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    posted a message on Minecraft HD[64x] {10/29} New log textures and horse textures!

    CTM update should be coming the week of June 30. He said he'd update once every other week. The gray glass not connecting isn't a bug, just that it's not in that add-on yet.

    Posted in: Resource Packs
  • 0

    posted a message on ANOTHER update???!!!

    I got MCPatcher 5.0.3(1.8.4) to work on 1.8.7 so some mods work...

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft HD[64x] {10/29} New log textures and horse textures!

    I always use this pack, it's amazing. But I have one problem: The glowstone tiles slightly worse than Faithful 64x(the base) from up/down. Can you fix?

    Posted in: Resource Packs
  • 0

    posted a message on LB PhotoRealism Reload!

    That's normal, it's part of a custom 1.8 3D model.

    Posted in: Resource Packs
  • 0

    posted a message on LB PhotoRealism Reload!

    1LotS - The sand breaking animation isn't working, just darkens the texture instead of showing breaking animation

    Posted in: Resource Packs
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    posted a message on Which version should they end Minecraft?

    Maybe when they add Plugin API and make it accessible they should end Minecraft. Then all contribs will be from the community. When Minecraft ends, it should become F2P so that we can still play it without logging in.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft Won't Open

    Thanks for the help, i had this problem too. Vampyre - Go to profile settings, check launcher visibility, change visibility to keep open.

    Posted in: Java Edition Support
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    posted a message on Minecraft Won't Open

    I think Vampyregamer means that the launcher closes when the game opens but the game doesn't open. Thus I would not expect there to be a log.

    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft Won't Open

    I have this problem too, except with Treecapacitator

    Posted in: Java Edition Support
  • 0

    posted a message on Amazing Seed - 3 villages, desert temple

    SEED - random or -938285855
    VERSION - 1.8.7

    This seed is a great seed for survival. There is a village near spawn. Also near the spawn is a desert biome containing a temple. This desert leads to two different savannah biomes, one of which contains a village.

    EDIT: There is another desert temple! Go away from the village to the west to find another desert, this time with another temple that contains DIAMONDS! This biome is the one that contains the desert village and leads to the savannah village.

    Screens are attachments to the post!

    Posted in: Seeds
  • 0

    posted a message on Can't load texture pack

    I also tried MCEdit, but the same kind of crash followed...

    Posted in: Java Edition Support
  • 0

    posted a message on Can't load texture pack

    Yes, I read it already. So I guess the only way is to lower the resolution?

    My real problem is that I can't load it without editing options.txt.

    Posted in: Java Edition Support
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    posted a message on Can't load texture pack

    I'm trying to load a 128x/256x/512x texture back that I made myself, but whenever I load it it just continues on with the default textures. Opening the Resource packs menu reveals that it indeed did not load, even though there was a short freeze indicating that it was trying to load. I tried editing options.txt to force it to load, but then I got the following crash:

    ---- Minecraft Crash Report ----
    // Uh... Did I do that?

    Time: 5/11/15 6:07 PM
    Description: Initializing game

    bmg: Unable to fit: minecraft:items/iron_hoe - size: 256x256 - Maybe try a lowerresolution resourcepack?
    at bmf.c(SourceFile:60)
    at bmh.b(SourceFile:197)
    at bmh.a(SourceFile:77)
    at bot.j(SourceFile:553)
    at bot.a(SourceFile:139)
    at bou.a(SourceFile:23)
    at bnn.a(SourceFile:99)
    at ave.am(SourceFile:448)
    at ave.a(SourceFile:310)
    at net.minecraft.client.main.Main.main(SourceFile:124)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at bmf.c(SourceFile:60)
    at bmh.b(SourceFile:197)
    at bmh.a(SourceFile:77)
    at bot.j(SourceFile:553)
    at bot.a(SourceFile:139)
    at bou.a(SourceFile:23)
    at bnn.a(SourceFile:99)
    at ave.am(SourceFile:448)

    -- Initialization --
    Details:
    Stacktrace:
    at ave.a(SourceFile:310)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    -- System Details --
    Details:
    Minecraft Version: 1.8.4
    Operating System: Windows 8.1 (amd64) version 6.3
    CPU: 4x Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
    Java Version: 1.8.0_40, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 178051504 bytes (169 MB) / 617881600 bytes (589 MB) up to 107360813056 bytes (102387 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx100G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.8.4
    LWJGL: 2.9.4
    OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 10.18.10.3316, Intel
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: No
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs: [PhotoPack]
    Current Language: English (US)
    Profiler Position: N/A (disabled)

    Is there any way that I can load my pack? I would prefer not to resize the pack.

    Posted in: Java Edition Support
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