Instead of plantng a tree and letting it grow why not make it so when someone places a sapling it will be automatically be destroyed and in its place is a tree which is pre-made (using command blocks). Then you have to destroy the logs and doing so will teleport you to somewhere high enough to go on the tree (using command blocks). So you have to parkour up the huge tree to the roof but it's not that easy... the leaves will be decaying in a specific pattern (using command blocks). You have to jump on those leaves in a pattern (there can be more than one path) and if you are to slow or you miss you have to restart.
I bet you $100 that you will be too lazy to do it (well I would... and so would a lot of other people).
And you'd probably win that bet... But thanks for the suggestion!
Ok i've played the map. I really enjoyed it! The only thing is.... there were quite a few bugs. The puzzle where the rooms were flipped and you had to ut the lever on the black wool, you should give the lever a tag saying that it can be placed on wool because in adventure mode, the player can't place anything. Same goes for the items in the stage 2 stages after the maze. (the stage with i think 12 rooms. 3 on each side.) Other than that, i really liked the design of the rooms and it was an awesome map in general!
Oh, so you made a map. Thanks for being the only one who posted something on my map. I appreciate and the feedback. I'll try your map out when i have the time!!! Looks amazing from what i see from the screenshots!!!
Just played it, and it was quite fun! Though it's pretty old school. Btw, the name "Tower of Power" was really nice! And for the last room, the one with the boats and lava, what was the point of the lava? You just had to (don't open the spoiler if you do not wish to know the answer to the last puzzle)
jump on the boats to break them and get the wooden planks to get to the room with the lever.
Was there a hidden chest in there or something?
Glad you enjoyed it! As for the lava, it was just for decoration. It's really not needed, but i thought i looked good! And no, there was no hidden chest in there. Thanks for the feedback!
Oh yeah, i forgot to tell you, i found 2 bugs in your map.
1. There was o way to get up after the room with the quarts.
2. After the tnt tower stage, there was no way to get to the next room without breaking the door. I think the explosion blew up the preasure play or something.
Please take this into consideration and fix those bugs!
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