Quote from Chimeratech
Look at the big picture, the way pocket edition multiplayer is going to work is through minecraft realms. Johan was the main person working on this part and had to make the game compatible with the new realms feature. Realms is still in development, you cannot reasonably expect Johan to work much faster than the realms team because they need to match up. Also do not under estimate the code changes behind adding new features, I fear that options and GUI may be things where a lot of effort goes in but very few results come out. If the new buttons work then I would say he did a good job and I do not think that 3 months is too long. Pocket Edition is making big steps and the devs have been busy so it makes sense.
And a side note, I know that I will be bragging to my friends about the new options and ease of multiplayer coming in 0.7.0
You put up some valid points!
And throughout you managed to argue without having to use any snarky remarks like
"You should make a better game then!"
"You don't deserve to play the game if you can't compensate for their work!"
The amount of MC Fanboy in this discussion was a big too high from others ._.
And I have to say I very well respect that
I see what your saying, I remember by MCPE 0.2.0 alpha came, and it was just the barebones of survival. The devs promised more stuff would come in the future. Their was a day and night cycle, and zombies, and health, and that was it. Then later on they added in all this stuff *with the help of Johan* and MC Survival is so much better and so much fun
So I can accept MC Realms, and I see how it could be pretty hard. I'm sure that overtime MCPE will have the best multiplayer experience ever. I hope that the other devs will eventually step in and help out a bit more
Well I just watched MC 0.7.0 stream and that...was just awful....
3 months...and this is what we get?
-We get the bare bones of multiplayer with no chat, and no skins. It's possible that we are going to have SKIN PACKS instead of custom skins *Custom skins still are a possibility*, and I hated that feature for xbox.
-Smooth Lighting, difficulty meter, render distance increase. Basically new options.......
Well...besides the difficulty meter....we already had that stuff through mods....and I got a feeling the difficulty meter is there just for show since Johan didn't really show that off much.....
nothing else here.....
No new blocks....no new gameplay elements....
And guess what? The next update afterwards is said to add the chat and skins, and odds are that'll take another 3 months and have just that. Nothing else.
I think the MCPE team is slacking pretty hard, as I think that with 3 months, Multiplayer should at the very least had most features implemented *skins, support for larger players, a CHATBOX*
The only way I can forget such slacking is that if the MCPE multiplayer experience is overall smooth. There should be almost no bugs, maybe a few. People who have good/fantastic connections should experience no issues hosting/connecting to other good connection player hosts. If THAT is buggy, then these 3 months were a waste, and this will be the most disappointing MCPE update of all time.