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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    I have trouble sailing in my survival because chunk loading is horribly slow on my pc.....when im at sea. I tweaked the settings so that it renders chunks fast but didnt work. I dont know if this is 1.9 problem or optifine problem. Chunk loading is fine in 1.8

    Posted in: Minecraft Mods
  • 1

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    The latest preview version seems to have more performance boost, but it was not enough compared to the 1.8.9 H5 version, especially the particles where its still lagged me like hell when i fight with the enderdragon. That particle lag was not severe in 15w32c where particle optimization was newly introduced.

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    What happened to the particle optimization in 1.9?:(

    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from sp614x»

    Updated Preview OptiFine A0 for 1.9: Download


    - fixed elytra conflicting with cape


    I noticed that Optifine A0 gives FAR LESS performance increase compared to Optifine 1.8.x versions, especially particles which were surprisingly decreased in performance since the introduction of "particle boost" back in a certain snapshot, and Optifine seems it cant keep up on it.
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from sp614x»

    Alpha Preview OptiFine A0 for 1.9: Download


    Status:

    - not working: AA, AF, connected glass panes, CIT potions, CIT armor, some other things

    - some shader packs seem to work

    - Fast Render does not like the spectral arrows

    - capes and elytra does not work together


    Not optimized, do expect it to crash.


    Please test it and report back :-)



    Can you please add a setting to decrease or increase dragonbreath particles? (or somehow optimize the particles further?)..........Despite the fact i download a preview version, i get a HORIBLE lag (like 1-5 fps) on those particles...the early "15w" snapshots (the time where they introduced the breath attack) didnt have this problem.

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    I now its just a preview yet, just in case you forgot about it (i use intel HD graphics btw).

    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    Can you please add a setting to decrease or increase dragonbreath particles? (or somehow optimize the particles further?)..........Despite the fact i download a preview version, i get a HORIBLE lag (like 1-5 fps) on those particles...the early "15w" snapshots (the time where they introduced the breath attack) didnt have this problem.

    .

    I now its just a preview yet, just in case you forgot about it (i use intel HD graphics btw).

    Posted in: Minecraft Mods
  • 1

    posted a message on [1.8] Satoshi's Treasure - A hunt for real treasure [45K+ DLs] [Episode 5 now available] [Treasure claimed!]

    WOW! i never expect that last puzzle! I was not ready for that timed one!


    Fueled by agony (really XD)........I redo the map and teleported my way out to save her XD, she is to sad to die.

    Posted in: Maps
  • 1

    posted a message on [1.8] Satoshi's Treasure - A hunt for real treasure [45K+ DLs] [Episode 5 now available] [Treasure claimed!]

    Im gonna be honest with you...this is the best treasure hunting adventure map ever, this literally reminds me of the movie "National Treasure". And im gonna tell you, that this is WAAY BETTER than your previous adventure map. So far, you literally NAILED it. And im literally serious about it.

    Posted in: Maps
  • 0

    posted a message on Open GL Error: Out of memory

    Every time i play minecraft i really get this OpenGL 1285 error (OUT OF MEMORY)spamming in the chat after a few minutes of playing, and then it crashes after a while. Usually happens when i play redstone/command block intensive maps (it usually doesn't happen in when i play regular survival, and online multiplayer servers).

    I usually set my memory allocation to 1GB, when i set to lower memory, the OpenGL error is likely happening but i got lag spikes instead when minecraft memory used is almost up to 100% (because of garbage collection aggresively trying to free up memory).


    Im using Optifine D6 for 1.8.4

    My Java is 32bit (since i have Win 8.1 32bit)

    My RAM is 4GB bit only 2.98GB is usable (because again have Win 8.1 32bit)


    here is my detailed stats of my computer:


    Operating System: Windows 8.1 Pro with Media Center 32-bit (6.3, Build 9600) (9600.winblue_r9.150322-1500)
    Language: English (Regional Setting: English)
    System Manufacturer: ASUSTeK Computer Inc.
    System Model: K54C
    BIOS: BIOS Date: 02/16/12 19:06:33 Ver: 04.06.03
    Processor: Intel(R) Pentium(R) CPU B960 @ 2.20GHz (2 CPUs), ~2.2GHz
    Memory: 4096MB RAM
    Available OS Memory: 2984MB RAM
    Page File: 3113MB used, 2942MB available


    My computer is using an integrated graphics card from my processor (Intel HD Graphics)

    and i recently updated my graphics card...still doesn't work.

    Posted in: Java Edition Support
  • 0

    posted a message on Is it just me or does 1.8.7 suck

    Oh i thought im not the only one who got this problem

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on EXODUS SEASON 2: AN INTERRUPTION IN SPACE [Voice-Acted] [Map version updated to V1.1.6!]

    "OH MY GOD, PRODUCER IM LIKE UR BIGGEST FAN!"

    Posted in: Maps
  • 0

    posted a message on EXODUS SEASON 2: AN INTERRUPTION IN SPACE [Voice-Acted] [Map version updated to V1.1.6!]

    "IM GONNA FIND YOU.......AND IM GONNA KILL YOU" - the Producer/Player.

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    .phenomenal map tbh....guess ill wait for 2016...vendetta is coming.

    .MC username: Cpt_John_Price

    Posted in: Maps
  • 0

    posted a message on [1.8.9] Planetary Confinement - The Dunes (A.K.A. Vanilla Crash Landing) V 1.4 [OVER 120,000 DOWNLOADS!]
    wow this is just bollsheet......no wonder.....i need to wait Optifine 1.8.3 for this :angry:
    Posted in: Maps
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