My Screen Is Stuck on Updating Minecraft and I use Mac, Please Help
Thanks
Complain to Forge, Player API, or Player Render API, it's not this mod. Suggestion: try Magic Launcher to install instead of dragging into your .jar, it seems to help a lot with this issue.
Exception in thread "Minecraft main thread" java.lang.ExceptionInInitializerError
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: java.lang.ArrayIndexOutOfBoundsException: 256
at ModLoader.init(ModLoader.java:918)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
... 3 more
Caused by: java.lang.ArrayIndexOutOfBoundsException: 256
at ModLoader.initStats(ModLoader.java:926)
at ModLoader.init(ModLoader.java:910)
... 6 more
Which mod was this? You're trying to add a block ID that's higher than the game's limit in a config file.
Allright so i have a problem which I could use some help to fix it or change it somehow. When I press LControl it zoomes in but I dont want it to zoom in because that messes up everything I use my fly mod as Space/LControl and a bunch of other zombe mods installed as well on many other hotkeys If there is a way to change the zoom thing to any other or remove can anybody please tell me?
Suggestion: options are always a good place to start.
42 mods loaded
Minecraft Forge 3.3.8.151
FML v2.2.78.153
Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
mod_CodeChickenCore : Available (minecraft.jar)
mod_UpdateManager : Available ([1.2.5] Mine & Blade Battlegear - 2.8.0.zip)
mod_NotEnoughItems : Available (minecraft.jar)
mod_MinecraftForge : Available (minecraft.jar)
mod_ShipsAndBoats : Available (minecraft.jar)
mod_GuiApiBasicExample : Available (minecraft.jar)
mod_GuiApiIngameMessageExample : Available (minecraft.jar)
mod_GuiApiIntermediateExample : Available (minecraft.jar)
mod_GuiApiItemTickExample : Available (minecraft.jar)
mod_GuiApiTWLExamples : Available (minecraft.jar)
Mine & Blade- Battlegear : Available ([1.2.5] Mine & Blade Battlegear - 2.8.0.zip)
mod_poisongrenade : Available (Anatoxin_1-2-5.zip)
mod_AS_BattleTowers : Available (BattleTowers AS.zip)
mod_Beer : Available (Beer v1.2.5.zip)
mod_CraftingTableIII : Available (CraftingTableIIIB1.8.zip)
mod_mocreatures : Available (DrZharks MoCreatures Mod v3.6.2.zip)
mod_EnchantingPlus : Available (Enchanting Plus.zip)
mod_IDStatusHelper : Available (ID-Status-Helper-1.2.5-update 1.zip)
mod_InvTweaks : Available (InvTweaks-1.41b-1.2.4.zip)
mod_PigbearLaser : Available (Laser Mod 1.5.zip)
mod_Millenaire : Available (millenaire2.7.8.zip)
mod_AddonTimeMachine : Available (mod_Fossil.zip)
mod_Fossil : Available (mod_Fossil.zip)
mod_Railcraft : Available (Railcraft_Client_5.3.2.zip)
mod_RedPowerControl : Available (RedPowerControl-2.0pr5b2.zip)
mod_RedPowerCore : Available (RedPowerCore-2.0pr5b2.zip)
mod_RedPowerLighting : Available (RedPowerLighting-2.0pr5b2.zip)
mod_RedPowerLogic : Available (RedPowerLogic-2.0pr5b2.zip)
mod_RedPowerMachine : Available (RedPowerMachine-2.0pr5b2.zip)
mod_RedPowerWiring : Available (RedPowerWiring-2.0pr5b2.zip)
mod_RedPowerWorld : Available (RedPowerWorld-2.0pr5b2.zip)
Steve's Carts : Available (Steves Carts 1.4.4.zip)
mod_BeachFloatHandler : Available (tropicraftv3.0.2.zip)
mod_EntMover : Available (tropicraftv3.0.2.zip)
mod_ExtendedRenderer : Available (tropicraftv3.0.2.zip)
mod_LAPI : Available (tropicraftv3.0.2.zip)
mod_tropicraft : Available (tropicraftv3.0.2.zip)
mod_TropicraftDimension : Available (tropicraftv3.0.2.zip)
mod_WirelessRedstoneCore : Available (WR-CBE Core-Client 1.2.2.zip)
mod_WirelessRedstoneAddons : Available (WR-CBE Addons-Client 1.2.2.zip)
mod_WirelessRedstoneRedPower : Available (WR-CBE RedPower-Client 1.2.2.zip)
mod_ThaumCraft : Available (ThaumCraft2.1.6c.zip)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT e28e1a6d --------
Generated 23.06.12 15:15
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_03, Oracle Corporation
VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.8.4
OpenGL: GeForce 315M/PCI/SSE2 version 3.3.0, NVIDIA Corporation
java.lang.NullPointerException
at mod_Millenaire.getBuilding(mod_Millenaire.java:203)
at MLVillager.getTownHall(MLVillager.java:1476)
at MLVillager.J_(MLVillager.java:2028)
at xd.a(World.java:2196)
at xd.f(World.java:2167)
at xd.n(World.java:2049)
at net.minecraft.client.Minecraft.k(Minecraft.java:1867)
at net.minecraft.client.Minecraft.x(Minecraft.java:822)
at net.minecraft.client.Minecraft.run(Minecraft.java:750)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 5acb411b ----------
There's a reason there's a "recommended" build and a "latest" build. Install the recommended one instead.
EDIT: Ugh. \Tests with nothing but Optifine and this installed
EDIT 2: No matter what I try, it just looks like normal Minecraft. \Gets computer specs
EDIT 3: Here are my specs. (I remember testing the standard version of this mod, the one with the installer, and it worked fine while lagging me significantly, so ignore the Intel graphics, I've heard on the thread for the original that Intel HD works fine.)
Thank you, that did something...it gave me a different error report. :V Well, that's something. Sorry to be difficult but I do try to read these things and make sense of them, but I have no idea what to make of them. I tried installing the 4096 patch but that didn't help either. Here's the new report.
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 7ae0d5e8 --------
Generated 6/22/12 10:07 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_03, Oracle Corporation
VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce 9500 GT/PCIe/SSE2 version 3.3.0, NVIDIA Corporation
cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: jar Files/mod_BrownGrass (wrong name: mod_BrownGrass)
at cpw.mods.fml.common.Loader.load(Loader.java:436)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:592)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: jar Files/mod_BrownGrass (wrong name: mod_BrownGrass)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)
at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:561)
at cpw.mods.fml.common.Loader.load(Loader.java:419)
... 5 more
Caused by: java.lang.NoClassDefFoundError: jar Files/mod_BrownGrass (wrong name: mod_BrownGrass)
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)
... 7 more
--- END ERROR REPORT b1daf5c0 ----------
If it's an ID conflict, is it possible to tell which item in which mod is conflicting?
It isn't an ID conflict, it's a mod conflict. Try just this and Forge.
But I give up I'm just going to use another weapon mod
To any interested (as I would still love to have this mod) Here is what I'm doing.
I have latest modloader installed
I have optifine smooth installed
I have custom npc's installed
I have single player commands installed
I get a problem with the Player API for SPC
I also get a problem with Optifine when I install the latest Forge (which helps the mod run with more stuff and smoother). Even though they both state, I'm pretty sure at least, that they are compatible with both.
once i install modloader, mc simply will not load- i get a black screen that dose not go away. this isnt the fault of any other mods as modloader is the only thing i have installed right now...
I don't make it past the logo, but only with Biosphere. /:
You're using Forge instead of ModLoader, right? It seems Forge's version of ModLoader is slightly different from the standard, so a few mods (Weeping Angels, Wacky Creepers, Biospheres) won't work.
I can't break certain little blocks blocks and i have no idea why. The tile is completely devoid of tiny blocks, but they won't disappear no matter how much I hammer away at them in creative.
You accidentally placed a little blocks block in them. Switch to survival, it should break normally.
0
Complain to Forge, Player API, or Player Render API, it's not this mod. Suggestion: try Magic Launcher to install instead of dragging into your .jar, it seems to help a lot with this issue.
0
Which mod was this? You're trying to add a block ID that's higher than the game's limit in a config file.
0
Suggestion: options are always a good place to start.
0
There's a reason there's a "recommended" build and a "latest" build. Install the recommended one instead.
0
EDIT: Ugh. \Tests with nothing but Optifine and this installed
EDIT 2: No matter what I try, it just looks like normal Minecraft. \Gets computer specs
EDIT 3: Here are my specs. (I remember testing the standard version of this mod, the one with the installer, and it worked fine while lagging me significantly, so ignore the Intel graphics, I've heard on the thread for the original that Intel HD works fine.)
Processor 2.7 GHz Intel Core i7
Memory 8 GB 1333 MHz DDR3
Graphics Intel HD Graphics 3000 512 MB
Software Mac OS X Lion 10.7.4 (11E53)
0
It isn't an ID conflict, it's a mod conflict. Try just this and Forge.
0
Install Optifine afterwards, not before, Forge.
0
0
0
Suggestion: using Player API should make that possible without editing base classes.
0
0
0
Did you remember to delete META-INF?
You're using Forge instead of ModLoader, right? It seems Forge's version of ModLoader is slightly different from the standard, so a few mods (Weeping Angels, Wacky Creepers, Biospheres) won't work.
1
I've been wondering about that, too.
0
You accidentally placed a little blocks block in them. Switch to survival, it should break normally.