They are not working for the Amazon version yet.
These are
Installation
The mods are distributed in the PTPatch format created for Snowbound's PocketTool.
You can add these patches with BlockLauncher (recommended), or Snowbound's PocketTool.
adigogoboboidadato2's guide to installing PTPatch mods
Fine-ish print
Redistribution/modification/porting of these patches is permitted provided that I am credited as the author. I would prefer if you would ask for permission before uploading anything of mine, though, and that you include a link to this page.
Downloads:
Unicode fix: Fix the lag when rendering Unicode text (such as Chinese, Japanese, or Korean).
http://zhuoweizhang.net/MinecraftPEModWiki/unicodefix_patch_0.9.4_arm.zip
(yes, you may freely share the above mod)
255 Slots: allows 255 players to connect to a LAN server.
http://zhuoweizhang.net/MinecraftPEModWiki/255slots_unlock_0.9.4_arm.zip
Outdated mods
Moved to https://gist.github.com/zhuowei/b91d23a407fa929c058e 'cause this thread is getting too long.
Links:
Win4263's mods: http://www.minecraft...-mcpe-mod-v040/
Puda's mods: http://www.minecraft...ter-water-push/
My tutorial for making a mod
How I made some unlocks - smooth lighting, elemental explosions, and cave mod
And: No, I'm not renaming this thread anytime soon. Thanks for the suggestions though.
[represent]
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You put up some valid points!
And throughout you managed to argue without having to use any snarky remarks like
"You should make a better game then!"
"You don't deserve to play the game if you can't compensate for their work!"
"Your ungrateful!"
The amount of MC Fanboy in this discussion was a big too high from others ._.
And I have to say I very well respect that
I see what your saying, I remember by MCPE 0.2.0 alpha came, and it was just the barebones of survival. The devs promised more stuff would come in the future. Their was a day and night cycle, and zombies, and health, and that was it. Then later on they added in all this stuff *with the help of Johan* and MC Survival is so much better and so much fun
So I can accept MC Realms, and I see how it could be pretty hard. I'm sure that overtime MCPE will have the best multiplayer experience ever. I hope that the other devs will eventually step in and help out a bit more
OLD POST
Well I just watched MC 0.7.0 stream and that...was just awful....
3 months...and this is what we get?
-We get the bare bones of multiplayer with no chat, and no skins. It's possible that we are going to have SKIN PACKS instead of custom skins *Custom skins still are a possibility*, and I hated that feature for xbox.
-Smooth Lighting, difficulty meter, render distance increase. Basically new options.......
Well...besides the difficulty meter....we already had that stuff through mods....and I got a feeling the difficulty meter is there just for show since Johan didn't really show that off much.....
And.....
wait...
nothing else here.....
No new blocks....no new gameplay elements....
And guess what? The next update afterwards is said to add the chat and skins, and odds are that'll take another 3 months and have just that. Nothing else.
I think the MCPE team is slacking pretty hard, as I think that with 3 months, Multiplayer should at the very least had most features implemented *skins, support for larger players, a CHATBOX*
The only way I can forget such slacking is that if the MCPE multiplayer experience is overall smooth. There should be almost no bugs, maybe a few. People who have good/fantastic connections should experience no issues hosting/connecting to other good connection player hosts. If THAT is buggy, then these 3 months were a waste, and this will be the most disappointing MCPE update of all time.
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0.8.0 itself should be a redstone-all-by-itself update, adding in the most major functions of redstone, or perhaps all functions. They can take however long it takes to get that patch out, but as long as it's being developed I'd be happy
And of course redstone is going to have bugs even if it isn't rushed, but that's okay! We can do what 0.7.0 did and make small patches like 0.7.1 and 0.7.2 till redstone is stablized. Then perhaps after all that we can move on to the next big thing
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I debate that spamming rep is bad and will argue to the death on why it's bad!
Just kidding
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The nether reactor core itself turns into what Johan describes as a "scar". Pretty much a dirty blackened core. But when you mine it out, it become blue again and can be re-used as many times as you want.
It simply does not turn into netherrrack/obsidian, but rather stays as itself.
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Too much work, let's take it one step below that.
Next stop, end world hunger, with our newly introduced cakes from 0.7.0
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Let's just say that world creation is no longer among us in this world......
*Rage quit, delete, start over*
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Nope, guess what? Realms is an alpha IN an alpha. If it takes ages for them to update MCPE, then guess how long it'll take for them to get enough servers out that run smoothly WITHIN MCPE......We didn't get any immediate access to multiplayer.
Another thing: Since they'll be taking there precious time to update and get a few hundred servers at a time, any progress for the next major patch *aka Redstone, or infinite worlds, bigger worlds, caves, etc* is now stopped. Mojang now has an excuse as to why it'll take more than 3-4 months to get out another major content-filled patch: Because they took ages to update multiplayer with tons of servers that are stable and secure.
Meanwhile the community that is either jailbroken or is an android based phone goes ahead and makes there own servers with plugins and all that.
I think Johan should of took him time to make some sort of server application that runs off your PC/phone *Most likely your PC* and add in an i.p. launcher just like the PC version instead of doing realms. Realms should of been a secondary priority because I'm pretty sure the majority of the community that wants a server wants to run it for free and with plugins without jailbreaking, etc. For now we have a barebones Realms that'll probably take ages to develop -.-
People have waited 3-4 months for the main part of this patch: Multiplayer.
All they got was buckets and fire and spawn eggs, and they'll have to wait even longer before everybody can actually enioy multiplayer, and even longer for another major patch that isn't centered around multiplayer to take place.
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That's because jeb and Mojang are smart. They actually know that they legally can't do anything about SC, and odds are they may admire what SC has set for the mobile standards.
Agreed, couldn't say it anymore better myself. Perhaps I should stop arguing and just let slow updates come down, cause it's clear people here don't see what exactly MCPE is missing: A dedicated dev team that I'm pretty sure Mojang could afford for a popular well invested game like MCPE.