After reading InsanityPie's fourth Idea, I think I understood it to be a way to convert a past time zone into the new present one. This idea is cool, in of itself. I sort of expanded on it, giving my own spin to it.
So I thought that the machine that he/she described would also be a great way to make parallel universes. By turning it on that time zone would essentially become a new world. My "scientific" explanation would be that the machine separates a specific time zone from the rest, therefore canceling any effects on other time zones. The machine could then be used to transport between the two. However what would make it different from just generating a new world with the same seed is that you would still have anything built in that time period. Also your inventory would be shared in those to "universes". There are a lot of small details that would have to be discussed (Ex. what happens to the tracers from that time zone) but I wanted to leave it open rather than dictate exactly how Iwanted it (Aka. I'm lazy)
I wouldn't be surprised if I explained my idea poorly so if you have a question please ask.
Oh ILostTheGame's post gave the idea, but it would be important.
Are there any singelplayer commands in the mod?
for example, /time tp x (<time teleport> x=the time you are going to)
It depends on how strong the paradox is. The more paradox that has been generated, the harder it tries to kill you. What may start out as random lightning strikes or zombie spawnings could turn into paradox hunters, random fire and charged creepers. It will never just outright kill you unless you exceed the amount of paradox (which is about 124).
ok thanks, this is a really cool mod it sounds amazing.
So I just found this thread and read about 5 pages before realizing I had 52 pages more to go. So this may have been asked, sorry if it has.
If you create a paradox how exactly do you die, do you just kneel over and die, do a bunch of those paradox Hunters suddenly spawn and kill you, or what?
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So I thought that the machine that he/she described would also be a great way to make parallel universes. By turning it on that time zone would essentially become a new world. My "scientific" explanation would be that the machine separates a specific time zone from the rest, therefore canceling any effects on other time zones. The machine could then be used to transport between the two. However what would make it different from just generating a new world with the same seed is that you would still have anything built in that time period. Also your inventory would be shared in those to "universes". There are a lot of small details that would have to be discussed (Ex. what happens to the tracers from that time zone) but I wanted to leave it open rather than dictate exactly how I wanted it (Aka. I'm lazy)
I wouldn't be surprised if I explained my idea poorly so if you have a question please ask.
0
Are there any singelplayer commands in the mod?
for example, /time tp x (<time teleport> x=the time you are going to)
0
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If you create a paradox how exactly do you die, do you just kneel over and die, do a bunch of those paradox Hunters suddenly spawn and kill you, or what?