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  • CrazyEddie
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  • Member for 11 years, 1 month, and 29 days
    Last active Fri, Oct, 28 2011 12:54:02
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    Oct 3, 2011
    CrazyEddie posted a message on 1.9 Updates: Animal Breeding Continues Advancement
    Quote from DGVictus

    So 1.8 = Adventure Update

    And 1.9 = Settle down and build a farm update

    AWESOME!


    yeah, 2.0 is "Farmville - unplugged"

    CE
    Posted in: Minecraft News
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    Oct 3, 2011
    CrazyEddie posted a message on 1.9 Updates: Animal Breeding Continues Advancement
    when killed, they drop diapers, of course. Toxic waste that kills the poisonous spiders.

    CE
    Posted in: Minecraft News
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    Oct 3, 2011
    CrazyEddie posted a message on 1.9 Updates: Animal Breeding Continues Advancement
    they HAVE to keep the heads that large in order to make the hitbox work right.

    CE
    Posted in: Minecraft News
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    Oct 3, 2011
    CrazyEddie posted a message on 1.9 Updates: Animal Breeding Continues Advancement
    cool - veal.

    how many swings to kill 'em?

    CE
    Posted in: Minecraft News
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    Jul 19, 2011
    CrazyEddie posted a message on Overall time spent in SMP
    100%

    CE
    Posted in: Survival Mode
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    Jul 14, 2011
    CrazyEddie posted a message on What music do you listen to while building/mining?
    The goddam rain in-game.

    CE
    Posted in: Survival Mode
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    Jul 13, 2011
    CrazyEddie posted a message on Rain Rain Go Away ... ((Still applies to 1.8))
    I just want to be able to TURN THE DAMN VOLUME OF RAIN down. I can't hear anything else.

    And no, inevitable trolls, I don't want to turn game volume down just for this, so don't pipe up with the inane suggestion to turn it down there....I want to hear nearby mobs and such.


    CE

    Quote from BlueDrache

    Simple...

    Black and white...


    Clear as crystal.





    "Less annoying" != "Ability to shut it the **** off"
    Posted in: Survival Mode
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    Jul 5, 2011
    CrazyEddie posted a message on What should i use PISTONS FOR
    Use them to build a mob squisher/processor like here:

    CE
    Posted in: Survival Mode
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    Jun 17, 2011
    CrazyEddie posted a message on Lower the volume on rain
    Way, WAY too loud. We all portal to the nether just to get peace and quiet.

    CE
    Posted in: Discussion
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    Jun 15, 2011
    CrazyEddie posted a message on What to put along a 15k+ block highway?
    Rest stops.

    CE
    Posted in: Survival Mode
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    Jun 14, 2011
    CrazyEddie posted a message on How can I make a minecart system that moves the cart on the press of a button?
    Exactly. I will try to draw it below using text:


    DB
    BR--:
    R :
    R SW
    R
    R

    Ok, "R" is regular rail heading out.
    DB is a dirt block (or whatever block) used to stop incoming cart.
    BR is booster rail.
    -- is redstone path
    : : is also redstone path
    SW is another block with a button on the side.

    Push the button and the booster rail activates for a few seconds...off you go! We use this all over our world.

    CE
    Posted in: Survival Mode
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    Jun 14, 2011
    CrazyEddie posted a message on READ THIS IF YOUR PISSED ABOUT MC DOWN
    The kiddies use a DDOS attack. Ancient. Easiest way to minimize them is to CLEANSE YOUR COMPUTER OF CRAP. You might be contributing to the DDOS.

    CE
    Posted in: Legacy Support
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    Jun 14, 2011
    CrazyEddie posted a message on Fetch! Go fetch!
    heheeh....thanks for the replies. I'm just an idea guy on this one - implementation I'll leave to the programmer.

    Why do it? Why not is the answer....

    Would it destroy the item? Sure. Or not. Doesn't matter....the idea is to play with the wolves.

    Probably clicking first on the "target" wolf then throwing the object with another click is how I would functionally implement it. You throw an egg already....so select an item, "target" the wolf somehow, and then turn and throw the item the way the egg is thrown.

    Details are for programmers. I want something to keep my kids busy in-game. And the wolves.

    CE
    Posted in: Suggestions
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    Jun 14, 2011
    CrazyEddie posted a message on Fetch! Go fetch!
    We need to be able to throw sticks...snowballs...eggs....bones....and have the wolves fetch them.

    THAT's why they're whining. They want to play.

    CE
    Posted in: Suggestions
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    Jun 14, 2011
    CrazyEddie posted a message on Water pressure
    With the pending addition of pistons, we will obviously have some water control mechanisms now.

    I would suggest water having some pressure when blocked, so that when released, it launches forward able to push objects in its path. There should be a maximum pressure (based on blocks of water capped, since water travels 8 blocks?) and a varying amount of water blocks launched (maybe again based on blocks of water capped?).


    So if you had:

    W=W=B.x.x.x.x.x

    You would have a column of 5 water blocks shooting out. Pressure would probably have to build over time and dictate how far the water is launched...

    Just think - jumping fountains!

    CE
    Posted in: Suggestions
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