• 1

    posted a message on Custom LAN Mod - LAN At Your Fingertips, Now Updated to 1.7.2 and 1.6.4!
    Quote from Lonsdale1086»
    Thanks for using my suggestions. It means a lot to me.

    Haha glad it does man <3
    Posted in: Minecraft Mods
  • 1

    posted a message on Custom LAN Mod - LAN At Your Fingertips, Now Updated to 1.7.2 and 1.6.4!
    Hey Auesome_Man! Thanks for your long time support :)



    I am currently planning to updating this to 1.7.10 as well as adding the features requested by Lonsdale1086. However, I did not start yet, as I just started my senior year in high school last week. I have a lot of free time though, so I will get to work on it soon. :)
    Posted in: Minecraft Mods
  • 1

    posted a message on Custom LAN Mod - LAN At Your Fingertips, Now Updated to 1.7.2 and 1.6.4!
    Sorry for that guys, links are back and running! I moved my server to a different location and that caused the IP for the links to change, they should be good now. :)
    Posted in: Minecraft Mods
  • 83

    posted a message on Custom LAN Mod - LAN At Your Fingertips, Now Updated to 1.7.2 and 1.6.4!
    [represent]
    Custom LAN Mod


    What is this?
    This mod allows for you to enter a custom port, IP, and MOTD*! I did not stop there. I saw the opportunity to add more features, and I did. Now you can edit almost everything you could edit on a normal, vanilla, server! I also added some basic options to get your LAN feeling a bit more like a real server. It's like starting a server, but with your own Single Player worlds, and with your own Single Player mods.
    *Stands for Message Of The Day. Visible under your server name in the servers list.


    What are the requirements?
    Forge, of course! Unless you're using older versions. Standalone versions don't need anything to run.


    How do I install it?
    Ah. The infamous question asked by many. Yet, it almost always has the same answer. Follow the steps:
    All:
    1. Download the installer
    2. Select your desired version
    3. Click install
    4. ????
    5. Profit
    Forge:
    1. Download the Forge version of the mod
    2. Put it in your mods folder (coremods if you're using a version older than 1.6.4)
    3. ????
    4. Profit
    Other:
    1. Download the mod
    2. Backup your minecraft.jar
    3. Delete the META-INF folder from your minecraft.jar
    4. Extract the mod into your minecraft.jar
    5. ????
    6. Profit
    How do I use it?
    It's very simple. First, go to Options > Multiplayer Options and edit the settings to your liking. In the latest Forge version, this is located in Mods > Custom LAN > Config. After you are satisfied with the settings, go to one of your worlds. Press pause (ESC) and choose Open to LAN. Now, for the IP field, it is strongly recommended to keep it to the default value, unless you know what you are doing. The IP field should be you Local IP ONLY! You will get an error if you try to use your Public IP! In the port field, choose a port of your liking. 25565 is recommended, since it is the default on a real Minecraft server. If you want people outside your internet (Non-LAN) to join your game, port forward the port you entered. You can find more information on how to do that here Now, you've come to the final part! Just click Start LAN World, and watch your SinglePlayer world turn into a MultiPlayer Server! Now, if you port forwarded and want other people to join your server, give them your Public IP (you can find it here) followed by a ":" and your port number. For example, 0.0.0.0:25565. If you launched a server and you have a mod installed that adds a block or an item, make sure that everyone who joins your server has the same mods, too!



    What commands are available?
    • /Back (Teleports you to latest deathpoint)
    • /Broadcast (Broadcasts a purple colored message to everyone on the server.)
    • /Ban [reason]
    • /BanIp [reason] (name of player will be changed to his IP automatically.)
    • /Unban
    • /UnbanIp
    • /BanList (lists people who are banned)
    • /Kick [reason]
    • /Op
    • /Deop
    • /Fireball
    • /Lightning
    • /God [OptionalPlayerName]
    • /GetTime (Returns a nice representation of the current world's time)
    • /Hat (Puts whatever item in your hand as a helmet!)
    • /Heal [OptionalPlayerName]
    • /Eat [OptionalPlayerName]
    • /PM
    • /Save-All
    • /Save-Off
    • /Save-On
    • /Stop
    • /SetHome
    • /SpawnMob [X] [Y] [Z]
    • /Home
    • /ViewMOTD (View's server MOTD)
    • /SetWarp
    • /Warp
    • /RemoveWarp
    • /WarpList
    • /Spawn
    • /SetSpawn
    • /Reload
    • And more to come!


    Screenshots:








    Installer (.JAR):


    Installer (.EXE):





    Mod Spotlight:
    By Finalclaw:(Most current spotlight, and an interview!)

    By thisisdwood1: (Thank you very much, great spotlight!)

    By mrmacmm: (English and German, Bilingual! Great spotlight!)



    Downloads (If the links are down, try again later. I don't have the greatest host):
    Installers:
    AUTOMATIC JAR INSTALLER (.JAR -
    AUTOMATIC EXE INSTALLER (.EXE) Currently updating this, sorry!
    Forge Versions (I am only making Forge versions from now on): (.JAR)
    1.7.2 Recommended! Most stable release.
    Older - 1.6.4, 1.5.2, 1.5.1, 1.4.7/1.4.6, 1.4.5/1.4.4 (Older versions do not get updates)
    ModLoader Versions: (.ZIP)
    Older - 1.5.1, (Older versions do not get updates)
    Standalone Versions: (.ZIP)
    Older -1.5.1, (Older versions do not get updates)

    Known Bugs:
    • N/A

    Team:
    • CptHunter - Main Developer
    • Finalclaw - Debugging


    V2.3 (Current) (Most feature-filled update!)
    • Added 1.7.2 and 1.6.4 support
    • Recoded a lot of code to run better
    • Different approach on hooks, this mod doesn't edit any base classes now!
    • /Stop command now stops the actual server instead of exiting the world.
    • /Reload works more effeciently now
    • Added /Eat
    • Permissions GUI now is automatic, meaning all future commands will have a permission automatically!
    • Bug fixes
    • General imporvements
    • 2.3.1: Fixed /help bug
    V2.2
    • Added 1.5.2 support
    • Fixed IP fields not working correctly
    • Added optional X Y Z coordinates in SpawnMob command
    • General, minor, bug fixes
    V2.1
    • Added 1.5.1 support
    • Added /spawnmob
    • Fixed max players with Forge version
    • Fixed ops with Standalone version
    • Code improvements
    V2.0
    • Added /Fly.
    • Added /ReloadOps.
    • Added /Explosion.
    • You do not have to type the whole name anymore, for example, if you want to teleport FirstPlayer to SencondPlayer, you can type "/tp fir sec" and it will work.
    • Enhanced GUI.
    • Added more permissions.
    V1.9
    • Added /Broadcast.
    • Added /ViewMOTD.
    • Added /GetTime.
    • Forge version is more stable.
    V1.8
    • Out of development (BETA) stage.
    • Added /Back.
    • Added /Stop.
    • Added /PM.
    • Added /Save-All.
    • Added /Save-Off.
    • Added /Save-On.
    • Added /Lightning.
    • Added /Fireball.
    • More customizable permissions.
    • Fixed MOTD bug in 1.4.7.
    V1.7
    • Added /warplist.
    • Added /removewarp.
    • Added /reload.
    • Bug fixes, yet again.
    V1.6
    • Fixed big where server hoster/Ops could not use Op-specifc commands.
    V1.5
    • Added support for Player API and a couple of other mods.
    V1.4
    • Added a message that states you have to reload the world whenever you need it to apply changes.
    • Minor GUI bug fix
    V1.3
    • Fixed permissions for /ban|/unban. I am ashamed for releasing a version where anyone can use them, glad someone reported it though.
    V1.2
    • Improved usage of /ban, /banip, and /kick.
    • Disabled the ability to kick/ban the host.
    • Fixed a permission bug where /banip's permission did not work.
    V1.1
    • Added /setspawn command.
    • Fixed /spawn command.
    • Fixed permission bugs.
    V1.0
    • Added feature where you can edit permissions of certain commands.
    • Seperated GUI so it's not as piled up as it was with earlier versions.
    • A couple of bug fixes from here and there.
    V0.9
    • Added a Max Players option.
    • Added /ban|/unban.
    • Added /banIp|/unbanIp.
    • Added /banList.
    • Added /op|/deop.
    • Added /kick.
    • Added /sethome|/home.
    • Added /spawn.
    • Added /god.
    • Added /setwarp|/warp.
    • Added /hat.
    • Fixed MOTD being always "Null". (surprised no one commented on this particular issue...)
    V0.8
    • Added a reset button on the IP field, so you can quickly set it to default.
    • Added a debug when leaving the port field empty.
    • Added 1.4.6 support
    • Fixed a bug where Minecraft sometimes crashes after players join.
    V0.7
    • BETA Stage.
    • Added Online Mode option.
    • Added Allow PvP option.
    • Added Allow Monsters option.
    • Added Allow Animals option.
    • Added Allow Flight option.
    • Added feature where all settings save on exit, including IP and Port fields.
    • A lot of bug fixes.
    • Stability enhancements.
    • Fixed IP field accepting wrong IPs on Standalone.
    V0.6
    • Added feature where MOTD saves on exit.
    V0.5
    • Added support for OptiFine and many other mods.
    V0.4
    • GUI upgrade.
    • Bug fixes.
    V0.3
    • A lot of bug fixes with Forge version, used to be unstable.
    V0.2
    • Added support for Forge and ModLoader.
    • Bug fixes.
    V0.1
    • Released (Alpha).





    Please, help me out by donating if you can! Every cent counts :D
    Posted in: Minecraft Mods
  • 1

    posted a message on Custom LAN Mod - LAN At Your Fingertips, Now Updated to 1.7.2 and 1.6.4!
    The error log mentions nothing about the mod either, which is even more weird...
    Posted in: Minecraft Mods
  • 1

    posted a message on Custom LAN Mod - LAN At Your Fingertips, Now Updated to 1.7.2 and 1.6.4!
    Quote from left_gangster

    Hello there, I have an issue. I installed the 1.6.4 version but after the mojang screen, the game crashes with this crash report.

    ---- Minecraft Crash Report ----
    // Ouch. That hurt :(

    Time: 15/6/2014 5:50 μμ
    Description: Initializing game

    java.lang.NoClassDefFoundError: net/minecraft/util/IChatComponent
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at magic.launcher.Launcher.main(SourceFile:207)
    Caused by: java.lang.ClassNotFoundException: net.minecraft.util.IChatComponent
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 40 more
    Caused by: java.lang.NullPointerException
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
    ... 42 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at magic.launcher.Launcher.main(SourceFile:207)

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_05, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1503529680 bytes (1433 MB) / 2058354688 bytes (1963 MB) up to 2058354688 bytes (1963 MB)
    JVM Flags: 5 total; -XX:PermSize=1024M -XX:MaxPermSize=2048M -Xms2048m -Xmx2048m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 7 mods loaded, 7 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed
    Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed
    CustomLAN{2.3} [Custom LAN Mod] (CustomLANForge.jar) Unloaded
    ForgeMultipart{1.0.0.227} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.227.jar) Unloaded
    McMultipart{1.0.0.227} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.227.jar) Unloaded
    ForgeMicroblock{1.0.0.227} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.227.jar) Unloaded
    Launched Version: 1.6.4-Forge9.11.1.965
    LWJGL: 2.9.0
    OpenGL: GeForce GTX 660/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Paintings
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null


    I can't reproduce this. Maybe try using Forge version 1.6.4-9.11.1.964?
    Posted in: Minecraft Mods
  • 2

    posted a message on Custom LAN Mod - LAN At Your Fingertips, Now Updated to 1.7.2 and 1.6.4!
    Looking into it currently, sorry about that! Also, new version will be out soon with the commands recommended by Lonsdale
    Posted in: Minecraft Mods
  • 1

    posted a message on Custom LAN Mod - LAN At Your Fingertips, Now Updated to 1.7.2 and 1.6.4!
    I've just finished setting up the new host 2 days ago, currently I am getting used to Java again since I am extremely rusty.
    Posted in: Minecraft Mods
  • 1

    posted a message on Custom LAN Mod - LAN At Your Fingertips, Now Updated to 1.7.2 and 1.6.4!
    Just began updating the mod to 1.6.2. Expect it around Wednesday!
    Posted in: Minecraft Mods
  • 1

    posted a message on Custom LAN Mod - LAN At Your Fingertips, Now Updated to 1.7.2 and 1.6.4!
    Quote from Sonoraes

    I really do hope that you will update this to 1.6.2 because this has to be the most amazing mod that I've ever used. Sure, I love other mods. They add things like new blocks and items or allow me to use different mechanics or alter the game. However, this mod makes the game for me. It allows me to skip the step of setting up a server, and it's a lot easier than a server. I mean... A server isn't that hard, but this mod makes things flow well. It's really convenient. If there is ANY mod that I would like to see as a part of Minecraft itself, I would nominate this mod.

    Even if you choose not to continue it, thank you for the past good times!


    I will definitely be updating it, I get off my vacation around mid-August (August 17th is my birthday! :D) So I will start working on the 1.6.2 version by then. Thanks for the feedback, you are awesome!
    Quote from Missmasterbiss

    Dear CptHunter,

    Please update you're mod(Custom Lan Mod) for version 1.6.2.
    I need it whit ForgeModLoader.
    I'm will be grateful, if you do that.

    -Missmasterbiss


    3 more weeks and I will start to work on it. Hope you can be patient! xD
    Posted in: Minecraft Mods
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