• 1

    posted a message on Can enchanted bows traded by fletchers have infinity?
    Quote from Sharpe103»

    Not according to the Wiki. "The enchantments are never treasure enchantments."


    https://minecraft.gamepedia.com/Trading#Fletcher


    Pretty sure Infinity is not a treasure enchant, since it's obtainable from the Enchanting Table.


    Treasure
    Some enchantments are "treasure" enchantments (shown in the table below), meaning they can never be created by an enchantment table... https://minecraft.gamepedia.com/Mechanics/Enchanting#Treasure

    Posted in: Survival Mode
  • 1

    posted a message on where do I AFK for my Mob farm?

    Why do people still build that type of mob farm?


    Those never worked well. The problem is they rely on mobs to randomly wander into the water streams, and for that to happen, the spawn pads have to be more than 24 blocks from the player (hostile mobs won't spawn closer to the player than that), but less than 32 blocks away (the range at which mobs stop wandering and just stand around until they despawn). So yea, building over deep ocean will help, but you're still not going to get a ton of drops.


    Flushing farms that actively move mobs out of the spawn area and into the kill area are much more effective. Somewhere on the forums I have a build thread on my old MobFall flushing farm, which is a small design with eight 19x19 floors all flushed by a single water source block. It produces 14 different kinds of drops and is pretty effective if the area around the farm is well prepared (works better if built at lower Y level than I did).


    MobFall flushing hostile mob farm.



    I have a newer design I call the Mob Star that produces a ridiculous amount of drops, but I haven't done a tutorial (sorry).

    Mob Start flushing farm.

    Been meaning to do a build thread on this one, but I haven't found the time... :Sheep:

    Posted in: Survival Mode
  • 2

    posted a message on A dumb question: Is a world back up considered cheating?

    I agree with Hex.


    If you use it to circumvent a failure by you when playing, then, yes, it's cheating. For recovering from a game glitch or crash, then no, that's what backups are for (to recover from software or hardware failures).

    Posted in: Survival Mode
  • 1

    posted a message on How to get zombie pigmen to leave me alone?

    Zombie pigmen get aggravated when they hear another one scream (up to a certain distance). So those in the overworld will not be affected by the ones in the nether. However, to get the ones in the nether to leave you alone, you'll either need to kill all the angry ones (difficult, since more will likely get angered) or get far enough away for a long enough time.


    See the wiki for details: https://minecraft.gamepedia.com/Zombie_Pigman#Hostility


    In one of my worlds I have a long minecart rail underground that was built for another purpose (part of my nether hub), but it works great for calming those little piggies down (just ride it to the other end and hang out there for a moment).

    Posted in: Survival Mode
  • 2

    posted a message on I'm stuck in a cave, help please!

    Well, you have a lava bucket, and that can be used as a weapon if you're careful (dump it in a way that flows towards the mobs and not you)..

    Posted in: Survival Mode
  • 3

    posted a message on I'm stuck in a cave, help please!

    If you can find you way back to the mineshaft it will have lots of wood planks. I'm guessing you found one since you have minecarts and rails.

    Posted in: Survival Mode
  • 1

    posted a message on Some travel questions for survival

    When I imported my older world into 1.9+ I was reluctant to resummon the dragon because I had built things on the end island that I didn't want destroyed, so I built a rail track across the void to the outer end islands.


    End void rail.


    It takes roughly 2 minutes to cross the void by minecart. I've been meaning to build some floating sculptures in the void to make the ride more interesting (space ships, mythical creatures, etc.) but I've just been too busy (translation, busy=lazy).

    Posted in: Survival Mode
  • 1

    posted a message on I Can't Commit To A Minecraft Survival World

    ...

    Does anyone have any advice on how I can solve this problem?


    How about, stop deleting your world and just keep playing. <_<


    Since you didn't explain why you delete your worlds, it's not really possible to offer any sound advice. We'd need to know what the problem is to help you find a solution. So what is the reason you can't keep playing the same world? What makes you want to delete it and start over?

    Posted in: Survival Mode
  • 1

    posted a message on Just went to nether and portal blew up!

    You can find the ingredients to craft a Fire Charge in the nether, and that can be used to relight the portal. Or you could find iron ingots in Nether Fortress loot chests and get flint from gravel (to craft a flint and steel). You may even be able to find a flint and steel in a loot chest.


    So you're not stuck there (not permanently, anyway). The portal can be relit.

    Posted in: Survival Mode
  • 1

    posted a message on A unusual case (Mobs only spawn at night)
    Quote from CapelessMan»

    No, they spawn at day time inside caves and dungeons. But there's no spiders or wandering creepers out in the sun as it used to, no matter how many miles (chunks) I travel by foot


    Undead mobs like zombies and skeletons burn up in sunlight. Creepers and spiders do not. So you are far more likely to find Creepers and Spiders in daylight, but they still only spawn in the dark. Any you see in daylight are left-overs from the night before, or they wandered out of caves or dark forested areas.

    And hostile mobs more than 128 blocks away instantly despawn, so traveling far is not going to help you find them (not in daylight, anyway).

    Quote from CapelessMan »

    But it's normal not being able to farm mobs items when skipping the night cycle?


    Yes, that's normal. If you want to find hostile mobs in daytime you need to hunt in caves (or early in the morning, after not sleeping). There are exceptions, like guardians who spawn in or above ocean monuments any time of the day or night. There are some other exceptions, but you get the idea (most hostile mobs only spawn in the dark).

    Or you could make a hostile mob farm (basically a dark room or platforms with a kill and collection system).

    The Mob Star

    This is my Mob Star hostile mob farm (Zombies, Skeletons, Spiders, Creepers, Witches, Endermen and 14 kinds of drops).

    Posted in: Survival Mode
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