Quote from LutherFallangel
Soooooo.... I couldn't help but notice that Oak type wood HAS NOT been re-added.... Kinda of a major disappointment for some.
Johan is going by priority right now

Right now the wood does look a bit ugly but nothing a little rextexturing can't do right?
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Still doesn't speed up the development time of MCPE any further.
There could be 20 million people/sales and It'd still probably be this slow >_<
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I ain't getting my hopes up, all I see in the near future is realms improving with bug fixes and performance, and perhaps a nice looking final product in the future with skins.
I'm not sure, but I believe name tags are coming in 0.7.2
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I debate that spamming rep is bad and will argue to the death on why it's bad!
Just kidding
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I tried it jailbroken survival mode, and it doesn't seem to work.......
EDIT: Your suppose to put 6401010D not 6401000D as suggested by the tutorial ._.
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The nether reactor core itself turns into what Johan describes as a "scar". Pretty much a dirty blackened core. But when you mine it out, it become blue again and can be re-used as many times as you want.
It simply does not turn into netherrrack/obsidian, but rather stays as itself.
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Too much work, let's take it one step below that.
Next stop, end world hunger, with our newly introduced cakes from 0.7.0
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Well I believe back in the 0.2.0-0.3.0 there was performance issues with zombies burning during daytime, so to fix that issue they made it so that only zombies in your render distance start burning to death. It was sort of a surprise when you see a zombie or a few zombies for the first time after several minutes into day time burning. And whenever a large amount was burning, it was kinda laggy, even with the smoke animation.
But still, they managed to re-fix that again to where all mobs on your map burn, or rather smoke out to their death. I think they may be holding back fire on mobs at daytime because of older devices. Then again they could just make it fall in animated water/fire/ option. If it's on, they have fire when exposed to daytime, if it's off, they emit smoke.
You don't like survival mode normal difficulty? Why not? I find it addicting to come out of my home at night, with my armor and sword, and beat the heck outta every mob out there. Whether it be creepers, spiders, zombies, or skeletons *Skeletons and creepers being the most annoying*
Btw, the reason why I may seem to be a bit impatient was because when spiders first came out, some people reported bug reports because the spider was as slow as a zombie. Well, 0.3.3 to 0.7.0 it was never fixed. I fear the same may come out for this bug as well, unless there's some reason for it such as old devices and performance, but I suggest they put it under that animated water/fire option as explained above
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Let's just say that world creation is no longer among us in this world......
*Rage quit, delete, start over*
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But you look so chewy D:
Meh, maybe I can ask a mod maker to fix the bug and upload it as a patch.
Perhaps the reason why theres no burning animation is because of performance issues? Now that I think about it theres tons of zombies and skeletons at night waiting at day to burn to death and that could be unstable for older devices.
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Agreed, it's alright to provide some constructive criticism, but pure flaming isn't going to be tolerated here.....
I'm talking about the huge population MCPE has behind it in general. I'm sure those people who keep to the appstore as a source of news were thinking "Hey, multiplayer is coming 3-4 months from now, Awesome!" and not "It's going to be a slow process, I may not even have much of a chance to test it out, but multiplayer is coming out 3-4 months from now. It may be imcomplete..... there may be barely any servers...but hey....it's progress!....right?"
I'm not exactly sure this is true, but last time I checked, I believed there were no servers available, that or barely any servers available. Any servers released were literally gone in the blink of an eye. The casual experience to enter and play multiplayer is taken away, it's now first come first server, and you have to be a lottery winner to be there at the right place, and the right time to host a realms server. What I'm saying is, realms should of been secondary. Making a server application run off your PC, hosting it for free....that would of been much better. Why? Tons and tons of more testers! More progress for the devs to solve out, Mojang wouldn't have to worry about server costs and their own servers in general. Just how well the application runs for most people's pc's! And the end result is we all get to enjoy that product for free!
Nah, I'll be glad I jailbroke and am now enjoying a casual experience of entering a PocketMine server. I'll wait till Mojang can pick up and realize the majority of players who want to host a server want one with more hack protection, plugin support, and most of all: the end result is free! Of course Realms is perfectly acceptable to make it a paid service, but I'd prefer a server I can run off my own pc or phone for free, so that other users can enjoy as well. I'd prefer Johan putting in the work to make a server application like that for free, rather then working on realms.
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Not meaning to be rude, but if your part of the other developers, why don't you have some sort of verifcation like a badge that says "Mojang" on it for your rank.
Sorry, but unless you have that, you seem like a fake to me.....
Oh yeah, sure, I can be part of the multiplayer experience!.....Oh wait...I can't... because even after waiting 3-4 months for the hyped multiplayer update....I gotta wait even longer until the whole MCPE community can join in on the fun......because of realms....
Yeah.....