor of fire resistance? That would work, and I'm actually surprised that minecraft hasn't included that yet. I think that you've got to be holding the item in your hand (unless it's armor, then it must be equipped) for it to take effect, or else it would become pretty OP, as you could get regen, strength, speed, fire resistance, blast resistance and resistance all at once.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Useful Slimeballs
    I like 2, 3, and 4. The rubber seems rather useless and doesn't exactly fit with the theme of minecraft. 5 doesn't make sense, because slimeballs would slow down the growth, but why would they double the amount of crops that you get? Sticky sand and gravel defeats the purpose of sand and gravel, because by the time you can afford to make it to build a house, you'd probably already have wood or cobble. As JTTCOTE2 mentioned, it's so much easier to just get soul sand in the nether. Other than that, great job though. You have earned yourself my support.
    Posted in: Suggestions
  • To post a comment, please .