So having a wee bit of an issue, have a grip of buildings, ruins, etc that I can successfully bring in from the minecraft schematics however the parser isn't recognizing them, or leaving off large portions, and when I do get it to work on a simple set and start trying to test it just ends up spawning 4 blocks above my character. I know the Author has an extreme dislike of any other format for templates, but I have figured a way to convert the schematics ove to .tml format just cant get them to register either, any help would be appreciated
So I started tinkering around with this mod to set up a private server at my house to play with a few friends, and the world generation looks fantastic however when i try to use it in conjunction with the Resonant Rise 3 pack no cities spawn, the minor villages do but even dialing up the cities size in the config to max and only putting a min of 1 chunk between them still havent seen a single one. Any ideas?
Three quick questions, first have refrigeration units been fully implemented yet or is there something I am missing? I ask due to the fact that I provide the recommended power and nothing else, ran it for several minutes and no sign of change at the device. Really intrigued by the idea of it and all the possibilities that go along with it, just kinda at a loss as to how to proceed. Second I understand that mekanism and UE are splitting ways, but was wondering if there were any plans to add a compaitbility for it now that they have split? Finally do you accept donations for all the hard work you have put in to this an all your other mods and where can I donate if you do?
Hey Gotolink, quick question have you thought about collaberating with AtmoicStyker, or Flenix about the ruins and city mods, Formivore's mod seems like it could potentially bridge the gap and make a really big contribution to minecraft? Atomicstykers ruins blueprints could add a little more flavor to the abandoned citiies while flenix can provide a progression from simple walled midevil period cities to ones of, brick, glass, or other ascetic materials. Just a thought
First off I would Like to say I really enjoy this mod, it does help wih end-game farm set-ups without being totally overpowered(see IC2, uu-matter). Just a quick question has nyone else asked about possibily adding any of the ores from the Universal Electricty mod series? I know you have standard copper and tin which can easily be converted but still wondering about osmium ore, and some of the late game ores from galaticraft.
Ok getting a weird error here and no clue how to fix this one.
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 1/3/14 5:55 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: calclavia.lib.multiblock.BlockMulti.setChannel(Ljava/lang/String;)Lcalclavia/lib/multiblock/BlockMulti;
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:523)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.NoSuchMethodError: calclavia.lib.multiblock.BlockMulti.setChannel(Ljava/lang/String;)Lcalclavia/lib/multiblock/BlockMulti;
at icbm.core.ICBMCore.preInit(ICBMCore.java:104)
at icbm.contraption.ICBMContraption.preInit(ICBMContraption.java:64)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:522)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
I just know I am going to sound like an idiot when I ask this particular question but I am getting an error with forge when I try to run minecraft after doing a bit of tweaking to my mod list, and was wondering if you could help fix it. The error is "Forge Mod Loader has found a problem with your minecraft installation. You have mod sources that are duplicate within your system.
Mod Id: File name Universal Electricty : Universal-Electricity-3.0.0.253-core.jar
UniversalElectricity : DragonAPI 1.6 v12b.zip"
I have located the duplicates in the .jar and .zip and since they have the same name and my question is this, which one would be safe to delete without causing problems for the other?
Hey just wanted to pop on to thank you for all the hard work you have done maintaining and updating these mods. In particular formivore's walled city mod. I have been scouring the internet for something similar that adds a bit more than Atomicstryke'sr ruins and this is the perfect addition to the private server me and my friends play on
Ok the different types of stone generate that GeoStrata adds have the cosmetic differences, different colors etc but only register only one Item ID, Smooth Rock in NEI. When you break them with a pick it only drops one type of Item listed as Rock Cobble. When placing the rock cobble it randomly picks a different texture for each one placed. One will be granite, one basalt etc. I went to check the config file for a possible fix and noticed that none of the different types of stone are listed in the config file. This isn't a huge problem just a bit odd.
Aloha, I am back, with a small stupid question. I am using geo strata and the different types of stone generate in the world but drop only rock cobble. The bricks are still there, but all the different types register as a single block labeled smooth stone. The config only has the single type listed as well, was this a feature update that I may have missed and I apologise if this was mentioned in a previous post
I think this is where my brain had the little skip that made me assume that it required buildcraft, or honestly it could be the vicodin. So new note to self, do not try and think after dental surgery lol
0
So having a wee bit of an issue, have a grip of buildings, ruins, etc that I can successfully bring in from the minecraft schematics however the parser isn't recognizing them, or leaving off large portions, and when I do get it to work on a simple set and start trying to test it just ends up spawning 4 blocks above my character. I know the Author has an extreme dislike of any other format for templates, but I have figured a way to convert the schematics ove to .tml format just cant get them to register either, any help would be appreciated
0
Any way to tweak the rarity settings on it?
0
So I started tinkering around with this mod to set up a private server at my house to play with a few friends, and the world generation looks fantastic however when i try to use it in conjunction with the Resonant Rise 3 pack no cities spawn, the minor villages do but even dialing up the cities size in the config to max and only putting a min of 1 chunk between them still havent seen a single one. Any ideas?
0
0
0
0
0
0
0
// You should try our sister game, Minceraft!
Time: 1/3/14 5:55 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: calclavia.lib.multiblock.BlockMulti.setChannel(Ljava/lang/String;)Lcalclavia/lib/multiblock/BlockMulti;
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:523)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.NoSuchMethodError: calclavia.lib.multiblock.BlockMulti.setChannel(Ljava/lang/String;)Lcalclavia/lib/multiblock/BlockMulti;
at icbm.core.ICBMCore.preInit(ICBMCore.java:104)
at icbm.contraption.ICBMContraption.preInit(ICBMContraption.java:64)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:522)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 113343888 bytes (108 MB) / 1068695552 bytes (1019 MB) up to 3817799680 bytes (3640 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 88 mods loaded, 88 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{6.4.45.953} [Forge Mod Loader] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized
Forge{9.11.1.953} [Minecraft Forge] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized
CodeChickenCore{0.9.0.7} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
extendedEnchant{1.0.0} [Extended Enchanting] (minecraft.jar) Unloaded->Constructed->Pre-initialized
NotEnoughItems{1.6.1.8} [Not Enough Items] (NotEnoughItems 1.6.1.8.jar) Unloaded->Constructed->Pre-initialized
TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized
DamageIndicatorsMod{2.9.2.1} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.2.1.zip) Unloaded->Constructed->Pre-initialized
bspkrsCore{v5.1(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev5.1.zip) Unloaded->Constructed->Pre-initialized
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.4]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized
TreeCapitator{Forge 1.6.4.r08} [Treecapitator] ([1.6.4]TreeCapitator.Forge.1.6.4.r08.Universal.zip) Unloaded->Constructed->Pre-initialized
deconstruction{2.0.1} [The Deconstruction Mod] ([MC1.6.4]Deconstruction[v2.0.1].jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Core{4.1.2} [BuildCraft] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Factory{4.1.2} [BC Factory] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Transport{4.1.2} [BC Transport] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Silicon{4.1.2} [BC Silicon] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized
APUnofficial{2.5.0} [Additional Pipes] (AdditionalPipes2.5.0-BC4.1.2.jar) Unloaded->Constructed->Pre-initialized
AnimationAPI{1.1.1} [AnimationAPI] (AnimationAPI v1.1.2 mc1.6.4.zip) Unloaded->Constructed->Pre-initialized
ArchimedesShipsMod{1.6.4 v1.4.5} [Archimedes' Ships] (ArchimedesShips.zip) Unloaded->Constructed->Pre-initialized
AtomicScience{1.0.0} [Atomic Science] (Atomic_Science_v1.0.0.160.jar) Unloaded->Constructed->Pre-initialized
B0bGrowsOre{1.6.2} [B0bGary's Growable Ores!] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized
B0bGrowsOreAE{1.6.0} [B0bGary's Growable Ores: Applied Energistics] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized
Natura{2.1.12} [Natura] (Natura_1.6.X_2.1.12.2.jar) Unloaded->Constructed->Pre-initialized
BiomesOPlenty{1.2.1} [Biomes O' Plenty] (BiomesOPlenty-universal-1.6.4-1.2.1.418.jar) Unloaded->Constructed->Pre-initialized
B0bGrowsOreBOP{1.6.0} [B0bGary's Growable Ores: Biomes O Plenty] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized
B0bGrowsOreDartCraft{1.6.0} [B0bGary's Growable Ores: DartCraft] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized
B0bGrowsOreForestry{1.6.0} [B0bGary's Growable Ores: Forestry] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized
B0bGrowsOreIC2{1.6.0} [B0bGary's Growable Ores: IC2] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized
B0bGrowsOreSimpleOres{1.6.0} [B0bGary's Growable Ores: Simple Ores] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized
B0bGrowsOreThaumcraft{1.6.0} [B0bGary's Growable Ores: Thaumcraft] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized
B0bGrowsOreTE{1.6.0} [B0bGary's Growable Ores: Thermal Expansion] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized
UniversalElectricity{@MAJOR@.@MINOR@.@REVIS@} [Universal Electricity] (Universal-Electricity-3.0.0.253-core.jar) Unloaded->Constructed->Pre-initialized
ForgeMultipart{1.0.0.232} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.232.jar) Unloaded->Constructed->Pre-initialized
TConstruct{1.6.X_1.5.1} [Tinkers' Construct] (TConstruct_1.6.4_1.5.1.jar) Unloaded->Constructed->Pre-initialized
B0bGrowsOreTConstruct{1.6.0} [B0bGary's Growable Ores: Tinker's Contruct] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized
BiblioCraft{1.4.0} [BiblioCraft] (BiblioCraft[v1.4.0].zip) Unloaded->Constructed->Pre-initialized
BuildCraft|Builders{4.1.2} [BC Builders] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Energy{4.1.2} [BC Energy] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized
CalclaviaCore{1.0.0} [Calclavia] (Calclavia-Core-v1.0.0.26.jar) Unloaded->Constructed->Pre-initialized
ConfigMod{v1.0} [Extended Mod Config] (ConfigMod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized
CoroAI{v1.0} [CoroAI] (CoroAI for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized
CrossbowMod2{a0.1.6} [Crossbow Mod 2] (Crossbow-Mod-2-1.6.4-a0.1.6.33.jar) Unloaded->Constructed->Pre-initialized
DragonAPI{release} [DragonAPI] (DragonAPI 1.6 v12b.zip) Unloaded->Constructed->Pre-initialized
DynamicLights{1.2.8} [Dynamic Lights] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_onFire{1.0.3} [Dynamic Lights on burning] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_creepers{1.0.3} [Dynamic Lights on Creepers] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_dropItems{1.0.5} [Dynamic Lights on ItemEntities] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_mobEquipment{1.0.3} [Dynamic Lights on Mob Equipment] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_otherPlayers{1.0.5} [Dynamic Lights Other Player Light] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_thePlayer{1.0.9} [Dynamic Lights Player Light] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized
ExpandedRedstone{Gamma} [ExpandedRedstone] (ExpandedRedstone 1.6 v12.zip) Unloaded->Constructed->Pre-initialized
fodc{1.4.1} [Ore Dictionary Converter] (fodc-1.4.1.zip) Unloaded->Constructed->Pre-initialized
McMultipart{1.0.0.232} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.232.jar) Unloaded->Constructed->Pre-initialized
CARuins{0.1.4} [Cellular Automata Generator] (Generator_mods_0.1.4(1.6.X).zip) Unloaded->Constructed->Pre-initialized
GreatWallMod{0.1.4} [Great Wall Mod] (Generator_mods_0.1.4(1.6.X).zip) Unloaded->Constructed->Pre-initialized
WalledCityMod{0.1.4} [Walled City Generator] (Generator_mods_0.1.4(1.6.X).zip) Unloaded->Constructed->Pre-initialized
GeoStrata{Gamma} [GeoStrata] (GeoStrata 1.6 v12.zip) Unloaded->Constructed->Pre-initialized
GregsLighting{1.9.0} [Greg's Lighting] (GregsLighting-1.9.0-mc1.6.2.jar) Unloaded->Constructed->Pre-initialized
ICBM|Contraption{1.3.4} [ICBM|Contraption] (ICBM_Contraption_v1.3.4.285.jar) Unloaded->Constructed->Errored
ICBM|Sentry{1.3.4} [ICBM|Sentry] (ICBM_Sentry_v1.3.4.285.jar) Unloaded->Constructed->Errored
ICBM|Explosion{1.3.4} [ICBM|Explosion] (ICBM_Explosion_v1.3.4.285.jar) Unloaded->Constructed->Errored
ImmibisCore{57.1.0} [Immibis Core] (immibis-core-57.1.0.jar) Unloaded->Constructed->Pre-initialized
LomLib{1.0.7} [LomLib] (LomLib-universal-1.0.7.jar) Unloaded->Constructed->Pre-initialized
Mekanism{5.6.0} [Mekanism] (Mekanism-v5.6.0.660.jar) Unloaded->Constructed->Pre-initialized
MekanismGenerators{5.6.0} [MekanismGenerators] (MekanismGenerators-v5.6.0.660.jar) Unloaded->Constructed->Pre-initialized
MekanismInduction{5.6.0} [MekanismInduction] (MekanismInduction-v5.6.0.660.jar) Unloaded->Constructed->Pre-initialized
MekanismTools{5.6.0} [MekanismTools] (MekanismTools-v5.6.0.660.jar) Unloaded->Constructed->Pre-initialized
MFFS{3.5.1} [Modular Force Field System] (MFFS_v3.5.1.269.jar) Unloaded->Constructed->Errored
minechem{@VERSION@} [MineChem] (Minechem4-413.jar) Unloaded->Constructed->Pre-initialized
minegicka{1.4.3} [Minegicka 2] (Minegicka II 1.4.3 for MC1.6.4.zip) Unloaded->Constructed->Pre-initialized
MinersDeluxe{2.2.3} [MinersDeluxe] (MinersDeluxe-v2.2.4.zip) Unloaded->Constructed->Pre-initialized
numina{0.0.1-32} [Numina] (Numina-1.6.2-0.0.1-32.jar) Unloaded->Constructed->Pre-initialized
powersuits{0.9.0-76} [MachineMuse's Modular Powersuits] (ModularPowersuits-1.6.2-0.9.0-76.jar) Unloaded->Constructed->Pre-initialized
mod_MovePlus{Version 2.2} [mod_MovePlus] (moveplus v2.3 for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized
MutantCreatures{1.4.4} [Mutant Creatures] (Mutant_Creatures_v1.4.4_mc1.6.4.zip) Unloaded->Constructed->Pre-initialized
Mystcraft{0.10.11.00} [Mystcraft] (mystcraft-uni-1.6.4-0.10.11.00.zip) Unloaded->Constructed->Pre-initialized
Natura|ForgeMuliPart{0.1} [Natura Compat: FMP] (Natura_1.6.X_2.1.12.2.jar) Unloaded->Constructed->Pre-initialized
Natura|CompatMineFactoryReloaded{0.1} [Natura Compat: MFR] (Natura_1.6.X_2.1.12.2.jar) Unloaded->Constructed->Pre-initialized
Natura|NotEnoughItems{0.1} [Natura Compat: NEI] (Natura_1.6.X_2.1.12.2.jar) Unloaded->Constructed->Pre-initialized
RotaryCraft{Gamma} [RotaryCraft] (RotaryCraft 1.6 v12b.zip) Unloaded->Constructed->Pre-initialized
AS_Ruins{11.0} [Ruins Spawning System] (Ruins_1.6.4.zip) Unloaded->Constructed->Pre-initialized
tombstone{0.8.1} [TombStone] (TombStone-1.6.4_0.8.1.zip) Unloaded->Constructed->Pre-initialized
TwilightForest{1.20.3} [The Twilight Forest] (twilightforest-1.20.3.jar) Unloaded->Constructed->Pre-initialized
AS_UpdateCheck{1.1.1} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.6.4.zip) Unloaded->Constructed->Pre-initialized
YALSM{2.0.1} [Yet Another Leather Smelting Mod] (yalsm-2.0.1.jar) Unloaded->Constructed->Pre-initialized
ZAMod{v1.9} [Zombie Awareness] (Zombie Awareness v1.9 Mod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized
ForgeMicroblock{1.0.0.232} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.232.jar) Unloaded->Constructed->Pre-initialized
TConstruct Environment: Sane and ready for action. Bugs may be reported.
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Mod Id: File name Universal Electricty : Universal-Electricity-3.0.0.253-core.jar
UniversalElectricity : DragonAPI 1.6 v12b.zip"
I have located the duplicates in the .jar and .zip and since they have the same name and my question is this, which one would be safe to delete without causing problems for the other?
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