• 1

    posted a message on [1.8.1/1.0.0/1.1.0]Coupon's Mod Updates
    Quote from Mrwazztazz

    Does Minecraft advanced still need 303's spawn list to work??


    Of course not. Just scotTools, modloader, and audiomod.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.8.1/1.0.0/1.1.0]Coupon's Mod Updates
    I am planning to update seasons, give me a break. Also, I am not updating BetterBlocks, he will update it. Finally, I am very busy this weak and the mysic fixes and config, and other updates will be released tommrow or saturday. Rember, you are on my scedual. If I am busy, you have to wait.
    Quote from ailsaek

    ScotTools breaks Millenaire, or at least it does on my system. I had both up and running on 1.8.whatever. Is that something I ask you to fix, them to fix, or do I just give up on all mods needing ScotTools?

    Here's the error message from Modloader.txt:

    Dec 1, 2011 8:37:39 AM ModLoader addMod
    FINE: Failed to load mod from "mod_Millenaire.class"
    Dec 1, 2011 8:37:39 AM ModLoader addMod
    FINER: THROW
    java.lang.NoSuchMethodError: ads.<init>(IILnu;[Lyy;)V
    at MLGood$ItemNormanAxe.<init>(MLGood.java:118)
    at mod_Millenaire.<clinit>(mod_Millenaire.java:119)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27)
    at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
    at java.lang.Class.newInstance0(Class.java:355)
    at java.lang.Class.newInstance(Class.java:308)
    at ModLoader.addMod(ModLoader.java:275)
    at ModLoader.readFromModFolder(ModLoader.java:1293)
    at ModLoader.init(ModLoader.java:826)
    at ModLoader.AddAllRenderers(ModLoader.java:186)
    at wb.<init>(wb.java:76)
    at wb.<clinit>(wb.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:265)
    at nm.a(nm.java:27)
    at net.minecraft.client.Minecraft.run(SourceFile:644)
    at java.lang.Thread.run(Thread.java:680)

    Hell no, I am not going to stop ScotTools, I don't know what the problem is, and ask him.
    Quote from Bard_of_Hibbing

    Where did RPG mobs go? Did you get asked to remove it?


    Fixed
    Posted in: Minecraft Mods
  • 2

    posted a message on [1.8.1/1.0.0/1.1.0]Coupon's Mod Updates
    Quote from Karrd

    it's pretty large but something that stands out to me is this

    FINE: Mod Initialized: "mod_MysticOres 1.9 PR5" from mod_MysticOres.class

    it looks like it's the 1.9 pre-release 5 version, but i know i downloaded the version you have for 1.0 it even shows it as such on the downloaded zip file

    i'm also getting this, perhaps there's an incompatability with millenaire?

    java.lang.ExceptionInInitializerError
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at java.lang.Class.newInstance0(Unknown Source)
    at java.lang.Class.newInstance(Unknown Source)
    at ModLoader.addMod(ModLoader.java:275)
    at ModLoader.readFromModFolder(ModLoader.java:1293)
    at ModLoader.init(ModLoader.java:826)
    at ModLoader.AddAllRenderers(ModLoader.java:186)
    at wb.<init>(wb.java:76)
    at wb.<clinit>(wb.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:265)
    at net.minecraft.client.Minecraft.run(SourceFile:644)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.IllegalArgumentException: Slot 180 is already occupied by BlockMithril@9e0c2d when adding MLBlockBuilding@318293
    at yy.<init>(SourceFile:301)
    at ba.<init>(SourceFile:9)
    at au.<init>(SourceFile:24)
    at MLBlockBuilding.<init>(MLBlockBuilding.java:11)
    at mod_Millenaire.<clinit>(mod_Millenaire.java:50)

    READ YOUR ERRORS!
    Slot 180 is already occupied by BlockMithril when adding MLBlockBuilding

    MysticOres is not compatible with Millionear. I am working on a config file, uploading it tomorrow.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.8.1/1.0.0/1.1.0]Coupon's Mod Updates
    What's the crash (look in the modloader.txt)
    Posted in: Minecraft Mods
  • 3

    posted a message on [1.8.1/1.0.0/1.1.0]Coupon's Mod Updates
    Quote from ailsaek

    Are the Mystic mods still incompatible with Coral Reef? I gotta have my coral, but I'd kind of like to check out Stones and Ruins as well.


    They are compatible.I just found out what caused the Mystic Ruins problem, simply not including the mod_mysticruins class. I will reupload that, plus reupload RPGmobs with their sounds, and release power armor, chisle, Mystic Ores-Chisle, MysticOres-Enchantment, cactustools, and extended player texture.

    Power Armor-Almost Done
    Chisel- Almost Done
    Mystic Ores- Chisel- Not close
    Mystic Ores-Enchantment Not close
    Cactus Tools- Close
    Extended Player Texture-Doesn't work.
    Posted in: Minecraft Mods
  • 2

    posted a message on [1.8.1/1.0.0/1.1.0]Coupon's Mod Updates
    Quote from Captain KickAss

    Thank you so much for updating the mystic mods (mystics ores + ruins)!

    I have one request, considering Axebane doesn't seem to work on the mod anymore. Could you allow tools/weapons in the mystic ores mod to be enchanted? I haven't seen anyone attempt modifications of the enchanting system yet, so I don't know just how hard that is, but it would be great to have all my tools enchanted.


    Maybe, later.
    Quote from MrOnlyOne

    can you update King's mods?


    I already did...
    Quote from mcsquizzy

    Are these mods compatible with SMP?


    Not yet.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.8.1/1.0.0/1.1.0]Coupon's Mod Updates
    I just noticed, I have almost hit 15,000 downloads for my updates. Thank you all for your help in reaching that, I never knew that many people would see this thread.
    Posted in: Minecraft Mods
  • 1

    posted a message on Initializing custom furnace block HELP
    Your error is your setting the block id to 702. The maxium block id is 256.
    Posted in: Modification Development
  • 3

    posted a message on [1.9PR5] ScotTools for 1.9 PreRelease 5
    After short time of wating, I have created a temporary ScotTools. This is just like the original, but for 1.9 prerelease 5. There isn't much else to say.

    Original Thread

    Link-1.9

    For an example for using ScotTools, here is Machetes for 1.9. This is great if you want to learn how to use ScotTools.

    Machetes-1.9
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.8.1/1.0.0/1.1.0]Coupon's Mod Updates
    I will try to update all of Kadiochi0's mods. I may even try to make Firehazurd's mob ideas..:

    Octopus

    Salamander

    Glutton

    Angler

    Myrmex

    Armadillo

    Beaver

    Hag

    Luck Dragon

    Falcon

    Blowfish

    Golem

    Gremlin

    Parrot

    Magman
    Posted in: Minecraft Mods
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